Revive the GFX debugger window. Turns out to be considerably easier than the DSPLLE debugger window.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7001 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-31 02:39:25 +00:00
parent 1ee18ff146
commit fec5ed92ff
6 changed files with 21 additions and 52 deletions

View File

@ -939,11 +939,6 @@ void CFrame::DoStop()
if(Frame::IsPlayingInput() || Frame::IsRecordingInput())
Frame::EndPlayInput();
// The video debugger window causes a segmentation fault if open when the
// emulator stops. It has something to do with the the wxAuiManager update.
if (g_pCodeWindow)
g_pCodeWindow->ToggleDLLWindow(IDM_VIDEOWINDOW, false);
BootManager::Stop();
#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER