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Put dsp_thread_debug() entirely inside the "#ifdef _WIN32" block, since it is only used on Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@415 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -125,9 +125,9 @@ void* dsp_thread(void* lpParameter)
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}
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#ifdef _WIN32
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DWORD WINAPI dsp_thread_debug(LPVOID lpParameter)
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{
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#ifdef _WIN32
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while (1)
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{
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if (g_Dialog.CanDoStep())
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@ -139,8 +139,8 @@ DWORD WINAPI dsp_thread_debug(LPVOID lpParameter)
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Sleep(100);
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}
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}
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#endif
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}
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#endif
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void DSP_DebugBreak()
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