Chris Burgener 
							
						 
					 
					
						
						
							
						
						bfb17d5a9e 
					 
					
						
						
							
							Add configurable video dump bitrate to INI  
						
						 
						
						
						
						
					 
					
						2017-02-25 23:58:21 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						beec40f178 
					 
					
						
						
							
							IniFile: Handle s64/u64 values  
						
						 
						
						
						
						
					 
					
						2017-02-25 00:03:20 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jules Blok 
							
						 
					 
					
						
						
							
						
						94522d4cf3 
					 
					
						
						
							
							OGL: Add support for glDepthRangedNV to handle oversized depth ranges.  
						
						 
						
						
						
						
					 
					
						2017-02-24 14:54:16 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Anthony 
							
						 
					 
					
						
						
							
						
						4e93002adb 
					 
					
						
						
							
							Merge pull request  #4800  from JosJuice/movie-dual-core-determinism  
						
						 
						
						... 
						
						
						
						Remove special condition for auto dual core determinism 
						
						
					 
					
						2017-02-23 13:19:39 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jules Blok 
							
						 
					 
					
						
						
							
						
						21967b1f6e 
					 
					
						
						
							
							VideoBackends: Add a developer option to disable the shader cache.  
						
						 
						
						... 
						
						
						
						Makes it easier to disable the cache while working on the shaders. 
						
						
					 
					
						2017-02-19 12:05:44 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						b8eb1080ce 
					 
					
						
						
							
							Merge pull request  #4924  from stenzek/vulkan-list-restart  
						
						 
						
						... 
						
						
						
						Vulkan: Fix GPU hangs on AMD Polaris 
						
						
					 
					
						2017-02-18 21:58:30 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Markus Wick 
							
						 
					 
					
						
						
							
						
						6acad27919 
					 
					
						
						
							
							Merge pull request  #4927  from lioncash/unique-ptr  
						
						 
						
						... 
						
						
						
						VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 
						
						
					 
					
						2017-02-18 12:40:00 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						1fa81f24d3 
					 
					
						
						
							
							VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr  
						
						 
						
						... 
						
						
						
						Much safer as opposed to just returning raw allocated memory. 
						
						
					 
					
						2017-02-18 03:16:24 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Matthew Parlane 
							
						 
					 
					
						
						
							
						
						4da7164f66 
					 
					
						
						
							
							Merge pull request  #4596  from ligfx/updateffmpeg  
						
						 
						
						... 
						
						
						
						AVIDump: Updates to avoid deprecation warnings 
						
						
					 
					
						2017-02-18 21:12:37 +13:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						e2ddb3853e 
					 
					
						
						
							
							DriverDetails: Set BUG_PRIMITIVE_RESTART for AMD drivers  
						
						 
						
						
						
						
					 
					
						2017-02-18 15:07:35 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Matthew Parlane 
							
						 
					 
					
						
						
							
						
						691abc223b 
					 
					
						
						
							
							Merge pull request  #4859  from lioncash/opcodedecoder  
						
						 
						
						... 
						
						
						
						OpcodeDecoding: Convert #defines into enum constants 
						
						
					 
					
						2017-02-08 18:12:11 +13:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						d9d069e024 
					 
					
						
						
							
							OpcodeDecoding: Convert #defines into enum constants  
						
						 
						
						... 
						
						
						
						Gets several constants out of global scope. 
						
						
					 
					
						2017-02-08 00:05:17 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Florent Castelli 
							
						 
					 
					
						
						
							
						
						8c82607c95 
					 
					
						
						
							
							cmake: Don't use unqualified target_link_libraries  
						
						 
						
						... 
						
						
						
						You can't mix unqualified and qualified link libraries (PUBLIC / PRIVATE).
Use the modern form. 
						
						
					 
					
						2017-02-08 03:07:43 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Michael Maltese 
							
						 
					 
					
						
						
							
						
						04158dfe15 
					 
					
						
						
							
							AVIDump: use a separate AVCodecContext  
						
						 
						
						... 
						
						
						
						Using the AVCodecContext contained in AVStream for muxing is officially
discouraged[1] and AVStream::codec was deprecated in favor of
AVStream::codecpar in libavformat 57.33.100 / 57.5.0.
1: [FFmpeg-cvslog] lavf: replace AVStream.codec with AVStream.codecpar: https://ffmpeg.org/pipermail/ffmpeg-cvslog/2016-April/099152.html  
						
						
					 
					
						2017-02-06 20:23:37 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Michael Maltese 
							
						 
					 
					
						
						
							
						
						867d6134c5 
					 
					
						
						
							
							AVIDump: open codec before stream  
						
						 
						
						... 
						
						
						
						Minor oversight in the existing code. 
						
