Commit Graph

16 Commits

Author SHA1 Message Date
Tillmann Karras
9396f0f58e GameSettings: clean up texture filtering settings
`MaxAnisotropy = 0` is no longer the safest setting because it forces 1x
even if the game asks for more.

`ForceFiltering` was replaced by `ForceTextureFiltering` in
afe9d5b098. The one remaining occurrence
was merged later.

`ForceTextureFiltering` is an int option and shouldn't be set to False.

Just Dance 3, Just Dance: Best of, and Just Dance: Greatest Hits look
fine on AMD GPUs without manual texture sampling. On Nvidia GPUs they
have a single stripe that I think doesn't warrant forcing manual texture
sampling for everyone.

The NES games I tried worked fine with anisotropic filtering, it just
doesn't do anything.

Various games don't actually have any issue with anisotropic filtering
as long as it's not forced. The only game I could find that actually
requires the default aniso setting is Spider-Man: Shattered Dimensions.

Boogie SuperStar works fine with any texture filtering setting.
2025-08-31 01:03:23 +01:00
Pokechu22
e23a5adc87 GameINI: Remove OnLoad sections
These haven't worked since 2008 (0b5fed62c1).
2024-10-18 00:17:18 -07:00
JosJuice
afe9d5b098 GameSettings: Replace ForceFiltering with ForceTextureFiltering
This setting was renamed when it was updated to also support forcing
nearest neighbor filtering.
2023-01-29 17:34:26 +01:00
JMC47
1049ae629e Disable Force Texture Filtering in DKCR
This enhancement causes a rather distracting outline around the main characters.
2022-10-28 01:13:27 -04:00
Shawn Hoffman
180eb35876 Remove EmuState from packaged GameSettings ini files 2018-03-31 16:06:04 +02:00
Jules Blok
6c82469662 GameSettings: Remove forced slow depth from fixed titles. 2016-08-24 17:39:47 +02:00
Jules Blok
6d1628eda4 Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
This reverts commit e2a1a085b6, reversing
changes made to 2aea549eef.
2016-02-29 00:55:51 +01:00
Jules Blok
e4ef018706 GameSettings: Remove FastDepthCalc entries.
Only Mini Ninjas and DKC currently have a known issues that require slow depth.
2016-02-08 12:26:57 +01:00
Jules Blok
ee657c04fe VideoConfig: Change convergence setting to percentage value. 2015-12-13 22:58:16 +01:00
Mateus B. Cassiano
0c1c40b01b Update GameINI for Donkey Kong Country Returns 2015-12-12 19:29:16 -03:00
SMarioMan
bd78937d3c Update SF8.ini 2015-08-17 09:42:25 -04:00
SMarioMan
3d34f80f11 Add stereoscopic options to SF8.ini
Stereoscopy values have been tested and a convergence value of 26 is ideal for placing the characters on the convergence plane. No perceived issues with disabling monoscopic shadows.
2015-08-17 02:29:35 -04:00
degasus
20ec5867ec GameIni: Remove default Projection Hack 2015-06-10 19:31:10 +02:00
Buddybenj
7facf5f52f Capitalize Dolphin in Game INI Files
Thanks to FAR - Find And Replace
2015-03-01 15:30:20 -06:00
Linktothepast
eb29077ef0 Gameini updates.
It removes settings that were removed from dolphin to clean up the
database. Modifies some gameinis to use the new 3 letter gameid. Adds
Hyrule field speedup hack for Japanese and American version of Twilight
Princess for wii. Removes efb to ram from Twilight Princess, Tony Hawk's
Pro Skater 3, Tony Hawk's Pro Skater 4, Prince of Persia Forgotten
Sands, Mario Superstar Baseball, Okami, FFCC the Crystal Bearers and The
Simpsons due to the recent dolphin changes. Enables efb to ram for The
Magic Obelisk because it needs it and some more minor changes.
2015-02-25 18:15:43 +01:00
JosJuice
b85a4ced9f Automated de-duplication of game INIs
761 INIs were merged. 319 INIs couldn't be merged because of differences.
2015-02-11 19:01:07 +01:00