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https://github.com/dolphin-emu/dolphin.git
synced 2025-06-15 06:58:37 +02:00
Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know. 2) I also made the Wiimote work after Stop and Start 3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,6 +15,19 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//////////////////////////////////////////////////////////////////////////////////////////
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// File description
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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All plugins from Core > Plugins are loaded and unloaded with this class when Dolpin is started
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and stopped.
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//////////////////////////////////////*/
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//////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include <string.h>
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#ifdef _WIN32
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#include <windows.h>
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@ -27,6 +40,9 @@
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#include "FileUtil.h"
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#include "StringUtil.h"
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#include "DynamicLibrary.h"
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#include "../../../../Branches/MusicMod/Common/Src/Console.h"
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///////////////////////////////////
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DynamicLibrary::DynamicLibrary()
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{
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@ -138,9 +154,10 @@ void* DynamicLibrary::Get(const char* funcname) const
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retval = dlsym(library, funcname);
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#endif
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if (!retval) {
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if (!retval)
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{
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LOG(MASTER_LOG, "Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
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PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
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//PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
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}
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return retval;
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