diff --git a/Data/Sys/GC/font_ansi.bin b/Data/Sys/GC/font_ansi.bin new file mode 100644 index 0000000000..33b20041cc Binary files /dev/null and b/Data/Sys/GC/font_ansi.bin differ diff --git a/Data/Sys/GC/font_sjis.bin b/Data/Sys/GC/font_sjis.bin new file mode 100644 index 0000000000..c8d25fdcd0 Binary files /dev/null and b/Data/Sys/GC/font_sjis.bin differ diff --git a/Data/Sys/Wii/setting-eur.txt b/Data/Sys/Wii/setting-eur.txt new file mode 100644 index 0000000000..693d7411eb Binary files /dev/null and b/Data/Sys/Wii/setting-eur.txt differ diff --git a/Data/Sys/Wii/setting-jpn.txt b/Data/Sys/Wii/setting-jpn.txt new file mode 100644 index 0000000000..db15646b46 Binary files /dev/null and b/Data/Sys/Wii/setting-jpn.txt differ diff --git a/Data/Sys/Wii/setting-usa.txt b/Data/Sys/Wii/setting-usa.txt new file mode 100644 index 0000000000..38ca5d91db Binary files /dev/null and b/Data/Sys/Wii/setting-usa.txt differ diff --git a/Data/Sys/totaldb.dsy b/Data/Sys/totaldb.dsy new file mode 100644 index 0000000000..790a942eae Binary files /dev/null and b/Data/Sys/totaldb.dsy differ diff --git a/Data/User/GameConfig/GALP01.ini b/Data/User/GameConfig/GALP01.ini new file mode 100644 index 0000000000..ace8e13731 --- /dev/null +++ b/Data/User/GameConfig/GALP01.ini @@ -0,0 +1,139 @@ +[EmuState] +#The Emulation State. +EmulationStateId = 4 +[OnFrame] +#0x8044CD30=dword:0xFFFFFFFF +[ActionReplay] ++$P1 - No Damage +04443E80 00000000 + +$P2 - No Damage +04444D20 00000000 + +$P3 - No Damage +04445BC0 00000000 + +$P4 - No Damage +04446A60 00000000 + ++$Infinite Lives +00443EAE 00000009 + ++$One Hit Kills +044C9578 40100000 + ++$Infinite Jumps +040CC114 60000000 + +$Infinite Retries +0246A8C2 000005FA + +$Infinite Time +0245C4D2 00000075 + +$Open All Characters +0444CD30 FFFFFFFF + +$Infinite lottery coins +0444CF10 0000270F + +$All 292 Trophies +0244D198 00000124 +0244D19C 0125FFFF + +$L+R+Y sets time to 10:00.00 +0A45BF10 00000860 +0445C4D0 00000258 + +$L+R+X sets time to 00:10.00 +0A45BF10 00000460 +0445C4D0 0000000A + +$All Event matches open and complete +0444CF34 FFFFFFFF + +$Bouncy pickups +044C8DE0 40100000 + +$Big jumps +044CA1DC 3FC00000 + +$Mega jumps +044CA1DC 40000000 + +$Move 2 x faster +044CA19C 40000000 + +$Move 4 x faster +044CA19C 40800000 + +$Stamina mode codes +003C28CB 15018000 + +$All start with 50% +04034B74 38A00032 + +$All start with 100% +04034B74 38A00064 + +$All start with 200% +04034B74 38A000C8 + +$All start with 300% +04034B74 38A0012C + +$All start with 400% +04034B74 38A00190 + +$All start with 500% +04034B74 38A001F4 + +$All start with 600% +04034B74 38A00258 + +$All start with 700% +04034B74 38A002BC + +$All start with 800% +04034B74 38A00320 + +$All start with 900% +04034B74 38A00384 + +$All start with 999% +04034B74 38A003E7 + +#Secret multi player level modifier + +$Metroidy level +044C7FC4 00000D02 + +$City rooftops level +044C7FC4 00000F02 + +$During F-Zero race +044C7FC4 00001102 + +$Ontop of giant pokemon +044C7FC4 00001302 + +$Mario Bros style level +044C7FC4 00001502 + +$Game and Watch level +044C7FC4 00001702 + +$Platforms in starfield 1 level +044C7FC4 00001802 + +$Platforms in starfield 2 level +044C7FC4 00001902 + +$Level with 'windy' tree +044C7FC4 00001A02 + +$Yoshi's story level +044C7FC4 00001B02 + +$Dusk jungle level +044C7FC4 00001C02 \ No newline at end of file diff --git a/Data/User/GameConfig/GMSE01.ini b/Data/User/GameConfig/GMSE01.ini new file mode 100644 index 0000000000..c4b52f49bd --- /dev/null +++ b/Data/User/GameConfig/GMSE01.ini @@ -0,0 +1,172 @@ +[EmuState] +#The Emulation State. +EmulationStateId = 0 +[OnFrame] + +[ActionReplay] ++$All Shines (not working) +045708E8 FFFFFFFF +045708EC FFFFFFFF +045708F0 FFFFFFFF + +$Open all levels and nozzles (not working?) +04570958 FFFFFFFF +0457095C FFFFFFFF + +$8 red coins(press L & B) (not working?) +0A3FBBF4 00000240 +025709DE 00000008 + +$Infinite hover time +042640BC 60000000 + +$Infinite water +04263F58 38002710 +042635B0 60000000 + +$Infinite health (not working?) +424057F4 00040009 + +$Infinite Jetpack +0426C330 60000000 + +$Infinite Hose +0426B9C8 60000000 + +$Infinite Lives +04578A04 00000063 + +$Super Jump +0A404454 00000100 +4240E12C 05003DC0 +12404454 00000100 +4240E12C 05003E80 + +$99 lives +00570967 00000063 + +$Test Level +043E9710 00000C01 + +$Low Gravity +4240E12C 05003E00 + +$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet) +04002F00 3C608041 +04002F04 8063E12C +04002F08 80C3FFCC +04002F0C 2C060000 +04002F10 4D820020 +04002F14 C2660008 +04002F18 EE852824 +04002F1C EE93A02A +04002F20 FC019840 +04002F24 4C800020 +04002F28 FC20A090 +04002F2C 38C00008 +04002F30 90C30248 +04002F34 4E800020 +0A404454 00000008 +04189854 4BE796AC +0A404454 00000004 +04189854 4E800020 + +$Do Not Have To Move Before Triple Jump +4240E10C 06B00000 + +$Spin Jump Gravity - Really Slow Fall +4240E10C 058E3D00 + +$Spin Jump Gravity - Almost No Fall +4240E10C 058E0000 + +$Spin Jump Gravity - Fall Really Fast +4240E10C 058E4200 + +$Spin Jump Gravity - Normal Speed +4240E10C 058E3EB3 + +$Insane heat waves Crazy colors everywhere! +043AA070 41200000 + +$Double vision heat wave (narrow) +043AA070 3F600000 + +$Double vision heat wave (wide) +043AA070 3F400000 + +$Use only one of following two. Vanish point visual distortion +043AB304 3E000000 + +$Hard to select file, activators will work if you add them.. Camera is far out +043AB304 3F000000 + +$X textures +043DB210 41200000 + +$Y textures +043DB224 41200000 + +$Z textures +043DB238 41200000 + +$Strangely distorted people +0440CC24 3F900000 + +$Mute game +04417248 00000000 + +$Magnify camera +04417690 3F900000 + +$Warped camera view +044176A8 3E000000 + +$Poorly Shaded Mario +044176FC 00000000 + +#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work +#B+D-Pad Up: Rocket Nozzle +#B+D-Pad Left: Turbo Nozzle +#B+D-Pad Right: Hover Nozzle +#B+D-PadDown: Jump Nozzle + +$Nozzle Modifier +0A404454 00000208 +04269F50 3BE00001 +0A404454 00000204 +04269F50 3BE00002 +0A404454 00000201 +04269F50 3BE00005 +0A404454 00000202 +04269F50 3BE00004 + +$Always Green Yoshi +405F3A90 04AE4C00 + +$Hold B To Run Super Fast +0A404454 00000200 +4240E12C 