mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-11 16:49:28 +02:00
Convert CPMemory to BitField and enum class
Additionally, VCacheEnhance has been added to UVAT_group1. According to YAGCD, this field is always 1. TVtxDesc also now has separate low and high fields whose hex values correspond with the proper registers, instead of having one 33-bit value. This change was made in a way that should be backwards-compatible.
This commit is contained in:
@ -28,7 +28,7 @@ TEST(VertexLoaderUID, UniqueEnough)
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memset(&vat, 0, sizeof(vat));
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uids.insert(VertexLoaderUID(vtx_desc, vat));
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vtx_desc.Hex = 0xFEDCBA9876543210ull;
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vtx_desc.SetLegacyHex(0xFEDCBA9876543210ull);
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EXPECT_EQ(uids.end(), uids.find(VertexLoaderUID(vtx_desc, vat)));
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uids.insert(VertexLoaderUID(vtx_desc, vat));
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@ -106,29 +106,37 @@ protected:
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std::unique_ptr<VertexLoaderBase> m_loader;
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};
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class VertexLoaderParamTest : public VertexLoaderTest,
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public ::testing::WithParamInterface<std::tuple<int, int, int, int>>
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class VertexLoaderParamTest
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: public VertexLoaderTest,
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public ::testing::WithParamInterface<
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std::tuple<VertexComponentFormat, ComponentFormat, CoordComponentCount, int>>
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{
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};
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INSTANTIATE_TEST_CASE_P(AllCombinations, VertexLoaderParamTest,
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::testing::Combine(::testing::Values(DIRECT, INDEX8, INDEX16),
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::testing::Values(FORMAT_UBYTE, FORMAT_BYTE,
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FORMAT_USHORT, FORMAT_SHORT,
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FORMAT_FLOAT),
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::testing::Values(0, 1), // elements
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::testing::Values(0, 1, 31) // frac
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));
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INSTANTIATE_TEST_CASE_P(
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AllCombinations, VertexLoaderParamTest,
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::testing::Combine(
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::testing::Values(VertexComponentFormat::Direct, VertexComponentFormat::Index8,
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VertexComponentFormat::Index16),
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::testing::Values(ComponentFormat::UByte, ComponentFormat::Byte, ComponentFormat::UShort,
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ComponentFormat::Short, ComponentFormat::Float),
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::testing::Values(CoordComponentCount::XY, CoordComponentCount::XYZ),
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::testing::Values(0, 1, 31) // frac
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));
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TEST_P(VertexLoaderParamTest, PositionAll)
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{
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int addr, format, elements, frac;
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VertexComponentFormat addr;
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ComponentFormat format;
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CoordComponentCount elements;
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int frac;
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std::tie(addr, format, elements, frac) = GetParam();
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this->m_vtx_desc.Position = addr;
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this->m_vtx_desc.low.Position = addr;
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this->m_vtx_attr.g0.PosFormat = format;
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this->m_vtx_attr.g0.PosElements = elements;
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this->m_vtx_attr.g0.PosFrac = frac;
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this->m_vtx_attr.g0.ByteDequant = true;
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elements += 2;
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const u32 elem_size = GetElementSize(format);
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const u32 elem_count = elements == CoordComponentCount::XY ? 2 : 3;
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std::vector<float> values = {
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std::numeric_limits<float>::lowest(),
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@ -153,38 +161,37 @@ TEST_P(VertexLoaderParamTest, PositionAll)
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ASSERT_EQ(0u, values.size() % 2);
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ASSERT_EQ(0u, values.size() % 3);
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int count = (int)values.size() / elements;
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u32 elem_size = 1 << (format / 2);
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size_t input_size = elements * elem_size;
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if (addr & MASK_INDEXED)
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int count = (int)values.size() / elem_count;
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size_t input_size = elem_count * elem_size;
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if (IsIndexed(addr))
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{
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input_size = addr - 1;
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input_size = addr == VertexComponentFormat::Index8 ? 1 : 2;
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for (int i = 0; i < count; i++)
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if (addr == INDEX8)
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if (addr == VertexComponentFormat::Index8)
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Input<u8>(i);
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else
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Input<u16>(i);
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VertexLoaderManager::cached_arraybases[ARRAY_POSITION] = m_src.GetPointer();
