Leo Lam
c91211b6ce
Merge pull request #5867 from leoetlino/widescreen
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GameINI: Replace Wii.Widescreen with AspectRatio
2017-08-11 18:23:54 +08:00
JosJuice
1fc910b3ea
Convert to/from old EFB scale numbering
2017-08-08 12:09:50 +02:00
Léo Lam
e58ba76f07
Don't force the aspect ratio in GameINIs
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Instead, add a SuggestedAspectRatio option which tells Dolphin which
aspect ratio to use when the aspect ratio option is set to Auto.
2017-08-05 14:27:16 +08:00
Stenzek
d62dcd397d
VideoConfig: Drop force vertex/pixel ubershader settings
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This was mainly included for debugging, but could end up being confusing
for users, as well as polluting the GL program cache with a mix of uber
and specialized shaders if the option was changed.
2017-07-31 23:21:38 +10:00
Leo Lam
ca49de80c5
Merge pull request #5826 from JonnyH/WIP/add-option-to-prefer-GLES-when-using-EGL
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Add "PreferGLES" option to EGL GLInterface
2017-07-31 16:43:38 +08:00
Stenzek
c8f31656cb
VideoBackends: Support a different number of threads for precompiling
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At runtime, we only really want a single shader compiler thread.
However, for initial boots, we can use a higher number to speed things
up.
2017-07-30 17:43:59 +10:00
Stenzek
901bf9c257
VideoConfig: Add config options for ubershaders
2017-07-30 17:43:59 +10:00
Jonathan Hamilton
0fbd0cab6a
Add "PreferGLES" option to EGL GLInterface
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This makes the EGL interface select OpenGL|ES contexts over "desktop"
OpenGL ones.
Possibly not useful for anyone outside my own debugging, but you never
know
2017-07-26 19:26:36 -07:00
Michael Maltese
8b54ac225b
Merge Core/Config/Config.h into Common/Config/Config.h
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Allows code in Common to take advantage of the layered config logic.
2017-07-09 16:28:54 -07:00
MerryMage
44f2420517
GraphicsSettings: PH_ZNear and PH_ZFar are std::strings
2017-06-15 16:38:06 +01:00
Shawn Hoffman
5480efdff2
video: change multisample/AA setting to u32
2017-06-07 20:20:25 -07:00
MerryMage
d75b536fd7
Config: Add GFX ConfigInfo
2017-06-03 18:11:58 +01:00