785 Commits

Author SHA1 Message Date
ca8f9b672b Source: Remove redundant lambda parameter lists 2025-06-14 10:19:31 +02:00
42d5f2b705 Merge pull request #13702 from CostPerUnit/master
MappingWidget: Add Advanced Configuration Button to Point And Point Passthrough "Enable" boxes
2025-06-09 00:09:35 -04:00
1786e34bd3 Merge pull request #13665 from jordan-woyak/dark-mode-filter
DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.
2025-06-07 18:19:13 -05:00
65f3ba70f5 Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&UnitTests
Core & UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors
2025-06-07 17:55:14 -05:00
5906512847 DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter. 2025-06-07 16:15:34 -05:00
a27b845514 Merge pull request #13710 from TryTwo/UI_Sliders_Update
Advanced Panel convert QSliders into ConfigSliders
2025-06-07 17:39:40 +02:00
1b1ca019a4 Merge pull request #13724 from SuperSamus/gamelist-properties-noduplicates
GameList: Prevent opening Properties multiple times for the same game
2025-06-07 17:24:50 +02:00
2a7e8a4003 DolphinQt: Remove redundant window hints
Remove window hints clearing the flag Qt::WindowContextHelpButtonHint,
which is already off by default in Qt 6.

In Qt 5 this flag was set by default for QDialogs, and on Windows put a
? button in the corner of the title bar allowing users to activate Qt's
QWhatsThis help system for a given widget. Since we don't set that text
the ? button was useless and so we hid it manually.
2025-06-06 19:35:13 -07:00
b1d114f7f7 Merge pull request #13730 from jordan-woyak/controllers-on-main-config-dialog
DolphinQt: Move "Controllers" to main settings window.
2025-06-06 18:54:12 -04:00
a0611b512b Merge pull request #13713 from Dentomologist/filesystemwidget_center_header_text
FilesystemWidget: Center header text
2025-06-05 14:34:36 -05:00
b9bea58f0f DolphinQt: Move "Controllers" to main settings window. 2025-06-04 19:33:01 -05:00
2de9122b5f GameList: Prevent opening Properties multiple times for the same game 2025-06-04 23:11:09 +02:00
a8eafa4ccd DolphinQt: Move the "Point (Passthrough)" "Enabled" checkbox below the mapping indicator. 2025-05-29 19:46:53 -05:00
a5b4a0b9e4 InputCommon/DolphinQt: Add advanced settings button for "Point" and "Point (Passthrough)" "Enabled" checkboxes. 2025-05-29 19:39:10 -05:00
3dc1605569 FilesystemWidget: Center header text
Center header text to match all the other headers.
2025-05-27 12:34:20 -07:00
a6a5e201b6 Qt Advanced Panel: Convert QSliders into ConfigSliders.
Part of the refactor into the config system.
2025-05-26 19:52:30 -07:00
aafe961177 DolphinQt: Make GeckoCodeWidget default size not taller than it needs to be. 2025-05-26 20:58:48 -05:00
eed7843d4a DolphinQt: Add stretch to the end of the game config Info tab. 2025-05-26 20:58:48 -05:00
fcff7a3a49 DolphinQt: Fix FilesystemWidget QTreeView visual style. 2025-05-26 20:58:48 -05:00
543b85a451 DolphinQt: Make WrapInScrollArea and GetWrappedWidget less hacky. 2025-05-26 20:58:48 -05:00
e796e82e8c DolphinQt: Change game properties QTabWidget to QListWidget. 2025-05-26 20:58:48 -05:00
2b9935e6f4 DolphinQt: Change main settings window QTabWidget into a QListWidget and QStackedWidget. 2025-05-26 20:58:48 -05:00
98b0d1db05 DolphinQt: Fix verb agreement in Immediate XFB description 2025-05-22 16:48:10 +02:00
f90508ff99 Merge pull request #13661 from jordan-woyak/info-first
DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-21 20:43:51 +02:00
ffd46cd10c WiimoteControllersWidget: Fix UI hang on opening
Fix the UI hanging for several seconds when opening the Controllers
window.

Move the scan for Bluetooth adapters onto a separate thread so the Host
thread doesn't have to wait for it.

Only automatically scan for adapters once, when opening the Controllers
window for the first time. Add a Refresh button to let the user refresh
the adapter list afterward.
2025-05-15 20:36:21 -07:00
17eb1b1a34 DolphinQt/Mapping: Replace Motion Input "WARNING: " text with a warning icon. 2025-05-15 10:58:43 -05:00
afb27952ee DolphinQt: Make the Info tab first in the game properties dialog. 2025-05-15 02:13:48 -05:00
a45d00d84d DolphinQt: Add utility function for creating label text with a standard icon. 2025-05-15 01:49:38 -05:00
d922ba31f7 DolphinQt: Fix unnecessarily created Triforce widget in game properties Info tab. 2025-05-08 01:58:20 -05:00
c1d0a49f35 Settings: Bugfix. Fix some combo boxes setting a value without user input. Prevents initial Load from calling the connection to save value. 2025-05-02 18:21:45 -07:00
1aabae49ed Settings: Bugfix. Remove Aspect Ratio combobox signal so it doesn't trigger a settings changed save. 2025-05-02 18:21:18 -07:00
c8be819711 LogManager: Stop using manual memory management
This fixes a memory leak that would occur when the Android frontend
calls LogManager::Init more than once in order to reload settings.