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g_main_cp_state.array_strides[ARRAY_POSITION] = elements * elem_size;
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g_main_cp_state.array_strides[ARRAY_POSITION] = elem_count * elem_size;
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}
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CreateAndCheckSizes(input_size, elements * sizeof(float));
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CreateAndCheckSizes(input_size, elem_count * sizeof(float));
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for (float value : values)
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{
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switch (format)
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{
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case FORMAT_UBYTE:
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case ComponentFormat::UByte:
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Input((u8)value);
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break;
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case FORMAT_BYTE:
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case ComponentFormat::Byte:
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Input((s8)value);
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break;
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case FORMAT_USHORT:
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case ComponentFormat::UShort:
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Input((u16)value);
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break;
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case FORMAT_SHORT:
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case ComponentFormat::Short:
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Input((s16)value);
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break;
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case FORMAT_FLOAT:
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case ComponentFormat::Float:
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Input(value);
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break;
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}
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@ -192,29 +199,29 @@ TEST_P(VertexLoaderParamTest, PositionAll)
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RunVertices(count);
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float scale = 1.f / (1u << (format == FORMAT_FLOAT ? 0 : frac));
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float scale = 1.f / (1u << (format == ComponentFormat::Float ? 0 : frac));
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for (auto iter = values.begin(); iter != values.end();)
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{
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float f, g;
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switch (format)
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{
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case FORMAT_UBYTE:
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case ComponentFormat::UByte:
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f = (u8)*iter++;
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g = (u8)*iter++;
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break;
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case FORMAT_BYTE:
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case ComponentFormat::Byte:
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f = (s8)*iter++;
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g = (s8)*iter++;
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break;
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case FORMAT_USHORT:
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case ComponentFormat::UShort:
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f = (u16)*iter++;
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g = (u16)*iter++;
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break;
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case FORMAT_SHORT:
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case ComponentFormat::Short:
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f = (s16)*iter++;
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g = (s16)*iter++;
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break;
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case FORMAT_FLOAT:
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case ComponentFormat::Float:
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f = *iter++;
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g = *iter++;
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break;
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@ -228,8 +235,8 @@ TEST_P(VertexLoaderParamTest, PositionAll)
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TEST_F(VertexLoaderTest, PositionIndex16FloatXY)
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{
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m_vtx_desc.Position = INDEX16;
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m_vtx_attr.g0.PosFormat = FORMAT_FLOAT;
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m_vtx_desc.low.Position = VertexComponentFormat::Index16;
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m_vtx_attr.g0.PosFormat = ComponentFormat::Float;
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CreateAndCheckSizes(sizeof(u16), 2 * sizeof(float));
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Input<u16>(1);
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Input<u16>(0);
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@ -246,47 +253,49 @@ TEST_F(VertexLoaderTest, PositionIndex16FloatXY)
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}
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class VertexLoaderSpeedTest : public VertexLoaderTest,
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public ::testing::WithParamInterface<std::tuple<int, int>>
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public ::testing::WithParamInterface<std::tuple<ComponentFormat, int>>
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{
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};
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INSTANTIATE_TEST_CASE_P(FormatsAndElements, VertexLoaderSpeedTest,
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::testing::Combine(::testing::Values(FORMAT_UBYTE, FORMAT_BYTE,
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FORMAT_USHORT, FORMAT_SHORT,
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FORMAT_FLOAT),
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::testing::Values(0, 1) // elements
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));
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INSTANTIATE_TEST_CASE_P(
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FormatsAndElements, VertexLoaderSpeedTest,
