e217d6c939
InputCommon: Use Clock from CommonTypes.
2025-03-02 15:42:26 -06:00
104a25fe0d
DolphinQt: Fix MappingButton not updating text on middle-click clear.
2025-02-24 21:17:41 -06:00
343007fa9e
Merge pull request #13343 from jordan-woyak/dark-theme-indicator-gate-colors
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DolphinQt/Mapping: Adjust dark theme indicator gate color calculation.
2025-02-15 16:34:30 -05:00
66624abb12
DolphinQt/Mapping: Clear and skip "Modifier" iterative input mappings when using
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analog inputs.
2025-02-15 14:15:51 -06:00
3189de6c7a
DolphinQt: Add setting to enable iterative input mappings.
2025-02-15 14:15:51 -06:00
a8fae9b826
Merge pull request #13320 from jordan-woyak/detect-alternations
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DolphinQt/Mapping: Add setting to enable waiting for alternate mappings.
2025-02-15 12:59:23 -05:00
165e35ed5d
DolphinQt/Mapping: Adjust dark theme indicator gate color calculation.
2025-02-10 01:15:58 -06:00
8291cff46d
Merge pull request #13280 from jordan-woyak/input-expressions-highlighting
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InputCommon/DolphinQt: Fix sometimes broken syntax highlighting in IOWindow.
2025-02-02 02:01:34 -05:00
6e7e808b66
DolphinQt/Mapping: Add setting to enable waiting for alternate mappings
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using the OR-operator.
2025-02-01 01:54:10 -06:00
f92f174450
Merge pull request #13297 from jordan-woyak/config-ext-btn
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DolphinQt: Add a "Configure Extension" button under the extension selection combo box.
2025-01-27 21:17:41 -05:00
e18a4d04b4
Merge pull request #13178 from jordan-woyak/input-expressions-conditional-op
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InputCommon: Add ternary conditional operator to input expressions.
2025-01-27 21:16:29 -05:00
a33368b102
DolphinQt: Add a "Configure Extension" button under the extension
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selection combo box.
2025-01-22 02:58:32 -06:00
ae72a781d4
DolphinQt: Remove MappingButton bold/italic text indication.
2025-01-20 17:55:10 -06:00
d8cf835f07
MappingWidget: Fix shadowed variable warning.
2025-01-20 17:55:10 -06:00
d19304dc15
MappingIndicator: Add graphical indicators on the left of MappingButton
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that don't have a large indicator.
2025-01-20 17:55:10 -06:00
205a85b991
DolphinQt: Fix QObject::connect: signal not found in IOWindow error.
2025-01-17 20:17:01 -06:00
e91b83d166
DolphinQt: Make input expression syntax highlighting less hacky.
2025-01-17 02:44:31 -06:00
a618854413
ExpressionParser: Remove RemoveInertTokens.
2025-01-17 02:31:33 -06:00
c3f66e83e6
DolphinQt: Fix ASSERT failure in IOWindow in debug build.
2025-01-15 16:39:45 -06:00
ffa312f8e8
Merge pull request #13158 from jordan-woyak/wiiu-rename
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DolphinQt: Rename "GameCube Adapter for Wii U".
2025-01-08 21:39:08 +00:00
f12846a0e9
DolphinQt: Make input mapping and output testing non-blocking.
2025-01-01 16:48:32 -06:00
140252ffc0
Modernize std::any_of
with ranges
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In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.
In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
0a84d93a8e
Merge pull request #13196 from jordan-woyak/expanding-numeric-settings
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DolphinQt: Make mapping window spinboxes horizontally expanding.
2024-12-07 11:14:55 +01:00
e7a8e2fca1
DolphinQt: Update mapping indicators at screen refresh rate.
2024-11-25 14:58:48 -06:00
26f2e5f022
DolphinQt: Make mapping indicators compatible with a variable update frequency.
2024-11-25 14:43:03 -06:00
ea93b65d21
DolphinQt: Make mapping window spinboxes horizontally expanding.
2024-11-24 18:59:18 -06:00
5078a63084
InputCommon: Add ternary conditional operator to input expressions.
2024-11-07 08:31:25 -06:00
bffc26da27
DolphinQt: Rename "GameCube Adapter for Wii U" to "GameCube Controller Adapter".
