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https://github.com/dolphin-emu/dolphin.git
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Added DPL2 decoder to XAudio2 and XAudio2_7 backends.
This commit is contained in:
parent
54e09886d8
commit
f37ff190e4
@ -2,12 +2,15 @@
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// Licensed under GPLv2+
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "AudioCommon/XAudio2Stream.h"
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#include <variant>
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#include <xaudio2.h>
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#include <xaudio2.h>
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/XAudio2Stream.h"
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#include "Common/Event.h"
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#include "Common/Event.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/MsgHandler.h"
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#include "Core/ConfigManager.h"
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#ifndef XAUDIO2_DLL
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#ifndef XAUDIO2_DLL
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#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.
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#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.
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@ -19,10 +22,12 @@ private:
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Mixer* const m_mixer;
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Mixer* const m_mixer;
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Common::Event& m_sound_sync_event;
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Common::Event& m_sound_sync_event;
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IXAudio2SourceVoice* m_source_voice;
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IXAudio2SourceVoice* m_source_voice;
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std::unique_ptr<BYTE[]> xaudio_buffer;
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std::variant<std::unique_ptr<short[]>, std::unique_ptr<float[]>> xaudio_buffer;
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void SubmitBuffer(PBYTE buf_data);
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void SubmitBuffer(PBYTE buf_data);
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bool m_use_surround = SConfig::GetInstance().bDPL2Decoder;
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public:
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public:
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StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent);
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StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent);
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virtual ~StreamingVoiceContext();
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virtual ~StreamingVoiceContext();
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@ -41,15 +46,26 @@ public:
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const int NUM_BUFFERS = 3;
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const int NUM_BUFFERS = 3;
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const int SAMPLES_PER_BUFFER = 96;
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const int SAMPLES_PER_BUFFER = 96;
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const int SAMPLES_PER_BUFFER_SURROUND = 256;
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const int NUM_CHANNELS = 2;
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const int NUM_CHANNELS = 2;
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const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
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const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
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const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
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const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
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const int NUM_CHANNELS_SURROUND = 6;
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const int BUFFER_SIZE_SURROUND = SAMPLES_PER_BUFFER_SURROUND * NUM_CHANNELS_SURROUND;
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const int BUFFER_SIZE_BYTES_SURROUND = BUFFER_SIZE_SURROUND * sizeof(float);
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void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
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void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
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{
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{
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XAUDIO2_BUFFER buf = {};
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XAUDIO2_BUFFER buf = {};
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buf.AudioBytes = BUFFER_SIZE_BYTES;
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if (m_use_surround)
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{
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buf.AudioBytes = BUFFER_SIZE_BYTES_SURROUND;
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}
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else
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{
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buf.AudioBytes = BUFFER_SIZE_BYTES;
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}
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buf.pContext = buf_data;
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buf.pContext = buf_data;
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buf.pAudioData = buf_data;
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buf.pAudioData = buf_data;
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@ -58,21 +74,40 @@ void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
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StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer,
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StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer,
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Common::Event& pSyncEvent)
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Common::Event& pSyncEvent)
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: m_mixer(pMixer), m_sound_sync_event(pSyncEvent),
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: m_mixer(pMixer), m_sound_sync_event(pSyncEvent)
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xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
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{
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{
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WAVEFORMATEXTENSIBLE wfx = {};
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WAVEFORMATEXTENSIBLE wfx = {};
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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// More information about these values:
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// https://msdn.microsoft.com/en-us/library/windows/desktop/dd390971(v=vs.85).aspx
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if (m_use_surround)
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{
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xaudio_buffer = std::make_unique<float[]>(NUM_BUFFERS * BUFFER_SIZE_SURROUND);
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wfx.Format.nChannels = 6;
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wfx.Format.wBitsPerSample = 32;
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wfx.Samples.wValidBitsPerSample = 32;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
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SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
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wfx.Format.cbSize = sizeof(wfx.Samples) + sizeof(wfx.dwChannelMask) + sizeof(wfx.SubFormat);
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}
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else
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{
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xaudio_buffer = std::make_unique<short[]>(NUM_BUFFERS * BUFFER_SIZE);
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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}
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wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
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wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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// create source voice
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// create source voice
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HRESULT hr;
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HRESULT hr;
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@ -86,8 +121,24 @@ StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer,
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m_source_voice->Start();
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m_source_voice->Start();
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// start buffers with silence
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// start buffers with silence
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for (int i = 0; i != NUM_BUFFERS; ++i)
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if (m_use_surround)
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SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
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{
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for (int i = 0; i != NUM_BUFFERS; ++i)
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{
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SubmitBuffer(
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reinterpret_cast<BYTE*>(std::get<std::unique_ptr<float[]>>(xaudio_buffer).get()) +
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(i * BUFFER_SIZE_BYTES_SURROUND));
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}
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}
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else
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{
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for (int i = 0; i != NUM_BUFFERS; ++i)
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{
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SubmitBuffer(
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reinterpret_cast<BYTE*>(std::get<std::unique_ptr<short[]>>(xaudio_buffer).get()) +
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(i * BUFFER_SIZE_BYTES));
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}
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}
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}
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}
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StreamingVoiceContext::~StreamingVoiceContext()
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StreamingVoiceContext::~StreamingVoiceContext()
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@ -121,8 +172,15 @@ void StreamingVoiceContext::OnBufferEnd(void* context)
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// m_sound_sync_event->Wait(); // sync
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// m_sound_sync_event->Wait(); // sync
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// m_sound_sync_event->Spin(); // or tight sync
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// m_sound_sync_event->Spin(); // or tight sync
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m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
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if (m_use_surround)
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SubmitBuffer(static_cast<BYTE*>(context));
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{
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m_mixer->MixSurround(static_cast<float*>(context), SAMPLES_PER_BUFFER_SURROUND);
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}
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else
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{
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m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
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}
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SubmitBuffer(reinterpret_cast<BYTE*>(context));
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}
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}
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HMODULE XAudio2::m_xaudio2_dll = nullptr;
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HMODULE XAudio2::m_xaudio2_dll = nullptr;
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@ -185,7 +243,12 @@ bool XAudio2::Init()
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// XAudio2 master voice
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// XAudio2 master voice
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// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
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// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
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if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
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uint channels = NUM_CHANNELS;
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if (SConfig::GetInstance().bDPL2Decoder)
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channels = NUM_CHANNELS_SURROUND;
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if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, channels,
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m_mixer->GetSampleRate())))
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{
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{
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PanicAlert("XAudio2 master voice creation failed: %#X", hr);
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PanicAlert("XAudio2 master voice creation failed: %#X", hr);
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Stop();
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Stop();
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@ -6,12 +6,14 @@
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// DXSDK instead of other possible places.
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// DXSDK instead of other possible places.
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#include <XAudio2_7/XAudio2.h>
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#include <XAudio2_7/XAudio2.h>
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#include <variant>
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/XAudio2_7Stream.h"
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#include "AudioCommon/XAudio2_7Stream.h"
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#include "Common/Event.h"
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#include "Common/Event.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/MsgHandler.h"
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#include "Core/ConfigManager.h"
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struct StreamingVoiceContext2_7 : public IXAudio2VoiceCallback
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struct StreamingVoiceContext2_7 : public IXAudio2VoiceCallback
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{
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{
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@ -19,10 +21,12 @@ private:
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Mixer* const m_mixer;
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Mixer* const m_mixer;
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Common::Event& m_sound_sync_event;
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Common::Event& m_sound_sync_event;
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IXAudio2SourceVoice* m_source_voice;
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IXAudio2SourceVoice* m_source_voice;
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std::unique_ptr<BYTE[]> xaudio_buffer;
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std::variant<std::unique_ptr<short[]>, std::unique_ptr<float[]>> xaudio_buffer;
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void SubmitBuffer(PBYTE buf_data);
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void SubmitBuffer(PBYTE buf_data);
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bool m_use_surround = SConfig::GetInstance().bDPL2Decoder;
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public:
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public:
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StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent);
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StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent);
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virtual ~StreamingVoiceContext2_7();
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virtual ~StreamingVoiceContext2_7();
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@ -41,15 +45,26 @@ public:
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const int NUM_BUFFERS = 3;
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const int NUM_BUFFERS = 3;
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const int SAMPLES_PER_BUFFER = 96;
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const int SAMPLES_PER_BUFFER = 96;
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const int SAMPLES_PER_BUFFER_SURROUND = 256;