06E44200 +12404454 00000200 +4240E12C 06E43F80 + +$D-Pad Up For Large Mario +8A404454 00000008 +4240E12C 4DE43FF8 +4240E12C 4DE63FF8 +4240E12C 4DE83FF8 +00000000 40000000 + +$D-Pad Down For Mini Mario +8A404454 00000004 +4240E12C 4DE43E88 +4240E12C 4DE63E88 +4240E12C 4DE83E88 +00000000 40000000 + +$D-Pad Left For Normal Mario +8A404454 00000004 +4240E12C 4DE43F80 +4240E12C 4DE63F80 +4240E12C 4DE83F80 +00000000 40000000 \ No newline at end of file diff --git a/Data/User/GameConfig/GSNP8P.ini b/Data/User/GameConfig/GSNP8P.ini new file mode 100644 index 0000000000..caeccbccbd --- /dev/null +++ b/Data/User/GameConfig/GSNP8P.ini @@ -0,0 +1,154 @@ +# GSNP8P - SONIC ADVENTURE 2 BATTLE +[EmuState] +#The Emulation State. +EmulationStateId = 5 +[OnFrame] +#Add memory patches here. +[ActionReplay] ++$999 Rings +021CC430 000003E7 + ++$99 Lives +021CC42C 00000063 + +$Monster Score +041CC458 05F5E0FF + +$L to reset timer to 0:00.00 +4C1E5704 FFFDFFFF +041CC3E0 00000000 +041CC3E4 00080000 + +#Emblem codes... + +#Complete any level so the game + +#updates the number of emblems held + +$Green forest +041F2884 05050505 +041F2888 05050505 + +$White jungle +041F2948 05050505 +041F294C 05050505 + +$Pumpkin hill +041F2A0C 05050505 +041F2A10 05050505 + +$Sky rail +041F2AD0 05050505 +041F2AD4 05050505 + +$Aquatic mine +041F2B94 05050505 +041F2B98 05050505 + +$Security hall +041F2C58 05050505 +041F2C5C 05050505 + +$Prison lane +041F2D1C 05050505 +041F2D20 05050505 + +$Metal harbor +041F2DE0 05050505 +041F2DE4 05050505 + +$Iron gate +041F2EA4 05050505 +041F2EA8 05050505 + +$Weapons bed +041F2F68 05050505 +041F2F6C 05050505 + +$City escape +041F302C 05050505 +041F3030 05050505 + +$Radical highway +041F30F0 05050505 +041F30F4 05050505 + +$Wild canyon +041F3278 05050505 +041F327C 05050505 + +$Mission street +041F333C 05050505 +041F3340 05050505 + +$Dry lagoon +041F3400 05050505 +041F3404 05050505 + +$Sand ocean +041F364C 05050505 +041F3650 05050505 + +$Crazy gadget +041F3710 05050505 +041F3714 05050505 + +$Hidden base +041F37D4 05050505 +041F37D8 05050505 + +$Eternal engine +041F3898 05050505 +041F389C 05050505 + +$Death chamber +041F395C 05050505 +041F3960 05050505 + +$Egg quarters +041F3A20 05050505 +041F3A24 05050505 + +$Lost colony +041F3AE4 05050505 +041F3AE8 05050505 + +$Pyramid cave +041F3BA8 05050505 +041F3BAC 05050505 + +$Final rush +041F3D30 05050505 +041F3D34 05050505 + +$Green hills +041F3DF4 05050505 +041F3DF8 05050505 + +$Meteor Head +041F3EB8 05050505 +041F3EBC 05050505 + +$Cannon's core +041F4040 05050505 +041F4044 05050505 + +$Final chase +041F44D8 05050505 +041F44DC 05050505 + +$Cosmic wall +041F4724 05050505 +041F4728 05050505 + +$Mad space +041F47E8 05050505 +041F47EC 05050505 + +$Route 101 +041F5428 05050505 +041F542C 05050505 + +$Route 280 +041F54EC 05050505 +041F54F0 05050505 \ No newline at end of file diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini new file mode 100644 index 0000000000..9991809c16 --- /dev/null +++ b/Data/User/GameConfig/GZ2E01.ini @@ -0,0 +1,93 @@ +# GZ2E01 - The Legend of Zelda: Twilight Princess +[EmuState] +#The Emulation State. +EmulationStateId = 2 +[OnFrame] +#Add memory patches here. +[ActionReplay] +$(M) +C435D468 0000FF01 + ++$Infinite Health +004061C3 00000050 + ++$Max Health +004061C1 00000064 + +$Infinite Rupees +024061C4 000003E8 + +$Infinite Oxygen +0240BFA2 00000258 + +$Infinite Slingshot Pellets +004062B4 00000032 + +$Infinite Bombs +004062AD 0000001E + +$Infinite Arrows +004062AC 0000001E + +$Infinite Lantern Oil (breaks game) +024061C8 00005460 + +$Have All Swords/Shields/Tunics +04406290 FFFFFFFF + +$All Hidden Skills Learned +004069D9 0000000F +004069DA 000000F0 + +#Do not use this code until you have the lantern in your inventory. + +$Have Dungeon Map/Compass/Boss Key +28406B35 00000007 +00406B35 00000007 + +$Infinite Small Keys +00406B34 00000005 + +$Rupees Never Increase or Decrease +04220C9C 60000000 + +$Have All Letters +024062DE 0000FFFF +044062EC 01020304 +044062F0 05060708 +044062F4 090A0B0C +044062F8 0D0E0F10 + +$Have All Golden Bugs +004062A5 000002FF + +$Have Giant Wallet +004061D9 00000002 + +#EASY VESSEL OF LIGHT + +#Do not use these codes until you have explored all of the Twilight and activated the warp portals. + +$One Tear Fills 1st Vessel of Light +284062D4 0000000F +004062D4 0000000F + +$One Tear Fills 2nd Vessel of Light +284062D5 0000000F +004062D5 0000000F + +$One Tear Fills 3rd Vessel of Light +284062D6 0000000F +004062D6 0000000F + +$RD-Pad Left/Right Controls Fog +0A3DD31A 00000022 +8440BF1C 00000005 +0A3DD31A 00000021 +8440BF1C FFFFFFFB + +$RD-Pad Left/Right Controls Time +0A3DD31A 00000022 +844061F4 00003000 +0A3DD31A 00000021 +844061F4 FFFFCFFF \ No newline at end of file diff --git a/Data/User/GameConfig/GZLE01.ini b/Data/User/GameConfig/GZLE01.ini new file mode 100644 index 0000000000..49eae82736 --- /dev/null +++ b/Data/User/GameConfig/GZLE01.ini @@ -0,0 +1,449 @@ +[EmuState] +#The Emulation State. +EmulationStateId = 2 +[OnFrame] +0x802904b4=dword:0x4E800020 #Fix item hang + +# WARNING - cheats may screw up your save games +# 0x803C4C09=byte:0x50 #Max health +# 0x803C4C0B=byte:0x50 #Current health + +# Hidden dungeon +# 0x803C9D44=dword:0x000000FF +# 0x803C9D48=dword:0x485F7465 +# 0x803C9D4C=dword:0x73740000 + +# Snow test room +# 0x803C9D44=dword:0x000000FF +# 0x803C9D48=dword:0x49546573 +# 0x803C9D4C=dword:0x74363200 + +#only supports decrypted AR codes + +[ActionReplay] +# Codes by GCNHacker87 (yes we forgot to ask permission) +$Master Code (useless) +C4323EA8 0000FF00 + +$Shadow Link +041926B8 60000000 +423BCDA0 00BCFFFF +423BCDA0 00BDFF87 +403BCDA0 00017E3F + +$Stuff at the top right of the screen is not visible +903ED848 00000000 +023F633C 00028000 +003F710A 00000080 +003F713A 00000080 +003F715E 00000080 +403BB494 00106A80 +403BB498 002F5080 +00000000 40000000 + +$Super Hookshot +043F9DFC 48420B00 +040F1E68 28030001 +043F9E00 43008700 +0A3ED84A 00000140 +040F2898 3C000000 +123ED84A 00000140 +040F2898 8001004C + +$Teleport to Fire Mountain up R Y +4A3ED84A 00000828 +043E440C 482F85A1 +043E4414 C7EA36FD + +$Hold A to swim fast +0A3ED84A 00000100 +0435D548 44610000 +123ED84A 00000100 +0435D548 41900000 + +$Run/Swim/Crawl fast Hold A +4A3ED84A 00000100 +0435CEEC 42480000 +0435D548 44610000 +523ED84A 00000100 +0435CEEC 41880000 +0435D548 41900000 +0A3ED84A 00000120 +0435DB94 42800000 +123ED84A 00000120 +0435DB94 40400000 + ++$Max Health +003C4C09 00000050 + ++$Infinite Health +01E0197F 08000000 +003C4C0B 00000050 + +$Full Nintendo Gallery +003C5260 00000001 +023C52AC 0003FFFF +023C52B8 0005FFFF +003C52C8 000000FF +023C52DC 0000FFFF + +$Small energy sword +0435DF6C 004A004A + +$Full energy Sword +0435DF6C 004C004C + +$HookShot Head/beam sword +0435DF6C 004C001E + +$Normal/no glow +0435DF6C 00460046 + +$Jesus Mode aka WalkOnWater +04004010 2C070003 +04004014 C01EFFA0 +04004018 4182000C +0400401C C01F008C +04004020 4809EF60 +04004024 FC16A840 +04004028 C2DEFFA4 +0400402C 4182FFF0 +04004030 4809EF54 +04004048 281E5787 +0400404C 4081001C +04004050 FC010040 +04004054 4080000C +04004058 D2BEFFA0 +0400405C 4800000C +04004060 C2DEFF9C +04004064 D03EFFA0 +04004068 EC210028 +0400406C 48138FB8 +043C5E44 04071987 +040A2F7C 4BF61094 +0413D020 4BEC7028 + +$Use anything indoors +0020485F 0000007E + +$Sink or Swim A+D-pad down sink B+D-pad down swim +0A3ED84A 00000104 +0435D560 50000000 +0A3ED84A 00000204 +0435D560 42B40000 + +$Jump to a ledge at any height +0435D734 469C4000 + ++$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls) +00000000 8435DB18 +41200000 00040002 +0435DB38 7F7FFFFF + +#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of +$push, to stop it from rising you must close and reopen the leaf quickly) +0A3ED84A 00000800 +0435DC90 40700000 +0A3ED84A 00000010 +0435DC90 00000000 +0A3ED84A 00000400 +0435DCA4 C1200000 +4A3ED84A 00000000 +0435DC90 C0000000 +0435DCA4 41166666 + +$Roll further +0435D3D0 40000000 + +$Instead of rolling, you glide +0435D3CC 45500000 + +#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT +$Max Magic +003C4C1B 00000020 + +$Infinite Magic +003C4C1C 00000020 + +$Can Carry 1000 Rupees +003C4C1A 00000001 + +$Can Carry 5000 Rupees +003C4C1A 00000002 + +$Always Have 1000 Rupees +023C4C0C 000003E8 + + +$Always Have 5000 Rupees +023C4C0C 00001388 + +$Link Can Swim Forever +023CA76E 00000384 + +$Have All Songs +003C4CC5 0000003F + +$Have Hero's Sword +003C4C16 00000038 +003C4CBC 00000001 + +$Have Mirror Shield +003C4C17 0000003C +003C4CBD 00000003 + +$Have Telescope +003C4C44 00000020 + +$Have Sail +003C4C45 00000078 + +$Have Wind Waker +003C4C46 00000022 + +$Have Grappling Hook +003C4C47 00000025 + +$Have Boomerang +003C4C49 0000002D + +$Have Deku Leaf +003C4C4A 00000034 + +$Have Tingle Tuner +003C4C4B 00000021 + +$Have DX Camera +003C4C4C 00000026 + +$Have Iron Boots +003C4C4D 00000029 + +$Have Magic Shielding +003C4C4E 0000002A + +$Have Bow And All Arrows +003C4C50 00000036 + +$Have Bombs +003C4C51 00000031 + +$Have Hookshot +003C4C57 0000002F + +$Have Megaton Hammer +003C4C58 00000033 + +$Have Bottle 1 +003C4C52 00000050 + +$Have Bottle 2 +003C4C53 00000050 + +$Have Bottle 2 With Fairy +003C4C53 00000057 + +$Have Bottle 3 +003C4C54 00000050 + +$Have Bottle 3 With