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Super Mario Sunshine update.
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@ -142,8 +142,9 @@ PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyRAMEnable = True
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EFBCopyVirtualEnable = True
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[Video_Settings]
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wideScreenHack = False
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UseNativeMips = True
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23
GMSJ01.ini
Normal file
23
GMSJ01.ini
Normal file
@ -0,0 +1,23 @@
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# GMSJ01 - Super Mario Sunshine
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = needs EFB to Ram
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBCopyEnable = True
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EFBCopyRAMEnable = True
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EFBCopyVirtualEnable = True
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[Video_Settings]
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wideScreenHack = False
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UseNativeMips = True
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AspectRatio = 0
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14
GMSP01.ini
14
GMSP01.ini
@ -27,13 +27,13 @@ $8 Red coins (Press L+B)
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025709DE 00000008
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$Open Levels/Nozzles
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00E60AE0 18000000
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04570958 FFFFFFFF
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0457095C FFFFFFFF
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04570958 18000000
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0457095C 18000000
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$All Shines
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00E60AE1 18000000
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045708E8 FFFFFFFF
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045708EC FFFFFFFF
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045708F0 FFFFFFFF
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045708E8 18000000
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045708EC 18000000
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045708F0 18000000
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$Low Gravity
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00E60AE2 18000000
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424057F4 05003E00
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@ -67,10 +67,10 @@ PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyRAMEnable = True
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EFBCopyVirtualEnable = True
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[Video_Settings]
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wideScreenHack = False
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UseNativeMips = True
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AspectRatio = 0
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