Implement ArmFPURoundMode.cpp

Fixes https://bugs.dolphin-emu.org/issues/12388. Might also fix
other games that have problems with float/paired instructions
in JitArm64, but I haven't tested any.
This commit is contained in:
JosJuice
2021-01-20 14:18:05 +01:00
parent aa3a96f048
commit f96ee475e4
4 changed files with 81 additions and 2 deletions

View File

@ -69,6 +69,7 @@ void CPUInfo::Detect()
CPU64bit = true;
Mode64bit = true;
vendor = CPUVendor::ARM;
bFlushToZero = true;
#ifdef _WIN32
num_cores = std::thread::hardware_concurrency();