699a90a7b4
Windows: Don't include Externals\curl\lib\ everywhere
2016-06-21 10:58:50 +02:00
c4f5c471bb
Externals: Add libcurl.
2016-06-18 18:31:40 +02:00
ca31c62c01
exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015).
2015-10-16 20:26:34 -07:00
a6f04b0e15
Merge pull request #3091 from Tilka/mbedtls
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Update mbed TLS (PolarSSL)
2015-10-03 18:00:58 -07:00
ac5f56df7e
mbedTLS: adapt Dolphin's Visual Studio files
2015-09-25 03:46:41 +02:00
c781123db7
QtCompile.props: Update for Qt 5.5.
2015-09-12 18:58:14 -04:00
9b56efe57c
Revert "Base.props: Remove DXSDK_DIR from the include path."
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This reverts commit bea3054c9c
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2015-09-03 04:23:02 -07:00
bea3054c9c
Base.props: Remove DXSDK_DIR from the include path.
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By overriding the include directories we can ensure we only use the Windows SDK.
2015-04-13 21:44:40 +02:00
ad64336137
quiet some warnings which appear on vs2015.
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quieted warnings include shadowed variable names and integer extensions.
2015-03-15 19:28:47 -07:00
64cb3bce35
windows: don't compile with openmp support
2015-03-15 13:48:46 -07:00
a5ea6c6e93
enet: fix Visual Studio files
2015-03-02 22:20:37 +01:00
c54a8c54fb
Merge pull request #1994 from Tilka/vtune
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JitRegister: fix VTune integration
2015-02-22 07:58:12 -08:00
0ec48e0ec9
JitRegister: fix VTune integration
2015-02-12 02:14:49 +01:00
4fa38f0c02
Externals: update libusb to version 1.0.19
2015-02-12 01:04:43 +01:00
3aa3002010
Fix Intellisense error spam on Visual Studio.
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Intellisense doesn't like defines in PCH files, and it doesn't like the deleted
constructor for BitField. (I think it's being overly strict about the
"must have no non-default constructors" rule for classes in unions.)
2015-01-23 19:15:25 -08:00
402fb4bd20
xxhash: Add cmake + VS files
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Based on riking's PR.
2015-01-21 07:35:34 +01:00
33634b6489
windows: use qt 5.4.0
2014-12-13 20:59:40 -08:00
a93f86330e
Port dolphin to SFML 2.1
2014-11-25 16:44:38 +00:00
9fe2d45ad4
Fix QtCompile.props to work if the repo path contains spaces.
2014-09-27 23:08:18 -07:00
035a1c0ec2
windows/qt: add (hopefully) all plugins DolphinQt should possibly need.
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For now they are all copied to binary directory, once the project is more mature
it can be stripped down.
2014-09-18 15:24:14 -07:00
9d57ac68a4
Add Qt submodule for windows.
2014-09-15 15:07:42 -07:00
ae3a5ce9e3
Qt: Add msvc support
2014-09-15 15:07:33 -07:00
ffe6bcf22f
VSProps: Add C4351 to the list of disabled warnings in Base.props
2014-09-03 23:07:19 -04:00
839cace5ff
msvc: get UnitTests compiling
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Choose it from VS or pass /p:RunUnitTests=true to msbuild
2014-09-01 21:27:45 -07:00
266992684d
msvc: remove some remnants of SDL and DSound from projects and general cleanup.
2014-09-01 21:27:44 -07:00
1332805bb6
Add headers required by XAudio2_7 to externals.
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This makes all builds' audio compatible with downlevel Windows and removes
the need for developers to install the June 2010 DirectX SDK.
2014-08-23 11:03:07 -07:00
a9c33075f2
msvc: enable compiler warnings as errors.
2014-08-19 22:33:49 -07:00
317e63e7ba
msvc: disable compiler warnings when building all Externals (cl /W0), except for wxWidgets, where all warnings are fixed.
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Note warnings may still be generated by code in Externals if it is included into warning-enabled code (this is the case for libusb).
Also, quiet an intellisense warning in wxWidgets caused by using __w64 for an inapplicable type.
2014-08-19 22:33:42 -07:00
9df2127865
msvc: enable strictStrings solution-wide for release.
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strictStrings is not supported by debug libraries, and indeed breaks the build.
Drop wbemidl.h (incompatible with strictStrings) dependency by using SDL-style search for XInput GUIDs.
2014-08-19 20:33:24 -07:00
8c81ea0aad
Windows: Enable /Zc:rvalueCast solution-wide.
2014-08-18 00:04:31 -07:00
8801289149
Windows: Add /Zc:inline to compiler options.
2014-08-15 01:17:10 -07:00
f1b82a34b2
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
5eccc08c7e
Use official flag for detailed symbols. Require VS2013 with update 3 or later to build.
2014-08-10 14:47:29 -07:00
a70fad4dcb
Removes x86_32 from Visual Studio Base properties.
2014-08-03 13:48:53 -05:00
8b13afbb8e
Remove the 32-bit config platform from the VS solution and projects
2014-06-24 22:07:26 -04:00
58bcc3d12a
Redo commit 932945d480
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This time, make sure the object for disabling XSave support in msvcr can't be dropped by the linker.
2014-05-27 13:41:19 -07:00
8995d299f2
windows: move arch defines to base.props
2014-03-06 14:37:40 -08:00
eee549f92b
Scope the Windows include directory to only point to Source/Core/.
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Also fix the Windows build with this change.
2014-02-18 13:21:12 -05:00
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
eba0c21b5a
[GLExtensions] Fix Windows build.
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Conflicts:
Source/VSProps/Base.props
2014-01-17 16:04:05 +01:00
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
43e618682e
Convert all vcxproj files to UNIX line endings
2013-12-31 14:03:18 -05:00
eb3b933dd0
Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
2013-12-11 15:15:55 -06:00
55e8be595c
Fix "Entry Point Not Found crash on Windows Vista"
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Fixes issue 6805.
https://code.google.com/p/dolphin-emu/issues/detail?id=6805
2013-12-08 18:01:49 -05:00
7e9b970240
Use libpng for saving images.
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TODO: Needs threading done similiar to OGL backend.
Fixes issue 6779.
2013-11-14 21:02:49 +13:00
f4056978c8
[windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
2013-11-04 23:50:52 -08:00
dab9af43a4
[Windows] Add missing dlls and enable OpenMP support.
2013-11-03 11:54:45 +13:00
e22ff4927a
Revert "Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflicts with the vs2013 build."
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This reverts commit 0791a9ef80
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2013-11-02 09:24:56 +13:00
82729fcc8f
Merge remote-tracking branch 'shuffle2/vc12'
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Conflicts:
Source/Core/Common/Common.vcxproj
Source/Core/Common/Common.vcxproj.filters
2013-10-31 16:51:56 -04:00
0791a9ef80
Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflicts with the vs2013 build.
2013-10-27 00:48:53 -07:00