38021 Commits

Author SHA1 Message Date
Joshua Vandaële
0b7d581af5 UICommon.cpp: Revert changes from #13866 2025-10-29 09:56:39 +01:00
JMC47
b920182c97 Merge pull request #13870 from cristian64/broadband_adapter_ipc
Core/HW: Add Broadband Adapter (IPC).
2025-10-28 19:16:17 -04:00
JMC47
1ed86e1b16 Merge pull request #13866 from JoshuaVandaele/reset-button-third-attempt
AdvancedPane: Add a button to restore default settings
2025-10-28 18:56:03 -04:00
Jordan Woyak
09a125fec4 VideoCommon: Clean up and eliminate the mutex in AsyncRequests using WaitableSPSCQueue. 2025-10-28 17:22:04 -05:00
cristian64
f5012ef457 Core/HW: Add Broadband Adapter (IPC).
This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.

The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.

Supported platforms are:

- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
  launching two Dolphin instances within the same Android system may be
  both challenging and impractical)
2025-10-28 18:50:59 +00:00
cristian64
4677a92b13 Core/HW: Add Visual Studio project files for cpp-ipc library. 2025-10-28 18:50:58 +00:00
Joshua Vandaële
e1088659b1 AdvancedPane: Use ConfigControls where applicable 2025-10-27 16:22:02 +01:00
Joshua Vandaële
3cf4b02a91 PathPane: Use ConfigControls where applicable 2025-10-27 16:22:02 +01:00
Joshua Vandaële
02d84ddc78 WiiPane: Use ConfigControls where applicable 2025-10-27 16:22:02 +01:00
Joshua Vandaële
b6766e1ca0 GameCubePane: Use ConfigControls where applicable 2025-10-27 16:21:59 +01:00
Joshua Vandaële
1e227bd736 FreeLookWidget: Use ConfigControls where applicable 2025-10-27 15:59:33 +01:00
Joshua Vandaële
33fd06d7f3 AdvancedPane: Add a button to restore default settings 2025-10-27 15:59:33 +01:00
Jordan Woyak
c69f868fff Core/HW: Remove RoundingModeUpdated call from CPUManager::Run. This is now properly handled on initialization. 2025-10-26 23:07:14 -05:00
Jordan Woyak
700abd68e3 VideoCommon/AsyncRequests: Remove now unnecessary SetEnable function. Requests are now always enabled. Call SetPassthrough on initialization to not be racy. 2025-10-26 23:07:14 -05:00
Jordan Woyak
6416b0a6ec Core: Make EmuThread spawn the Video thread and become the CPU thread in dual-core mode instead of the other way around. 2025-10-26 23:07:14 -05:00
iwubcode
96fe6a1575 VideoBackends / VideoCommon: add support for specifying include files in shader code 2025-10-26 22:47:23 -05:00
Dentomologist
70d8bc6fd7 CPU: Update PauseAndLock comment 2025-10-26 18:06:38 -07:00
Dentomologist
c47db6dba7 DSPEmulator: Remove redundant parameter and code
PauseAndLock is only called with do_lock=true, so remove the parameter
and modify PauseAndLock accordingly.
2025-10-26 18:03:31 -07:00
Dentomologist
d5f079d78b DSPEmulator: Extract UnpauseAndUnlock from PauseAndLock
Replace call to PauseAndLock(do_lock=false) with new function
UnpauseAndUnlock.
2025-10-26 18:03:06 -07:00
Dentomologist
933071dd57 FifoManager: Remove redundant PauseAndLock parameters
PauseAndLock was only called with do_lock=true, and the function only
used unpauseOnUnlock when do_lock was false.
2025-10-26 18:01:51 -07:00
Dentomologist
f497eb519e FifoManager: Extract RestoreState from PauseAndLock
Replace calls of FifoManager::PauseAndLock(do_lock=false) with new
function RestoreState for clarity.
2025-10-26 18:01:51 -07:00
Dentomologist
f628a979c4 Core: Remove pointless call to FifoManager::PauseAndLock
FifoManager::PauseAndLock doesn't do anything when doLock and
unpauseOnUnlock are both false, so remove the call.
2025-10-26 18:01:51 -07:00
Dentomologist
2d888ea4d3 Core: Remove unnecessary PauseAndLock parameters
PauseAndLock is now only called with do_lock=true, and unpause_on_unlock
only ever was used when do_lock is false (which is now handled in
RestoreStateAndUnlock instead), so both parameters are unnecessary.
2025-10-26 18:01:51 -07:00
Dentomologist
c9c8461d36 Core: Extract RestoreStateAndUnlock from PauseAndLock
Replace calls of PauseAndLock(do_lock=false) with new function
RestoreStateAndUnlock for clarity.