						
					 
					
						2017-02-06 20:23:37 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Michael Maltese 
							
						 
					 
					
						
						
							
						
						dd3d8c7a4e 
					 
					
						
						
							
							AVIDump: use avformat_free_context  
						
						 
						
						... 
						
						
						
						This function frees all associated streams and codec contexts, and
has existed since libavformat 52.96.0 (February 2011). 
						
						
					 
					
						2017-02-06 20:23:37 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Michael Maltese 
							
						 
					 
					
						
						
							
						
						ac214190fd 
					 
					
						
						
							
							AVIDump: Replace deprecated avcodec_encode_video2  
						
						 
						
						
						
						
					 
					
						2017-02-06 20:23:37 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Markus Wick 
							
						 
					 
					
						
						
							
						
						eb3c172b95 
					 
					
						
						
							
							Merge pull request  #4618  from Helios747/bounding_box_check  
						
						 
						
						... 
						
						
						
						[Video] Warn when booting a bounding box game on an unsupported GPU 
						
						
					 
					
						2017-02-06 21:58:19 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Helios747 
							
						 
					 
					
						
						
							
						
						4c22e6387d 
					 
					
						
						
							
							[Video] Warn when booting a bounding box game on an unsupported GPU  
						
						 
						
						
						
						
					 
					
						2017-02-04 10:08:52 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						c85e0a2586 
					 
					
						
						
							
							FramebufferManagerBase: Return a std::pair from GetTargetSize  
						
						 
						
						... 
						
						
						
						Keeps associated data together. It also eliminates the possibility of out
parameters not being initialized properly. For example, consider the
following example:
-- some FramebufferManager implementation --
void FBMgrImpl::GetTargetSize(u32* width, u32* height) override
{
  // Do nothing
}
-- somewhere else where the function is used --
u32 width, height;
framebuffer_manager_instance->GetTargetSize(&width, &height);
if (texture_width != width) <-- Uninitialized variable usage
{
  ...
}
It makes it much more obvious to spot any initialization issues, because
it requires something to be returned, as opposed to allowing an
implementation to just not do anything. 
						
						
					 
					
						2017-02-03 15:27:53 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						468f623d27 
					 
					
						
						
							
							ShaderGenCommon: Remove unnecessary includes  
						
						 
						
						
						
						
					 
					
						2017-02-01 12:19:55 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JosJuice 
							
						 
					 
					
						
						
							
						
						045de7dd26 
					 
					
						
						
							
							Remove special condition for auto dual core determinism  
						
						 
						
						
						
						
					 
					
						2017-02-01 15:43:47 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						273ace7bb7 
					 
					
						
						
							
							LightingShaderGen: Remove unnecessary includes  
						
						 
						
						
						
						
					 
					
						2017-02-01 01:06:00 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						1f24cf2a2d 
					 
					
						
						
							
							RenderBase: Get rid of unnecessary casts  
						
						 
						
						
						
						
					 
					
						2017-01-31 20:25:50 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						b7e59f4e55 
					 
					
						
						
							
							AVIDump: Rename CloseFile to CloseVideoFile  
						
						 
						
						... 
						
						
						
						Retains symmetry with CreateVideoFile. 
						
						
					 
					
						2017-01-29 22:05:12 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Markus Wick 
							
						 
					 
					
						
						
							
						
						3405f0ba01 
					 
					
						
						
							
							Merge pull request  #4739  from AdmiralCurtiss/auto-adjust-window-size-16-9  
						
						 
						
						... 
						
						
						
						Make the "Auto Adjust Window Size" option respect the current game's aspect ratio. 
						
						
					 
					
						2017-01-28 13:02:54 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						ede9c6255a 
					 
					
						
						
							
							Merge pull request  #4770  from degasus/fifo  
						
						 
						
						... 
						
						
						
						CommandProcessor: Limit scope of ugly SCPFifoStruct. 
						
						
					 
					
						2017-01-28 06:43:23 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Admiral H. Curtiss 
							
						 
					 
					
						
						
							
						
						b2c40bf4c4 
					 
					
						
						
							
							RenderBase: Let the Auto Adjust Window Size option request the final image size rather than the raw framebuffer size.  
						
						 
						
						
						
						
					 
					
						2017-01-28 11:40:53 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Admiral H. Curtiss 
							
						 
					 
					
						
						
							
						
						e1fa6c374f 
					 
					
						
						
							
							RenderBase: Extract the framebuffer size to display size code into function.  
						
						 
						
						
						
						
					 
					
						2017-01-28 11:40:53 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						3787af9ee9 
					 
					
						
						
							
							CommandProcessor: Limit scope of ugly SCPFifoStruct.  
						
						 
						
						... 
						
						
						
						It's only used as an interface between two classes. So no need to declare
it in the backend export header. 
						
						
					 
					
						2017-01-27 19:04:56 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						ba1decf7bc 
					 
					
						
						
							
							PixelEngine: Use a DirectRead for the token.  
						