Note that the log window listener is now owned by LogManager instead of
by the frontend, making it consistent with the other log listeners.
2025-05-02 21:14:32 +02:00
539a3ed021 Merge pull request #13464 from jordan-woyak/dont-toggle-skip-frames
DolphinQt: Don't auto toggle GFX_HACK_SKIP_DUPLICATE_XFBS.
2025-05-01 21:28:13 -04:00
f240e20e3f Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
bf554edfe0 linter: Add and apply new formatting rules
New rules:
`InsertNewlineAtEOF: true`
`RemoveSemicolon: true`
`RequiresClausePosition: WithPreceding`
2025-04-23 11:19:57 +02:00
2c54ee94c1 linter: Apply clang-format 19.1 formatting
find ./Source/ -name '*.cpp' -o -name '*.h' | xargs clang-format-19 -i
2025-04-23 11:19:20 +02:00
4773a6f323 Add a GUI option to select a bluetooth device 2025-04-23 02:19:28 +02:00
8d94d25203 Implement Triforce ID parsing 2025-04-21 22:05:25 +10:00
71f654cdc4 Add Triforce platform and preliminary boot.id parsing 2025-04-21 22:05:25 +10:00
91380258a1 GameConfig Settings: If no game setting exists for a certain option, then show the global setting value. Previously showed the default value if the game setting didn't exist. 2025-04-07 20:41:46 -07:00
7dc27753e2 CoreTiming: Add a setting to use Common::PrecisionTimer. 2025-04-03 15:48:51 -05:00
4533605c03 DolphinQt: Update tooltips for ImmediateXFB, VBISkip, SkipPresentingDuplicateFrames interaction clarity. 2025-03-30 20:55:26 -05:00
920f940ad0 DolphinQt: Don't toggle GFX_HACK_SKIP_DUPLICATE_XFBS when GFX_HACK_IMMEDIATE_XFB or GFX_HACK_VI_SKIP are enabled. 2025-03-30 20:51:20 -05:00
4c727a84c5 Merge pull request #13456 from jordan-woyak/mapping-window-blank-square-fix
DolphinQt: Fix blank square in MappingWindow's top-left corner.
2025-03-28 18:44:32 -04:00
e0032b3e2c Merge pull request #13122 from TryTwo/PR_Audio_Configs
AudioPanel: Refactor to use Config system.
2025-03-28 14:52:54 -04:00
e5608c6ca5 ConfigControl fix: Add invalid index check to ConfigComplexChoice. Resolve with a default index that can be set.
If more control is needed,  it could be changed to allow multiple states to point to the same index.
2025-03-26 13:15:57 -07:00
849d8b7dae DolphinQt: Fix blank square in MappingWindow's top-left corner. 2025-03-25 20:52:29 -05:00
6d8ba94e4c DolphinQt: Extract creator name from code name in Gecko codes.
Gecko codes in Dolphin feature a dedicated field for the creator of the
cheat code. When saved into the INI file, the code name and the creator
name are concatenated, and then inserted in the `[Gecko]` section:

```ini
[Gecko]
$<cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
$<other cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
```

On the other hand, enabled codes are listed under the `[Gecko_Enabled]`
section, but in this case the creator name is omitted from the line:

```ini
[Gecko_Enabled]
$<cheat code name>
$<other cheat code name>
```

Having the creator name in the `[Gecko]` section but not in the
`[Gecko_Enabled]` section is arguably not ideal, but this is legacy
behavior in Dolphin.

The **Cheat Code Editor** dialog is not acknowledging this subtle
behavior in Dolphin: the cheat code name and the creator name *can* be
both inserted in the name field. This issue manifests as an inconsistent
state where a Gecko code that *appears* to be enabled has no effect when
the game is launched.

As part of this fix, the creator name (if present) is now moved into the
dedicated creator field before the code is stored internally.

Test plan:

- Right-click on any game and open the **Properties** dialog.
- Switch to the **Gecko Codes** tab.
- Press the **Add New Code...** button.
- In the **Cheat Code Editor** dialog:
  - Enter `This is a test [Jane Doe]` in the **Name:** field.
  - Enter `01234567 00000000` in the **Code:** field.
  - Press **Save**.
- Observe that the newly added code is now in the list, and *appears* to
  be enabled.
- Close the **Properties** dialog.
- Right-click on the same game and open the **Properties** dialog again.

**Without** the fix, the newly added code, while still on the list, has
been inadvertently disabled (it was never really enabled!).

**With** the fix, the newly added code is the list and remains enabled.

This fixes https://bugs.dolphin-emu.org/issues/13695.
2025-03-23 21:37:23 +00:00
ad3650abfc Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
9b0471532c Merge pull request #13368 from jordan-woyak/anisotropic-filtering
Use Game Requested Anisotropic Filtering
2025-03-23 15:17:24 -04:00