Blue Potion +003C4C54 00000053 + +$Have Bottle 4 +003C4C55 00000050 + +$Have Spoils Bag +003C4C48 00000024 + +$Have Bait Bag +003C4C4F 0000002C + +$Have Delivery Bag +003C4C56 00000030 + +$Infinite Berry Feed +003C4C86 00000082 +003C4CAC 00000009 + +$Infinite Pear Feed +003C4C87 00000083 +003C4CAD 00000009 + +$Max Red Chu Jelly +003C4C7E 00000049 +003C4CA4 00000063 + +$Max Green Chu Jelly +003C4C83 0000004A +003C4CA5 00000063 + +$Max Blue Chu Jelly +003C4C85 0000004B +003C4CA6 00000063 + +$Max Joy Pendants +003C4C7F 0000001F +003C4CA7 00000063 + +$Max Skull Necklaces +003C4C80 00000045 +003C4CA8 00000063 + +$Max Knight's Crest +003C4C81 00000048 +003C4CA9 00000063 + +$Max Boko Baba Seeds +003C4C82 00000046 +003C4CAA 00000063 + +$Max Golden Feathers +003C4C84 00000047 +003C4CAB 00000063 + +$Can Carry 99 Arrows +003C4C77 00000063 + +$Can Carry 99 Bombs +003C4C78 00000063 + +$Infinite Arrows +003C4C71 00000063 + +$Infinite Bombs +003C4C72 00000063 + +$Have Fully Detailed Map +023C4D0C 00170303 +003C4D3C 00000003 + +$Have All Quest Maps +023C4CDC 0003FFFF + +$All Triforce Maps Translated +003C4D4D 000000FF + +$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD +003C4C16 0000003E +003C4CBC 0000000F + +$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND +003C4CC7 00000007 +003C524A 00000040 + +$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS +003C4CC6 000000FF + +$Press R to Jump +0A3ED84A 00000020 +863E4410 00000001 + +$Press R to Mega Jump +0A3ED84A 00000020 +863E4410 00000003 + +#PLAY IN TEST MAPS + +#HOLD COMBO DURING LEVEL LOAD + +$Test room 1 - Hold (L + Z) +8A3ED84A 00000050 +043C9D44 000000FF +043C9D48 495F5465 +043C9D4C 73744D00 +00000000 40000000 + +$Test room 2 - Hold (L + Y) +8A3ED84A 00000840 +043C9D44 000000FF +043C9D48 495F5465 +043C9D4C 73745200 +00000000 40000000 + +$Test room 3 - Hold (L + X) +8A3ED84A 00000440 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73743200 +00000000 40000000 + +$Test room 4 - Hold (L + A) +8A3ED84A 00000140 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73743300 +00000000 40000000 + +$Test room 5 - Hold (L + B) +8A3ED84A 00000240 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73743400 +00000000 40000000 + +$Test room 6 - Hold (L + DPad Up) +8A3ED84A 00000048 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73743500 +00000000 40000000 + +$Test room 7 - Hold (L + DPad Down) +8A3ED84A 00000044 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73743600 +00000000 40000000 + +$Test room 8 - Hold (L + Dpad Left) +8A3ED84A 00000041 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73743800 +00000000 40000000 + +$Test room 9 - Hold (L + Dpad Right) +8A3ED84A 00000042 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73743900 +00000000 40000000 + +$Test room 10 - Hold (L + R + Z) +8A3ED84A 00000070 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73746100 +00000000 40000000 + +$Test room 11 - Hold (L + R+ Y) +8A3ED84A 00000860 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73746200 +00000000 40000000 + +$Test room 12 - Hold (L + R+ X) +8A3ED84A 