						 
						
						... 
						
						
						
						No need to call a std::function, and a few games poll this value very often. 
						
						
					 
					
						2017-01-27 07:49:47 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						b74029ec57 
					 
					
						
						
							
							TextureDecoder: Use target attributes on SSSE3 decoders  
						
						 
						
						
						
						
					 
					
						2017-01-24 20:04:55 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Matthew Parlane 
							
						 
					 
					
						
						
							
						
						f70a1a27fa 
					 
					
						
						
							
							Merge pull request  #4726  from ligfx/addingwindowsheaders  
						
						 
						
						... 
						
						
						
						Fix building without PCH on Windows 
						
						
					 
					
						2017-01-24 13:47:36 +13:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						7a58a82a37 
					 
					
						
						
							
							BPMemory: Add const specifier to member functions where applicable  
						
						 
						
						
						
						
					 
					
						2017-01-23 16:07:03 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						1f596a23af 
					 
					
						
						
							
							BPMemory: Eliminate union type punning  
						
						 
						
						... 
						
						
						
						This is undefined behavior in C++. 
						
						
					 
					
						2017-01-23 16:05:32 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						70cf774a5c 
					 
					
						
						
							
							RenderBase: Forward declare EFBAccessType  
						
						 
						
						
						
						
					 
					
						2017-01-23 12:41:26 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						940aa6f32d 
					 
					
						
						
							
							VideoBackendBase: Convert FieldType into an enum class  
						
						 
						
						
						
						
					 
					
						2017-01-23 03:54:01 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						5b461f50af 
					 
					
						
						
							
							VideoBackendBase: Convert EFBAccessType into an enum class  
						
						 
						
						
						
						
					 
					
						2017-01-23 03:53:38 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Michael Maltese 
							
						 
					 
					
						
						
							
						
						c3a1547d9a 
					 
					
						
						
							
							AVIDump: rename CreateFile -> CreateVideoFile (conflict with windows.h)  
						
						 
						
						
						
						
					 
					
						2017-01-23 00:35:18 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						65e3aa796e 
					 
					
						
						
							
							VideoConfig: Fix boolean default values.  
						
						 
						
						
						
						
					 
					
						2017-01-21 11:31:44 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Matthew Parlane 
							
						 
					 
					
						
						
							
						
						ed7589cb0f 
					 
					
						
						
							
							Merge pull request  #4656  from hthh/cmpr-fixes  
						
						 
						
						... 
						
						
						
						TextureDecoder: Fix off-by-one errors in CMPR 
						
						
					 
					
						2017-01-17 11:05:42 +13:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hthh 
							
						 
					 
					
						
						
							
						
						88d52b4d69 
					 
					
						
						
							
							TextureDecoder: Deduplicate some utility code  
						
						 
						
						
						
						
					 
					
						2017-01-15 20:23:26 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hthh 
							
						 
					 
					
						
						
							
						
						5d4e4aa561 
					 
					
						
						
							
							TextureDecoder: Fix off-by-one errors in CMPR  
						
						 
						
						
						
						
					 
					
						2017-01-14 10:52:35 +11:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jules Blok 
							
						 
					 
					
						
						
							
						
						271a9fe7a9 
					 
					
						
						
							
							VertexShaderManager: Break up the conditions to make it readable.  
						
						 
						
						
						
						
					 
					
						2017-01-13 14:01:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jules Blok 
							
						 
					 
					
						
						
							
						
						f866748006 
					 
					
						
						
							
							VertexShaderGen: Remove the need for an extra UID.  
						
						 
						
						
						
						
					 
					
						2017-01-13 14:01:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						2f223e24dc 
					 
					
						
						
							
							TextureDecoder: Seperate each format into its own function  
						
						 
						
						
						
						
					 
					
						2017-01-10 20:41:00 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Matthew Parlane 
							
						 
					 
					
						
						
							
						
						7a4464c3e0 
					 
					
						
						
							
							Merge pull request  #4599  from stenzek/point-uvs  
						
						 
						
						... 
						
						
						
						GeometryShaderGen: Use lower-left origin for point texture coordinates 
						
						
					 
					
						2017-01-08 13:40:55 +13:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						f6c7a258ed 
					 
					
						
						
							
							BlendState: Use masking as a fastpath for the logic op NO_OP.  
						
						 
						
						
						
						
					 
					
						2017-01-06 14:01:39 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						23b0faeba5 
					 
					
						
						
							
							OGL: Use VideoCommon blend state for framebuffer configuration.  
						
						 
						
						
						
						
					 
					
						2017-01-06 14:01:39 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						3df828463d 
					 
					
						
						
							
							VideoCommon: Assembly blending state in a shared state object.  
						
						 
						
						
						
						
					 
					
						2017-01-06 14:01:36 +01:00