mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-11 16:49:28 +02:00
ControllerInterface: Don't pass m_devices to the backends
Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside.
This commit is contained in:
@ -12,7 +12,7 @@
|
||||
#include <XInput.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "InputCommon/ControllerInterface/Device.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
|
||||
#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
|
||||
#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path and/or _WIN32_WINNT is wrong.
|
||||
@ -22,7 +22,7 @@ namespace ciface
|
||||
{
|
||||
namespace XInput
|
||||
{
|
||||
void Init(std::vector<Core::Device*>& devices);
|
||||
void Init();
|
||||
void DeInit();
|
||||
|
||||
class Device : public Core::Device
|
||||
|
Reference in New Issue
Block a user