Matthew Parlane 
							
						 
					 
					
						
						
							
						
						0c9d8d34e1 
					 
					
						
						
							
							Merge branch 'master' into wii-network  
						
						... 
						
						
						
						Conflicts:
	Source/Core/Core/CMakeLists.txt 
						
						
					 
					
						2013-04-11 19:55:36 +12:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						3c87512180 
					 
					
						
						
							
							ogl: fix single core crash  
						
						... 
						
						
						
						osx is missing, sorry but I'm too stupid for objective-c 
						
						
					 
					
						2013-04-11 03:32:07 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						7480f5dfd6 
					 
					
						
						
							
							ShaderGenCommon: Clean up.  
						
						
						
						
					 
					
						2013-04-10 14:55:46 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						6af14bd4ce 
					 
					
						
						
							
							DolphinWX: Fail less at explaining what framelimit is doing.  
						
						
						
						
					 
					
						2013-04-10 12:52:13 +00:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						e7a5847c30 
					 
					
						
						
							
							ShaderGen: Build fix.  
						
						
						
						
					 
					
						2013-04-10 14:44:09 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						abde070f63 
					 
					
						
						
							
							LightingShaderGen: Use a float4 array for lights instead of a struct (uniform management in the non-UBO path is a mess otherwise).  
						
						... 
						
						
						
						Also fix a small bug (cf. revision  154c533e76 
						
						
					 
					
						2013-04-10 14:25:18 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						26b428539a 
					 
					
						
						
							
							small cleanup suggested by neobrain  
						
						
						
						
					 
					
						2013-04-10 14:12:35 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						154c533e76 
					 
					
						
						
							
							VertexShaderGen: Fix a small GLSL regression in emboss mapping.  
						
						
						
						
					 
					
						2013-04-10 11:44:49 +00:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						fab4f1d0a5 
					 
					
						
						
							
							LightingShaderGen: Improve code flexibility.  
						
						
						
						
					 
					
						2013-04-10 13:38:31 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						b9ba82ec03 
					 
					
						
						
							
							proper ogl primitive restart code  
						
						
						
						
					 
					
						2013-04-10 12:58:52 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						31d2cab8d3 
					 
					
						
						
							
							Add ShaderGenCommon to vcproj file list.  
						
						
						
						
					 
					
						2013-04-10 12:55:42 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						ec08914905 
					 
					
						
						
							
							Move Shader UID mismatch checking to VideoCommon.  
						
						
						
						
					 
					
						2013-04-10 12:54:22 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						1aa10b579a 
					 
					
						
						
							
							fix triangle_fan size calculation  
						
						... 
						
						
						
						wasn't updated for the new primitive restart implementation 
						
						
					 
					
						2013-04-10 12:45:44 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						a6412f7bd4 
					 
					
						
						
							
							render a triangle for a 3 vertice quad  
						
						... 
						
						
						
						fix issue 6214 
						
						
					 
					
						2013-04-10 12:36:59 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						ec5f596b31 
					 
					
						
						
							
							VertexShaderGen: More per-pixel-lighting fixes.  
						
						
						
						
					 
					
						2013-04-10 12:17:28 +02:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						b30c5b0048 
					 
					
						
						
							
							NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.  
						
						
						
						
					 
					
						2013-04-09 22:04:55 -05:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						385d8e2b15 
					 
					
						
						
							
							ChunkFile has allowed me to accidentally "Do" a non-POD for the last time!  
						
						
						
						
					 
					
						2013-04-09 19:02:22 -05:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						5c374b2718 
					 
					
						
						
							
							Update iso file cache version.  
						
						
						
						
					 
					
						2013-04-09 13:04:23 -05:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						98d35e590e 
					 
					
						
						
							
							Fixed split WBFS file size display. (probably)  
						
						... 
						
						
						
						Fixed issue 6222. 
						
