Commit Graph

155 Commits

Author SHA1 Message Date
ac3920a0da Qt/GameCubePane: Fix swapping memory cards mid-emulation. 2022-06-15 10:42:14 +02:00
4fd18cf207 DolphinQt: Unify handling of raw memory card path. 2022-06-05 21:48:13 +02:00
b16711f2af qt: fix wiipane usb list layout 2022-06-02 23:58:13 -07:00
b339c6cac1 Merge pull request #10594 from AdmiralCurtiss/gamecube-pane-signal-block
Qt/GameCubePane: Don't trigger config change events when populating GUI.
2022-05-08 20:54:51 +02:00
e2dee9c3f8 Qt/InterfacePane: Don't trigger config change events when populating GUI. 2022-05-08 11:04:39 +02:00
1d224d1da5 Qt/GameCubePane: Don't trigger config change events when populating GUI. 2022-05-08 11:03:33 +02:00
b379df360a Merge pull request #10497 from martinD2014/master
Change the highlighted button on each window
2022-03-27 16:05:23 +02:00
c661a75961 DolphinQt: Set emulation speed setting only when the combobox is actually touched. 2022-03-22 19:19:47 +01:00
a4d031cfda Add NonDefaultQPushButton to set autoDefault of buttons to false 2022-03-08 08:51:29 +01:00
1fd9a1117e Qt/GeneralPane: Don't trigger config change events when populating GUI. 2022-02-27 17:56:35 +01:00
f2f9df7541 Remove unused includes of QButtonGroup 2022-02-12 11:40:53 -08:00
19ef936e27 Use Slot in GameCubePane 2022-01-16 14:21:33 -08:00
777bb4d82c Use Slot in EXI devices 2022-01-16 14:21:28 -08:00
3f0b23ed2b Create Slot enum class for EXI slots 2022-01-14 20:24:53 -08:00
fefde0481d Use EnumFormatter to generate names for EXI devices
This simplifies the code in GameCubePane, and allows us to use the EXIDeviceType enum in error messages.
2022-01-14 20:24:53 -08:00
d354163fbe Replace TEXIDevices with an enum class 2022-01-14 20:24:53 -08:00
92d2fd9d5f Config: Port MMU setting to new config system. 2022-01-09 21:29:12 +01:00
d8825f5635 Config: Port dual core setting to new config system. 2022-01-09 21:29:11 +01:00
a0a0bfc5ca Config: Port EXI device settings to new config system. 2022-01-08 19:57:58 +01:00
fb47035f97 Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
e08171fa24 Config: Port remaining Core settings to new config system (partial). 2022-01-05 00:54:15 +01:00
d6331c1e71 Config: Port remaining Interface settings to new config system. 2021-12-31 17:40:04 +01:00
247f5d823f Config: Port USBPassthrough setting to new config system. 2021-12-31 01:15:38 +01:00
cae4b545bd Config: Port CPU overclock settings to new config system. 2021-12-25 21:52:50 +01:00
5ecd5f010f Core / DolphinQt: make WFS directory configurable 2021-12-18 01:08:35 -06:00
da161faff4 GameList: Show game mod descriptor .json files in game list. 2021-12-12 21:26:09 +01:00
2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
ab252aedfa Core, DolphinQt, UICommon: Fix all cases of -Wrange-loop-construct in gcc 11 2021-11-02 13:50:21 +01:00
8ea6bef98f Port Main.DSP to MainSettings
While trying to work on adding audiodump support for CLI, I was alerted that it was important to first try moving the DSP configs to the new config before continuing, as that makes it substantially easier to write clean code to add such a feature.

This commit aims to allow for Dolphin to only rely on the new config for DSP-related settings.
2021-10-15 23:24:46 -04:00
2aa400e72f Add option for Never Hide Mouse Cursor
Instead of having a single GUI checkbox for "Always Hide Mouse Cursor",
I have instead opted to use radio buttons so the user can swap between
different states of mouse visibility. "Movement" is the default
behavior, "Never" will hide the mouse cursor the entire time the game is
running, and "Always" will keep the mouse cursor always visible.
2021-10-12 21:04:27 -04:00
839b04014e Add wrapper function to disable hotkeys for QFileDialog
Previously, if you have "Hotkeys Require Window Focus" disabled, you could repeatedly use the "Open" hotkey, for example, to stack File Open windows over top of each other over and over.

This commit allows the hotkey manager to disable/enable on QFileDialog creation and destruction.
2021-10-09 22:43:56 -04:00
5ea121eeb5 Revert "Revert "DolphinQt: Minor consistency fixes for the Settings window""
This reverts commit e376a985e4.

