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Android: Convert Control to Kotlin
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commit
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@ -1,8 +1,8 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.dolphinemu.dolphinemu.features.input.model.controlleremu;
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package org.dolphinemu.dolphinemu.features.input.model.controlleremu
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import androidx.annotation.Keep;
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import androidx.annotation.Keep
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/**
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/**
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* Represents a C++ ControllerEmu::Control.
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* Represents a C++ ControllerEmu::Control.
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@ -10,18 +10,9 @@ import androidx.annotation.Keep;
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* The lifetime of this class is managed by C++ code. Calling methods on it after it's destroyed
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* The lifetime of this class is managed by C++ code. Calling methods on it after it's destroyed
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* in C++ is undefined behavior!
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* in C++ is undefined behavior!
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*/
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*/
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public class Control
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@Keep
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{
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class Control private constructor(private val pointer: Long) {
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@Keep
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external fun getUiName(): String
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private final long mPointer;
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@Keep
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external fun getControlReference(): ControlReference
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private Control(long pointer)
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{
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mPointer = pointer;
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}
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public native String getUiName();
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public native ControlReference getControlReference();
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}
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}
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@ -703,7 +703,7 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved)
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const jclass control_class =
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const jclass control_class =
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env->FindClass("org/dolphinemu/dolphinemu/features/input/model/controlleremu/Control");
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env->FindClass("org/dolphinemu/dolphinemu/features/input/model/controlleremu/Control");
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s_control_class = reinterpret_cast<jclass>(env->NewGlobalRef(control_class));
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s_control_class = reinterpret_cast<jclass>(env->NewGlobalRef(control_class));
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s_control_pointer = env->GetFieldID(control_class, "mPointer", "J");
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s_control_pointer = env->GetFieldID(control_class, "pointer", "J");
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s_control_constructor = env->GetMethodID(control_class, "<init>", "(J)V");
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s_control_constructor = env->GetMethodID(control_class, "<init>", "(J)V");
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env->DeleteLocalRef(control_class);
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env->DeleteLocalRef(control_class);
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