00000460 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73746300 +00000000 40000000 + +$Test room 13 - Hold (L + R+ A) +8A3ED84A 00000160 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73746400 +00000000 40000000 + +$Test room 14 - Hold (L + R+ B) +8A3ED84A 00000260 +043C9D44 000000FF +043C9D48 4B5F5465 +043C9D4C 73746500 +00000000 40000000 + +$Unrestricted Camera +04356D34 45000000 +04356D48 42B00000 \ No newline at end of file diff --git a/Data/User/GameConfig/GZLP01.ini b/Data/User/GameConfig/GZLP01.ini new file mode 100644 index 0000000000..dca5dbc9d4 --- /dev/null +++ b/Data/User/GameConfig/GZLP01.ini @@ -0,0 +1,305 @@ +[EmuState] +#The Emulation State. +EmulationStateId = 2 +[OnFrame] +0x80295654=dword:0x4E800020 #Fix item hang + +# WARNING - cheats may screw up your save games +# 0x803C4C09=byte:0x50 #Max health +# 0x803C4C0B=byte:0x50 #Current health + +# Hidden dungeon +# 0x803C9D44=dword:0x000000FF +# 0x803C9D48=dword:0x485F7465 +# 0x803C9D4C=dword:0x73740000 + +# Snow test room +# 0x803C9D44=dword:0x000000FF +# 0x803C9D48=dword:0x49546573 +# 0x803C9D4C=dword:0x74363200 + +#only supports decrypted AR codes + +[ActionReplay] +$(M) +C4329400 0000FF00 + +$Maximum Health +003CC531 00000050 + +$Infinite Health +003CC533 00000050 + +$Never Lose Health +041F4A90 60000000 + +$Never Drown +023D2096 00000300 + +$Infinite Rupees +023CC534 00001388 + +$Can Carry 5000 Rupees +003CC542 00000002 + +$Massive Link +423D1D38 010A4080 +423D1D38 010C4080 +423D1D38 010E4080 + +$Tiny Link +423D1D38 010A3E80 +423D1D38 010C3E80 +423D1D38 010E3E80 + +$Unrestricted Camera +0435D084 45000000 +0435D098 42B00000 + +$Supersprint Link (Hold R) +0A3F5018 00000020 +423D1D38 1ADE4281 + +$Moon Jump (Hold DPad Down) +0A3F5018 00000004 +423D1D38 01124204 + +$Maximum Magic +003CC543 00000020 + +#Do not use the following codes until after meeting the Dragon Boat + +$Infinite Magic +003CC544 00000020 + +$All Melodies +003CC5ED 0000003F + +$Infinite Arrows +003CC599 00000063 + +$Infinite Bombs +003CC59A 00000063 + +$Infinite All-Purpose Bait +003CC5AE 00000082 +003CC5D4 00000009 + +$Infinite Hyoi Pear Bait +003CC5AF 00000082 +003CC5D5 00000009 + +$Night Mode +043ED010 3F000000 +043ED018 3F000000 +043ED020 300001CE +043ED024 300001CE + +$Have Mirror Shield +003CC53F 0000003C +003CC5E5 00000002 + +$Have Power Bracelets +003CC540 00000028 +003CC5E6 00000002 + +$Have Telescope +003CC56C 00000020 + +$Have Sail +003CC56D 00000078 + +$Have Wind Waker +003CC56E 00000022 + +$Have Grappling Hook +003CC56F 00000025 + +$Have Boomerang +003CC571 0000002D + +$Have Deku Leaf +003CC572 00000034 + +$Have Tingle Tuner +003CC573 00000021 + +$Have Deluxe Picto Box +003CC574 00000026 + +$Have Iron Boots +003CC575 00000029 + +$Have Magic Armour +003CC576 0000002A + +$Have Bow And All Arrows +003CC578 00000036 + +$Have Bombs +003CC579 00000031 + +$Have Hookshot +003CC57F 0000002F + +$Have Skull Hammer +003CC580 00000033 + +$Have Bottle 1 +003CC57A 00000050 + +$Have Bottle 2 +003CC57B 00000050 + +$Have Bottle 2 With Fairy +003CC57B 00000057 + +$Have Bottle 3 +003CC57C 