A beta build has been released now, so there's no reason to keep
it reverted anymore.
2021-09-08 22:09:19 +02:00
e376a985e4 Revert "DolphinQt: Minor consistency fixes for the Settings window"
This reverts commit 9d45bac175.
2021-08-31 09:15:03 +02:00
9d45bac175 DolphinQt: Minor consistency fixes for the Settings window 2021-08-28 16:45:22 -04:00
59e6048200 AudioPane: Adjust DSP selection names 2021-07-22 20:59:35 -04:00
45f2461a53 NetPlay: GBA Support 2021-07-13 16:43:59 +02:00
ec5d557895 Qt: GBA Config dialog 2021-07-13 16:42:23 +02:00
e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
a2e1ddc354 AudioPane: Remove main layout vertical stretching 2021-06-07 15:57:02 -07:00
3c7c2dfaa1 Implement Cursor Locking and new input focus checks for it 2021-05-27 10:31:12 +03:00
a33593baf7 Qt/GeneralPane: Refresh widget state on config change
This fixes a nasty issue where you can change the Dual Core setting
during emulation, if it has been overridden by GameINI or NetPlay, by
simply changing any of the non-disabled settings. This is because
changing any of the settings will write all of them to the config.

This issue is particularly nasty because managing to disable Dual Core
during emulation, and then stopping it, results in the emulator core
being totally deadlocked. It's impossible to recover from this state,
and Dolphin will remain as a zombie process on the system, consuming
resources and holding locks, until forcibly killed.
2021-05-23 01:39:35 -04:00
a2c8050eba DolphinQt/Android: Unify the JIT naming scheme
I think the AArch64 JIT has come far enough that it doesn't have to
be called experimental anymore.

I'm also labeling the x86-64 JIT as x86-64 for consistence with the
AArch64 JIT. This will especially be helpful if we start supporting
AArch64 on macOS, as AArch64 macOS can run both the x86-64 JIT and
the AArch64 JIT depending on whether you enable Rosetta 2.
2021-04-25 17:19:50 +02:00
07fd02f207 rename Core/Analytics to Core/DolphinAnalytics 2021-01-27 14:29:47 -08:00
5b4fced2ba DolphinQt: Resolve deprecated usages of setTime_t and toTime_t
These have been replaced with setSecsSinceEpoch() and
toSecsSinceEpoch(), respectively within Qt 5.8, so we can migrate over
to them.
2021-01-13 05:07:32 -05:00
147636986d Fix latency field being initially enabled on audio backends not supporting it 2020-12-28 17:06:02 -08:00
a9486d087f Add tap-like fake Ethernet network interface for macOS
TunTap has recently become unmaintained, and it seems Apple wants developers to move away from kexts in general. TunTap currently takes some finagling to work on Catalina, and it may not work at all on Big Sur, necessitating a non-kext-based solution. Fortunately, fake Ethernet devices were introduced in Sierra and can be used similarly to tap adapters. This commit adds a new type of BBA interface implementation which uses fake Ethernet devices via tapserver (https://github.com/fuzziqersoftware/tapserver) to communicate with the host. This implementation was tested with PSO Episodes I & II, which can successfully connect to a private server running locally.

This implementation is only available on macOS, since that's the only place it's needed - Windows/Linux/Unix are unaffected by TunTap being deprecated.
2020-12-15 03:01:04 +01:00
db5aec019c Add Fallback Region to configuration menu
Fallback Region
A user-selected fallback to use instead of the default PAL

This is used for unknown region or region free titles to give them
the ability to force region to use. This replaces the current fallback region
of PAL. This can be useful if a user is trying to play a region free
tilte that is originally NTSC and expects to be run at NTSC speeds. This
may be done when a user attempts to dump a WAD of their own without
understanding the settings they have chosen, or could be an intentional
decision by a developer of a ROM hack that can be injected into a
Virtual Console WAD.

Remove using System Menu region being checked in GetFallbackRegion

Use DiscIO::Region instead of std::String for fallback

Add explanation text for Fallback Region
2020-11-28 15:40:21 -05:00
31d7be521c Merge pull request #7714 from cristian64/avoid_leaking_gamelistmodel
DolphinQt: Avoid leaking the GameListModel instance to gracefully shutdown the GameTracker and prevent a crash on exit
2020-11-18 02:14:51 +01:00
15914b749c DolphinQt: Add a warning to the MEM1/MEM2 override setting description. 2020-10-25 12:54:42 -05:00
fa83a3a114 DolphinQt: Expose "DisableScreenSaver" setting in the UI. 2020-10-18 16:31:46 -05:00