						
					 
					
						2013-04-09 12:58:56 -05:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						018282c2b9 
					 
					
						
						
							
							Track the real wiimote rumble state to drop outgoing rumble reports with no effect.  
						
						... 
						
						
						
						This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR, etc.)
(Speaker data reports are converted to rumble reports when speaker data is disabled.) 
						
						
					 
					
						2013-04-08 18:50:42 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						b0108631f6 
					 
					
						
						
							
							use templates for primitive restart  
						
						
						
						
					 
					
						2013-04-08 19:39:43 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						4dca133745 
					 
					
						
						
							
							small cleanups  
						
						
						
						
					 
					
						2013-04-08 17:58:23 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						80b56ddd17 
					 
					
						
						
							
							convert triangle_fan to triangle_strip  
						
						
						
						
					 
					
						2013-04-08 17:22:16 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						cf98ef8cf3 
					 
					
						
						
							
							enable primitive restart on dx11  
						
						
						
						
					 
					
						2013-04-08 16:34:47 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						702198f39b 
					 
					
						
						
							
							Merge branch 'master' into primitive_restart  
						
						... 
						
						
						
						Conflicts:
	Source/Core/VideoCommon/Src/VideoConfig.h
	Source/Plugins/Plugin_VideoDX9/Src/main.cpp
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp 
						
						
					 
					
						2013-04-08 15:57:51 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						4c40e70b8a 
					 
					
						
						
							
							ogl: support glsl120  
						
						
						
						
					 
					
						2013-04-08 14:50:58 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						3897e1959e 
					 
					
						
						
							
							ogl: one framebuffer per efb2tex texture  
						
						... 
						
						
						
						suggestion from nvidia/valve. let's see if it helps 
						
						
					 
					
						2013-04-08 14:36:58 +02:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						deece78e19 
					 
					
						
						
							
							Seriously, someone kill me.  
						
						
						
						
					 
					
						2013-04-08 03:11:45 -04:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						48f3e962d6 
					 
					
						
						
							
							Kill me now.  
						
						... 
						
						
						
						Fixes issue 6227. 
						
						
					 
					
						2013-04-08 03:05:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						3ed0a96367 
					 
					
						
						
							
							Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.  
						
						... 
						
						
						
						Was asked to remove it, so... yeah. 
						
						
					 
					
						2013-04-08 01:47:51 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						1db10b139c 
					 
					
						
						
							
							Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)  
						
						... 
						
						
						
						Also fix up the dangling else's. Shit just looks incredibly ugly in terms of actual structure in the code.
I took the liberty of adding comments in FifoPlayerDlg.cpp, LogConfigWindow.cpp, LogWindow.cpp, and FrameAui.cpp to better explain some things.
If any comments are wrong, don't hesitate to complain. 
						
						
					 
					
						2013-04-08 01:16:50 -04:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						5b2d9a7d9f 
					 
					
						
						
							
							Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).  
						
						
						
						
					 
					
						2013-04-07 21:41:25 +00:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						195336021f 
					 
					
						
						
							
							Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.  
						
						... 
						
						
						
						See Render.cpp, PixelShaderGen.cpp, and PixelShaderManager.cpp for most of the changes.
See VertexShaderManager.cpp for a logging typo fix.
See SWRenderer.cpp for a small typo fix for a message that gets swprintf'd in DrawDebugText.
See SWVertexLoader.cpp for a typo fix of an assert message.
Should slightly improve the readability of some of those files. 
						
						
					 
					
						2013-04-07 17:11:29 -04:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						42e97e462c 
					 
					
						
						
							
							Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found.  
						
						... 
						
						
						
						Fixed issue 6215. 
						
						
					 
					
						2013-04-07 14:21:20 -05:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						0ca7ea6c3f 
					 
					
						
						
							
							D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)  
						
						
						
						
					 
					
						2013-04-07 20:58:48 +02:00 
						 
				 
			
				
					
						
							
							
								John Chadwick 
							
						 
					 
					
						
						
							
						
						8ce0d43717 
					 
					
						
						
							
							Allow enabling memory card writes for netplay clients, instead of just the server.  
						
