ControllerInterface: Make UpdateInput / UpdateOutput return void

The return values here have never been checked, so it doesn't make sense
to return a value to begin with.
This commit is contained in:
Jasper St. Pierre
2014-11-13 00:55:14 -08:00
parent 61fcfc4bf2
commit f2787f620e
19 changed files with 35 additions and 76 deletions

View File

@ -49,7 +49,7 @@ KeyboardMouse::~KeyboardMouse()
XCloseDisplay(m_display);
}
bool KeyboardMouse::UpdateInput()
void KeyboardMouse::UpdateInput()
{
XQueryKeymap(m_display, m_state.keyboard);
@ -64,8 +64,6 @@ bool KeyboardMouse::UpdateInput()
// the mouse position as a range from -1 to 1
m_state.cursor.x = (float)win_x / (float)win_attribs.width * 2 - 1;
m_state.cursor.y = (float)win_y / (float)win_attribs.height * 2 - 1;
return true;
}
std::string KeyboardMouse::GetName() const