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::testing::Combine(::testing::Values(ComponentFormat::UByte, ComponentFormat::Byte,
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ComponentFormat::UShort, ComponentFormat::Short,
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ComponentFormat::Float),
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::testing::Values(0, 1)));
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TEST_P(VertexLoaderSpeedTest, PositionDirectAll)
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{
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int format, elements;
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std::tie(format, elements) = GetParam();
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const char* map[] = {"u8", "s8", "u16", "s16", "float"};
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printf("format: %s, elements: %d\n", map[format], elements);
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m_vtx_desc.Position = DIRECT;
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ComponentFormat format;
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int elements_i;
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std::tie(format, elements_i) = GetParam();
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CoordComponentCount elements = static_cast<CoordComponentCount>(elements_i);
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fmt::print("format: {}, elements: {}\n", format, elements);
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const u32 elem_count = elements == CoordComponentCount::XY ? 2 : 3;
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m_vtx_desc.low.Position = VertexComponentFormat::Direct;
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m_vtx_attr.g0.PosFormat = format;
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m_vtx_attr.g0.PosElements = elements;
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elements += 2;
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size_t elem_size = static_cast<size_t>(1) << (format / 2);
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CreateAndCheckSizes(elements * elem_size, elements * sizeof(float));
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const size_t elem_size = GetElementSize(format);
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CreateAndCheckSizes(elem_count * elem_size, elem_count * sizeof(float));
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for (int i = 0; i < 1000; ++i)
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RunVertices(100000);
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}
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TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement)
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{
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int format, elements;
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std::tie(format, elements) = GetParam();
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const char* map[] = {"u8", "s8", "u16", "s16", "float"};
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printf("format: %s, elements: %d\n", map[format], elements);
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m_vtx_desc.Position = DIRECT;
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m_vtx_attr.g0.PosFormat = FORMAT_BYTE;
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m_vtx_desc.Tex0Coord = DIRECT;
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ComponentFormat format;
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int elements_i;
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std::tie(format, elements_i) = GetParam();
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TexComponentCount elements = static_cast<TexComponentCount>(elements_i);
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fmt::print("format: {}, elements: {}\n", format, elements);
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const u32 elem_count = elements == TexComponentCount::S ? 1 : 2;
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m_vtx_desc.low.Position = VertexComponentFormat::Direct;
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m_vtx_attr.g0.PosFormat = ComponentFormat::Byte;
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m_vtx_desc.high.Tex0Coord = VertexComponentFormat::Direct;
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m_vtx_attr.g0.Tex0CoordFormat = format;
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m_vtx_attr.g0.Tex0CoordElements = elements;
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elements += 1;
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size_t elem_size = static_cast<size_t>(1) << (format / 2);
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CreateAndCheckSizes(2 * sizeof(s8) + elements * elem_size,
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2 * sizeof(float) + elements * sizeof(float));
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const size_t elem_size = GetElementSize(format);
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CreateAndCheckSizes(2 * sizeof(s8) + elem_count * elem_size,
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2 * sizeof(float) + elem_count * sizeof(float));
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for (int i = 0; i < 1000; ++i)
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RunVertices(100000);
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}
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@ -294,52 +303,52 @@ TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement)
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TEST_F(VertexLoaderTest, LargeFloatVertexSpeed)
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{
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// Enables most attributes in floating point indexed mode to test speed.
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m_vtx_desc.PosMatIdx = 1;
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m_vtx_desc.Tex0MatIdx = 1;
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m_vtx_desc.Tex1MatIdx = 1;
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m_vtx_desc.Tex2MatIdx = 1;
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m_vtx_desc.Tex3MatIdx = 1;
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m_vtx_desc.Tex4MatIdx = 1;
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m_vtx_desc.Tex5MatIdx = 1;
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m_vtx_desc.Tex6MatIdx = 1;
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m_vtx_desc.Tex7MatIdx = 1;
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m_vtx_desc.Position = INDEX16;
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m_vtx_desc.Normal = INDEX16;
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m_vtx_desc.Color0 = INDEX16;
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m_vtx_desc.Color1 = INDEX16;
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m_vtx_desc.Tex0Coord = INDEX16;