						
						
						
					 
					
						2013-04-07 13:04:44 -04:00 
						 
				 
			
				
					
						
							
							
								John Chadwick 
							
						 
					 
					
						
						
							
						
						c7abf7e8d2 
					 
					
						
						
							
							Allow disabling memory card writes in netplay.  
						
						... 
						
						
						
						Fixes issue 6217. 
						
						
					 
					
						2013-04-07 12:18:07 -04:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						5f32febcf3 
					 
					
						
						
							
							Apply re07a91930df0 to the software renderer.  
						
						
						
						
					 
					
						2013-04-07 16:54:22 +02:00 
						 
				 
			
				
					
						
							
							
								skidau 
							
						 
					 
					
						
						
							
						
						b76c7cf4f3 
					 
					
						
						
							
							Bumped up the LLE period to 12600 as it seemed to be a bit more stable.  
						
						
						
						
					 
					
						2013-04-07 21:44:44 +10:00 
						 
				 
			
				
					
						
							
							
								skidau 
							
						 
					 
					
						
						
							
						
						52053f5d95 
					 
					
						
						
							
							Forced an exception check after an interrupt is generated by the DSP.  Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio.  
						
						... 
						
						
						
						Fixed Accurate VBeam emulation when DSP HLE audio is being used. 
						
						
					 
					
						2013-04-07 16:27:46 +10:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						53368823cb 
					 
					
						
						
							
							Merge branch 'real-wiimote-minor-fixes'  
						
						
						
						
					 
					
						2013-04-06 16:57:55 -05:00 
						 
				 
			
				
					
						
							
							
								skidau 
							
						 
					 
					
						
						
							
						
						8a2109691a 
					 
					
						
						
							
							Quick fix to get Zelda: Wind Waker booting again.  
						
						
						
						
					 
					
						2013-04-07 07:18:28 +10:00 
						 
				 
			
				
					
						
							
							
								skidau 
							
						 
					 
					
						
						
							
						
						ecb4337209 
					 
					
						
						
							
							Made the timing consistent between DSP HLE and DSP LLE.  Fixes Lost Kingdoms II in DSP HLE mode.  
						
						
						
						
					 
					
						2013-04-06 20:26:43 +11:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						4d81e0739d 
					 
					
						
						
							
							Use an enum for efb scale values.  
						
						
						
						
					 
					
						2013-04-06 01:49:13 -04:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						c32e2f33ac 
					 
					
						
						
							
							Fix IORead return off-by-one error in Windows real wiimote code.  
						
						
						
						
					 
					
						2013-04-05 21:45:35 -05:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						3c8477df03 
					 
					
						
						
							
							Real Wiimotes: Invalidate last data report when any non-data input reports comes in.  
						
						
						
						
					 
					
						2013-04-05 21:10:36 -05:00 
						 
				 
			
				
					
						
							
							
								skidau 
							
						 
					 
					
						
						
							
						
						518e7a7635 
					 
					
						
						
							
							Adjusted the ARAM DMA transfer size again.  Fixes the audio in the Sonic Mega Collection games.  
						
						
						
						
					 
					
						2013-04-06 11:52:00 +11:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						ee163d1e49 
					 
					
						
						
							
							Someone take my commit rights away.  
						
						
						
						
					 
					
						2013-04-05 17:26:56 -04:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						6a5a522bba 
					 
					
						
						
							
							Hastily committing untested code without making sure i didn't miss anything first? I would never!  
						
						
						
						
					 
					
						2013-04-05 17:20:34 -04:00 
						 
				 
			
				
					
						
							
							
								Rachel Bryk 
							
						 
					 
					
						
						
							
						
						e531970052 
					 
					
						
						
							
							Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale.  
						
						... 
						
						
						
						Fixes issue 6210. 
						
						
					 
					
						2013-04-05 17:13:48 -04:00