Shawn Hoffman
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16bf555f7b
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dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3641 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-07-01 22:49:32 +00:00 |
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Shawn Hoffman
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599c9fd15c
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revert r3521 - r3523
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3639 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-07-01 22:47:01 +00:00 |
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nakeee
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e6d78bcf3c
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DSPLLE some more exception clean up, still couldn't get zelda to work:(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3623 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-30 17:33:38 +00:00 |
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nakeee
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292b3f675f
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DSPLLE got rid of exception in progress hack.
I didn't get any change in behaviour though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3621 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-30 10:10:30 +00:00 |
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hrydgard
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04105baf4e
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-28 16:23:40 +00:00 |
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hrydgard
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5c7fc8ed7b
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DSP: build fixin', more movin', some comments.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3564 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-28 10:24:44 +00:00 |
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