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PerformanceMetrics: Call ImGui::End() unconditionally
Move ImGui::End() calls out of if(ImGui::Begin()) blocks. Quoting from ImGui::Begin's function comment in imgui.cpp: "You always need to call ImGui::End() even if false is returned." In practice this didn't cause problems because the windows don't have title bars and thus can't be collapsed, and so the block containing ::End would always run, but let's do it the right way.
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@ -183,8 +183,8 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
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ImPlot::PopStyleColor(2);
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}
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ImGui::PopStyleVar();
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ImGui::End();
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}
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ImGui::End();
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}
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if (g_ActiveConfig.bShowSpeed)
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@ -205,8 +205,8 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
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{
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "Speed:%4.0lf%%", 100.0 * speed);
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), "Max:%6.0lf%%", 100.0 * GetMaxSpeed());
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ImGui::End();
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}
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ImGui::End();
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}
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if (g_ActiveConfig.bShowFPS || g_ActiveConfig.bShowFTimes)
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@ -235,8 +235,8 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), " ±:%6.2lfms",
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DT_ms(m_fps_counter.GetDtStd()).count());
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}
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ImGui::End();
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}
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ImGui::End();
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}
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if (g_ActiveConfig.bShowVPS || g_ActiveConfig.bShowVTimes)
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@ -265,8 +265,8 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
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ImGui::TextColored(ImVec4(r, g, b, 1.0f), " ±:%6.2lfms",
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DT_ms(m_vps_counter.GetDtStd()).count());
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}
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ImGui::End();
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}
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ImGui::End();
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}
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ImGui::PopStyleVar(2);
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