Callers of PauseAndLock ignored the return value when do_lock is
false, so RestoreStateAndUnlock doesn't need to return anything.
2025-10-26 18:01:23 -07:00
Dentomologist
4e64d8e94f CPUManager: Remove redundant parameter from RestoreStateAndUnlock
RestoreStateAndUnlock was only called with control_adjacent=true. Remove
the parameter and unconditionally call the function that was gated
behind it being true.
2025-10-26 17:59:47 -07:00
Dentomologist
8d0dbb0ef6 CPUManager: Remove redundant parameter from PauseAndLock
PauseAndLock was only called with control_adjacent=false. Remove the
parameter and the function call that was only made when it was true.
2025-10-26 17:56:31 -07:00
Dentomologist
48d48fe1af CPUManager: Remove unnecessary PauseAndLock parameters
CPUManager::PauseAndLock is now only called with do_lock=true, and
unpause_on_unlock only ever was used when do_lock is false (which is now
handled in RestoreStateAndUnlock instead), so both parameters are
unnecessary.
2025-10-26 17:54:41 -07:00
Dentomologist
1a6e285685 CPU: Remove default arguments for PauseAndLock
For clarity in the next commit.
2025-10-26 17:54:41 -07:00
Dentomologist
691743fbc4 CPU: Extract RestoreStateAndUnlock from PauseAndLock
Replace call of CPUManager::PauseAndLock(do_lock=false) with new
function RestoreStateAndUnlock for clarity.

Callers of Core::PauseAndLock ignore the return value when do_lock is
false, so in that case was_unpaused in Core::PauseAndLock doesn't need
to be set and so RestoreStateAndUnlock doesn't need to return anything.
2025-10-26 17:54:41 -07:00
Dentomologist
bebeba29c3 CPU: Convert static variable to class member
Make s_have_fake_cpu_thread a class member instead. In addition to
getting rid of a bit of static state, this simplifies refactoring in an
upcoming commit.
2025-10-26 17:53:45 -07:00
Jordan Woyak
7608dbbfbd Core: Remove GDBStub::Deinit call from EmuThread. The CpuThread function is already doing this. 2025-10-26 16:53:52 -05:00
Jordan Woyak
c22a483431 Merge pull request #14031 from TellowKrinkle/GlslangFix
CMake: Fix bundled glslang
2025-10-26 15:42:36 -05:00
Joshua Vandaële
713dfb41df JitRegister: Remove OProfile profiler
OProfile is not used at all these days, most major distributions do not ship it anymore (Debian, Fedora, and Alpine to name the few I've checked) and following a discussion on Discord, nobody is apparently using it, most devs not even being aware of it. This removes an optional dependency from Dolphin.
2025-10-26 20:48:15 +01:00
TellowKrinkle
d404805b7f CMake: Fix bundled glslang 2025-10-24 22:58:22 -05:00
Martino Fontana
fe63d95e02 GameINI: Add patches to limit FPS for some uncapped games 2025-10-23 00:38:14 +02:00
Martino Fontana
2542c79d6b GameINI: Add patches for idle loop detection (speed hack) 2025-10-23 00:03:59 +02:00
Martino Fontana
d423eb5a75 GameINI: Fix Egg Mania Japanese "Force Progressive" hack 2025-10-22 23:32:18 +02:00
Jordan Woyak
ba5edce2af Common/Functional: Fix MoveOnlyFunction from inadvertently creating references from lvalues. 2025-10-22 05:06:41 -05:00
Jordan Woyak
06b4c89c51 Merge pull request #14024 from cobalt2727/patch-5
DolphinQt: explicitly include QAction for building with older QT6 libs
2025-10-21 21:55:55 -05:00
cobalt2727
7c63750e53 DolphinQT: explicitly include QAction for older QT6 libs
this fixes an exotic build environment I've got using QT6.2 on Ubuntu 18.04 without breaking any sane operating systems.
2025-10-21 22:52:43 -04:00
Jordan Woyak
e34ef86be9 Merge pull request #13947 from JosJuice/i18n-2025-08-17-type
i18n: Improve EditSymbolDialog's symbol vs note handling for translators
2025-10-21 19:19:13 -05:00
JMC47
be131ddc59 Merge pull request #13984 from jordan-woyak/wmreal-quick-connect-and-disconnect
WiimoteReal: Quickly connect and disconnect Wii remotes with hidapi / Android.
2025-10-21 19:49:22 -04:00
Jordan Woyak
26c5b2f57a WiimoteReal/IOLinux: Fix warning. 2025-10-21 14:51:54 -05:00
Jordan Woyak
590b94975d WiimoteReal: Make WiimoteScannerBackend classes use separate FindNewWiimotes and FindAttachedWiimotes functions.
Return results as vector of unique_ptr instead of raw pointers.
2025-10-19 22:36:39 -05:00
Jordan Woyak
99cc5e7bb7 WiimoteReal/IOAndroid: Only "find" DolphinBar remotes which are actually connected. 2025-10-19 22:36:39 -05:00
Jordan Woyak
c84d30c782 WiimoteReal/IOAndroid: Don't "find" already in-use Wii remotes. 2025-10-19 22:36:39 -05:00
TellowKrinkle
e599ae37c3 VideoBackends:Vulkan: Prevent hazards when restarting render passes 2025-10-18 05:24:37 -05:00
JMC47
7b994d9654 Merge pull request #14019 from JosJuice/android-ndk-29
Android: Update NDK version to 29.0.14206865
2025-10-17 18:47:20 -04:00
JMC47
0755218617 Merge pull request #14012 from jordan-woyak/wmreal-name-check
WiimoteReal: Check just the start of Bluetooth device names to match the test performed by Wii software.
2025-10-17 18:46:42 -04:00
JMC47
2e490cefa0 Merge pull request #13978 from JoshuaVandaele/libiconv-1.18
Externals: Update libiconv to 1.18
2025-10-17 18:45:48 -04:00