00000050 + +$Have Bottle 3 With Blue Potion +003CC57C 00000053 + +$Have Bottle 4 +003CC57D 00000050 + +$Have Spoils Bag +003CC570 00000024 + +$Have Bait Bag +003CC577 0000002C + +$Have Delivery Bag +003CC57E 00000030 + +$Have Red Chu Jelly +003CC5B6 00000049 + +$Have Green Chu Jelly +003CC5B7 0000004A + +$Have Blue Chu Jelly +003CC5B8 0000004A + +$Have All Pearls +003CC5EF 00000007 + +$Have Completed Triforce +003CC5EE 000000FF + +################################# + +$Glow in the Dark Link +043ED014 40800000 + +$Have Fully Detailed Map +023CC634 00170303 +003CC664 00000003 + +#Item Codes + +$Have Master Sword +003CC53E 00000039 +003CC5E4 00000001 + +#Test Rooms + +#Hold the button combo when going through doors or warping + +$Test Room 1 (Hold L+Z) +8A3F5018 00000050 +043D166C 000000FF +043D1670 495F5465 +043D1674 73744D00 +00000000 40000000 + +$Test Room 2 (Hold L+Y) +8A3F5018 00000840 +043D166C 000000FF +043D1670 495F5465 +043D1674 73745200 +00000000 40000000 + +$Test Room 3 (Hold L+X) +8A3F5018 00000440 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73743200 +00000000 40000000 + +$Test Room 4 (Hold L+A) +8A3F5018 00000140 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73743300 +00000000 40000000 + +$Test Room 5 (Hold L+B) +8A3F5018 00000240 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73743400 +00000000 40000000 + +$Test Room 6 (Hold L+DPad Up) +8A3F5018 00000048 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73743500 +00000000 40000000 + +$Test Room 7 (Hold L+DPad Down) +8A3F5018 00000044 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73743600 +00000000 40000000 + +$Test Room 8 (Hold L+DPad Left ) +8A3F5018 00000041 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73743800 +00000000 40000000 + +$Test Room 9 (Hold L+DPad Right) +8A3F5018 00000042 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73743900 +00000000 40000000 + +$Test Room 11 (Hold L+R+Y) +8A3F5018 00000860 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73746200 +00000000 40000000 + +$Test Room 10 (Hold L+R+Z) +8A3F5018 00000070 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73746100 +00000000 40000000 + +$Test Room 12 (Hold L+R+X) +8A3F5018 00000460 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73746300 +00000000 40000000 + +$Test Room 13 (Hold L+R+A) +8A3F5018 00000160 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73746400 +00000000 40000000 + +$Test Room 14 (Hold L+R+B) +8A3F5018 00000260 +043D166C 000000FF +043D1670 4B5F5465 +043D1674 73746500 +00000000 40000000 \ No newline at end of file diff --git a/Data/User/Wii/shared2/sys/SYSCONF b/Data/User/Wii/shared2/sys/SYSCONF new file mode 100644 index 0000000000..346a9528b6 Binary files /dev/null and b/Data/User/Wii/shared2/sys/SYSCONF differ diff --git a/Data/User/Wii/shared2/sys/readme.txt b/Data/User/Wii/shared2/sys/readme.txt new file mode 100644 index 0000000000..aa2c366098 --- /dev/null +++ b/Data/User/Wii/shared2/sys/readme.txt @@ -0,0 +1 @@ +This SYSCONF file describes two registered Wiimotes with the Bluetooth address used by Dolphin.