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m_vtx_desc.Tex1Coord = INDEX16;
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m_vtx_desc.Tex2Coord = INDEX16;
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m_vtx_desc.Tex3Coord = INDEX16;
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m_vtx_desc.Tex4Coord = INDEX16;
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m_vtx_desc.Tex5Coord = INDEX16;
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m_vtx_desc.Tex6Coord = INDEX16;
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m_vtx_desc.Tex7Coord = INDEX16;
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m_vtx_desc.low.PosMatIdx = 1;
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m_vtx_desc.low.Tex0MatIdx = 1;
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m_vtx_desc.low.Tex1MatIdx = 1;
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m_vtx_desc.low.Tex2MatIdx = 1;
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m_vtx_desc.low.Tex3MatIdx = 1;
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m_vtx_desc.low.Tex4MatIdx = 1;
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m_vtx_desc.low.Tex5MatIdx = 1;
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m_vtx_desc.low.Tex6MatIdx = 1;
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m_vtx_desc.low.Tex7MatIdx = 1;
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m_vtx_desc.low.Position = VertexComponentFormat::Index16;
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m_vtx_desc.low.Normal = VertexComponentFormat::Index16;
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m_vtx_desc.low.Color0 = VertexComponentFormat::Index16;
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m_vtx_desc.low.Color1 = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex0Coord = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex1Coord = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex2Coord = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex3Coord = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex4Coord = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex5Coord = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex6Coord = VertexComponentFormat::Index16;
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m_vtx_desc.high.Tex7Coord = VertexComponentFormat::Index16;
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m_vtx_attr.g0.PosElements = 1; // XYZ
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m_vtx_attr.g0.PosFormat = FORMAT_FLOAT;
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m_vtx_attr.g0.NormalElements = 1; // NBT
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m_vtx_attr.g0.NormalFormat = FORMAT_FLOAT;
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m_vtx_attr.g0.Color0Elements = 1; // Has Alpha
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m_vtx_attr.g0.Color0Comp = FORMAT_32B_8888;
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m_vtx_attr.g0.Color1Elements = 1; // Has Alpha
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m_vtx_attr.g0.Color1Comp = FORMAT_32B_8888;
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m_vtx_attr.g0.Tex0CoordElements = 1; // ST
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m_vtx_attr.g0.Tex0CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g1.Tex1CoordElements = 1; // ST
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m_vtx_attr.g1.Tex1CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g1.Tex2CoordElements = 1; // ST
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m_vtx_attr.g1.Tex2CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g1.Tex3CoordElements = 1; // ST
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m_vtx_attr.g1.Tex3CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g1.Tex4CoordElements = 1; // ST
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m_vtx_attr.g1.Tex4CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g2.Tex5CoordElements = 1; // ST
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m_vtx_attr.g2.Tex5CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g2.Tex6CoordElements = 1; // ST
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m_vtx_attr.g2.Tex6CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g2.Tex7CoordElements = 1; // ST
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m_vtx_attr.g2.Tex7CoordFormat = FORMAT_FLOAT;
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m_vtx_attr.g0.PosElements = CoordComponentCount::XYZ;
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m_vtx_attr.g0.PosFormat = ComponentFormat::Float;
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m_vtx_attr.g0.NormalElements = NormalComponentCount::NBT;
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m_vtx_attr.g0.NormalFormat = ComponentFormat::Float;
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m_vtx_attr.g0.Color0Elements = ColorComponentCount::RGBA;
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m_vtx_attr.g0.Color0Comp = ColorFormat::RGBA8888;
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m_vtx_attr.g0.Color1Elements = ColorComponentCount::RGBA;
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m_vtx_attr.g0.Color1Comp = ColorFormat::RGBA8888;
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m_vtx_attr.g0.Tex0CoordElements = TexComponentCount::ST;
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m_vtx_attr.g0.Tex0CoordFormat = ComponentFormat::Float;
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m_vtx_attr.g1.Tex1CoordElements = TexComponentCount::ST;
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m_vtx_attr.g1.Tex1CoordFormat = ComponentFormat::Float;
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m_vtx_attr.g1.Tex2CoordElements = TexComponentCount::ST;
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m_vtx_attr.g1.Tex2CoordFormat = ComponentFormat::Float;
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m_vtx_attr.g1.Tex3CoordElements = TexComponentCount::ST;
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m_vtx_attr.g1.Tex3CoordFormat = ComponentFormat::Float;
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m_vtx_attr.g1.Tex4CoordElements = TexComponentCount::ST;
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m_vtx_attr.g1.Tex4CoordFormat = ComponentFormat::Float;
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m_vtx_attr.g2.Tex5CoordElements = TexComponentCount::ST;
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m_vtx_attr.g2.Tex5CoordFormat = ComponentFormat::Float;
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m_vtx_attr.g2.Tex6CoordElements = TexComponentCount::ST;
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m_vtx_attr.g2.Tex6CoordFormat = ComponentFormat::Float;
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m_vtx_attr.g2.Tex7CoordElements = TexComponentCount::ST;
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m_vtx_attr.g2.Tex7CoordFormat = ComponentFormat::Float;
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CreateAndCheckSizes(33, 156);
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