2024-10-31 01:25:36 -05:00
07605bf67c
Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
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Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
f635c71f28
Merge pull request #13125 from jordan-woyak/mapping-tab-bar-auto-hide
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DolphinQt: Auto hide the mapping window tab bar.
2024-10-12 09:36:19 +01:00
3d762c20ee
DolphinQt: Auto hide the mapping window tab bar.
2024-10-11 22:03:05 -05:00
863889a34e
DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it.
2024-10-11 18:50:32 -05:00
c99a0c25e0
Modernize std::max_element
with ranges
2024-10-10 00:53:48 -07:00
8e7d11d1a1
DolphinQt: fix -Wunused-const-variable warning
2024-06-23 02:38:04 +01:00
31dc3477ad
DolphinQt/Mapping: Disable relative input when "Mouse Controlled Pointing" button is pressed.
2024-04-15 14:52:26 -05:00
9321318cb6
DolphinQt: Ensure controller settings show the game-controller indicator while expression editing.
2024-04-12 15:54:18 -05:00
ee43c9508c
ControllerInterface: Add IsHidden function to Control interface.
2024-03-14 23:43:58 -05:00
62caa24d40
DolphinQt: Add IRPassthrough indicator.
2024-03-11 21:40:53 -05:00
617fcc3cf8
WiimoteEmu: Add user-accessible controls that report the desired state of the IR camera objects.
2024-03-11 22:49:19 +01:00
6cf55ab1ee
InputCommon: Unify GetProfileName and GetProfileDirectoryName
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After reading the previous commit, you might think "hold on, what's the
difference between GetProfileName and GetProfileDirectoryName"? These
two are being used for the exact same thing - figuring out where
profiles are stored - yet they return different values for certain
controllers like GC keyboards! As far as I can tell, the existing code
has been broken for GC keyboards since they were introduced a decade
ago. The GUI (and more recently, also InputCycler) would write and read
profiles in one location, and our code for loading profiles specified in
a game INI file would read profiles in another location.
This commit gets rid of the set of values used by the game INI code in
favor of the other set. This does breaking existing setups where a
GCKey profile has been configured in a game INI, but I think the number
of working such setups is vanishingly small. The alternative would make
existing GCKey profiles go missing from the profile dropdown in the GUI,
which I think would be more disruptive. The alternative would also force
new GCKey profiles into the same directory as GCPad profiles.
This commit also fixes a regression from d6c0f8e749
. The Android GUI was
using GetProfileName to figure out what key to use in the game INI,
which made it use incorrect game INI entries for GameCube controller
profiles but not Wii Remote profiles. Now the Android GUI uses
GetProfileKey for this, fixing the problem.
2024-02-04 17:55:08 +01:00
6b166f1819
DolphinQt/Mapping: Add "Use Mouse Controlled Pointing" button.
2023-12-29 20:31:39 +01:00
43e69d3e6a
DolphinQt: Remove unnecessary qOverloads
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
2023-11-04 14:14:14 -07:00
24012cfc7f
DolphinQt: Adjust panel-specific colors and syntax highlighting for dark theme.
2023-08-12 19:43:12 +02:00
e2fb8fab2f
DolphinQt: Set window decorations for all top-level QWidgets.
2023-08-12 16:54:54 +02:00
527f8e783c
ControllerEmu: Convert Translatability to enum class
2023-06-12 18:11:04 -07:00
5eb1669573
Add Hotkeys for Skylanders Portal and Infinity Base Menus
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Adds two new hotkeys to open the menus for emulated USB devices- Skylanders Portal of Power and the Infinity Base. (Hotkeys only active when game is running).
Portal menu: Default is <Ctrl+P>.
Infinity base: Default is <Ctrl+I>
2023-05-26 13:36:08 -07:00
e4caace6bb
Common/IniFile: Move interface into Common namespace
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Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
a9a603b8cb
Merge pull request #11268 from jordan-woyak/ascii-controller
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Rename "Keyboard" to "Keyboard Controller"
2022-12-04 21:05:52 +00:00
6044bc32a8
DolphinQt: Allow mapping buttons to expand horizontally.
2022-11-11 23:14:03 -06:00
e9af3d945a
DolphinQt: Rename "Keyboard" to "Keyboard Controller" and add warning text.
2022-11-11 22:26:35 -06:00