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const int NUM_CHANNELS = 2;
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const int NUM_CHANNELS = 2;
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const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
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const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
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const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
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const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
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const int NUM_CHANNELS_SURROUND = 6;
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const int BUFFER_SIZE_SURROUND = SAMPLES_PER_BUFFER_SURROUND * NUM_CHANNELS_SURROUND;
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const int BUFFER_SIZE_BYTES_SURROUND = BUFFER_SIZE_SURROUND * sizeof(float);
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void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data)
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void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data)
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{
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{
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XAUDIO2_BUFFER buf = {};
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XAUDIO2_BUFFER buf = {};
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buf.AudioBytes = BUFFER_SIZE_BYTES;
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if (m_use_surround)
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{
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buf.AudioBytes = BUFFER_SIZE_BYTES_SURROUND;
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}
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else
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{
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buf.AudioBytes = BUFFER_SIZE_BYTES;
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}
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buf.pContext = buf_data;
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buf.pContext = buf_data;
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buf.pAudioData = buf_data;
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buf.pAudioData = buf_data;
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@ -58,21 +73,40 @@ void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data)
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StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer,
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StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer,
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Common::Event& pSyncEvent)
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Common::Event& pSyncEvent)
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: m_mixer(pMixer), m_sound_sync_event(pSyncEvent),
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: m_mixer(pMixer), m_sound_sync_event(pSyncEvent)
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xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
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{
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{
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WAVEFORMATEXTENSIBLE wfx = {};
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WAVEFORMATEXTENSIBLE wfx = {};
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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// More information about these values:
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// https://msdn.microsoft.com/en-us/library/windows/desktop/dd390971(v=vs.85).aspx
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if (m_use_surround)
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{
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xaudio_buffer = std::make_unique<float[]>(NUM_BUFFERS * BUFFER_SIZE_SURROUND);
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wfx.Format.nChannels = 6;
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wfx.Format.wBitsPerSample = 32;
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wfx.Samples.wValidBitsPerSample = 32;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
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SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
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wfx.Format.cbSize = sizeof(wfx.Samples) + sizeof(wfx.dwChannelMask) + sizeof(wfx.SubFormat);
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}
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else
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{
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xaudio_buffer = std::make_unique<short[]>(NUM_BUFFERS * BUFFER_SIZE);
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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}
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wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
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wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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// create source voice
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// create source voice
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HRESULT hr;
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HRESULT hr;
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@ -86,8 +120,24 @@ StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pM
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m_source_voice->Start();
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m_source_voice->Start();
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// start buffers with silence
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// start buffers with silence
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for (int i = 0; i != NUM_BUFFERS; ++i)
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if (m_use_surround)
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SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
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{
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for (int i = 0; i != NUM_BUFFERS; ++i)
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{
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SubmitBuffer(
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reinterpret_cast<BYTE*>(std::get<std::unique_ptr<float[]>>(xaudio_buffer).get()) +
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(i * BUFFER_SIZE_BYTES_SURROUND));
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}
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}
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else
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{
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for (int i = 0; i != NUM_BUFFERS; ++i)
|
||||||
|
{
|
||||||
|
SubmitBuffer(
|
||||||
|
reinterpret_cast<BYTE*>(std::get<std::unique_ptr<short[]>>(xaudio_buffer).get()) +
|
||||||
|
(i * BUFFER_SIZE_BYTES));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
StreamingVoiceContext2_7::~StreamingVoiceContext2_7()
|
StreamingVoiceContext2_7::~StreamingVoiceContext2_7()
|
||||||
@ -121,8 +171,15 @@ void StreamingVoiceContext2_7::OnBufferEnd(void* context)
|
|||||||
// m_sound_sync_event->Wait(); // sync
|
// m_sound_sync_event->Wait(); // sync
|
||||||
// m_sound_sync_event->Spin(); // or tight sync
|
// m_sound_sync_event->Spin(); // or tight sync
|
||||||
|
|
||||||
m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
|
if (m_use_surround)
|
||||||
SubmitBuffer(static_cast<BYTE*>(context));
|
{
|
||||||
|
m_mixer->MixSurround(static_cast<float*>(context), SAMPLES_PER_BUFFER_SURROUND);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
|
||||||
|
}
|
||||||
|
SubmitBuffer(reinterpret_cast<BYTE*>(context));
|
||||||
}
|
}
|
||||||
|
|
||||||
HMODULE XAudio2_7::m_xaudio2_dll = nullptr;
|
HMODULE XAudio2_7::m_xaudio2_dll = nullptr;
|
||||||
@ -173,7 +230,12 @@ bool XAudio2_7::Init()
|
|||||||
|
|
||||||
// XAudio2 master voice
|
// XAudio2 master voice
|
||||||
// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
|
// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
|
||||||
if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
|
uint channels = NUM_CHANNELS;
|
||||||
|
if (SConfig::GetInstance().bDPL2Decoder)
|
||||||
|
channels = NUM_CHANNELS_SURROUND;
|
||||||
|
|
||||||
|
if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, channels,
|
||||||
|
m_mixer->GetSampleRate())))
|
||||||
{
|
{
|
||||||
PanicAlert("XAudio2_7 master voice creation failed: %#X", hr);
|
PanicAlert("XAudio2_7 master voice creation failed: %#X", hr);
|
||||||
Stop();
|
Stop();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user