NeoBrainX
09217a6c47
Update PokePark Wii game ini. Needs to have texture cache accuracy set to mid setting.
2012-03-06 21:38:33 +01:00
Matthew Parlane
880992b10f
Fixed DoState and removed unneeded class variable.
2012-03-07 00:22:55 +13:00
Matthew Parlane
b49b4bb614
Fixed DoState and removed unneeded class variable.
2012-03-07 00:21:31 +13:00
Matthew Parlane
53d2d9718f
Fixes issue 2917 and possibly others like 5232
2012-03-06 23:32:13 +13:00
Matthew Parlane
e8e2c241d7
delroth pointed out that it should be "starts with" not "contains". Unlikely this has ever affected anyone....
2012-03-06 23:31:59 +13:00
Matthew Parlane
614c43029f
fixed files so they can have more than one handle opened at a time.
2012-03-06 23:31:48 +13:00
Matthew Parlane
095b9de85e
Fixes issue 2917 and possibly others like 5232
2012-03-06 23:10:04 +13:00
marcosvitali
b0f75f17ae
This release still fixed the hangs produced by fifo overflow without sacrifice performance.
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For example you can test Tutorial moves at the beginning of The last history now is fluid 30/60.
Shuffle2: I've delete the hacky line, I think is not necessary anymore. Additional some clean in CommandProcessor.
Please test The Last Story and others games affected in the previous commits and give me a feedback.
2012-03-05 02:40:10 -03:00
skidau
a53916ff5d
Changed the detection of FIFO write addresses to writes at the gather pipe boundary. This speeds up games which frequently write to the gather pipe like the pre-rendered movies in The Last Story.
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Added some code to unlink invalidated blocks so that the recompiled block can be linked (speed-up).
2012-03-04 23:42:33 +11:00
skidau
5de8366db2
Made the invalidation of the FIFO write JIT blocks more selective (efficient). Fixes the slowdown in the House of the Dead: Overkill cutscenes.
2012-03-04 08:10:46 +11:00
Henrik Rydgard
f5d4fe0bfe
Fix some minor bugs pointed out by PVS Studio (thanks!)
2012-03-03 20:07:20 +01:00
skidau
874e17e504
Added the corresponding change from r9e649ce79850 to JITIL.
2012-03-03 15:41:55 +11:00
skidau
9e649ce798
Added additional checks to ensure that only a FIFO breakpoint exception is handled. This fixes the hangs in games like de Blob, Xenoblade and Super Mario Galaxy introduced by r9e398fd41802.
2012-03-03 14:26:39 +11:00
NeoBrainX
9276b76fbc
VideoSoftware: Implement zfreeze (GXSetCoPlanar).
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Fixes Mario Golf: Toadstool Tour's menus.
Reference:
The OpenGL extension SGIX_reference_plane seems to provide the same functionality:
http://www.opengl.org/registry/specs/SGIX/reference_plane.txt
2012-03-02 18:43:44 +01:00
skidau
9e398fd418
Added an external exception check when the CPU writes to the FIFO. This allows the CPU time to service FIFO overflows. Fixes random hangs caused by FIFO overflows and desyncs like in "The Last Story" and "Battalion Wars 2". Thanks to marcosvitali for the research.
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Fixes issue 5209.
Fixes issue 5150.
Fixes issue 5055.
Fixes issue 4889.
Fixes issue 4061.
Fixes issue 4010.
Fixes issue 3902.
2012-03-02 18:53:41 +11:00
Matthew Parlane
fb062c4a0b
Free ECC data.
2012-03-01 21:23:52 +13:00
Shawn Hoffman
6eb2cb2666
Merge branch 'master' into wii-network
2012-02-27 22:36:41 -08:00
Jordan Woyak
ee09def802
Merge branch 'cpp11'
2012-02-28 00:28:13 -06:00
Jordan Woyak
38823b6371
Add comment here so people know what's up.
2012-02-28 00:27:16 -06:00
Matthew Parlane
6ccb30ac5f
Forced timeout.
2012-02-28 19:17:05 +13:00
Matthew Parlane
1d16785590
Implement ES_Sign and GetDeviceCert and others
2012-02-28 19:17:04 +13:00
Matthew Parlane
57e3fbed91
Debug vprintf!
2012-02-28 19:17:02 +13:00
Matthew Parlane
fea02b8dca
Add SSL debug, everyone needs it!
2012-02-28 19:17:01 +13:00
Shawn Hoffman
5b01af5a37
openssl: fix linker warning by adding those pesky pdb files.
2012-02-27 00:54:11 -08:00
Shawn Hoffman
e5b7e81f44
openssl: enable ec/dsa and rearrange files in Externals a bit.
2012-02-27 00:51:50 -08:00
NeoBrainX
c3293b1a1c
Improvement to revision b8bef29bcc5a .. :P
2012-02-25 10:59:00 +01:00
skidau
b8bef29bcc
Fixed a divide by zero error in the hash functions
2012-02-25 20:36:49 +11:00
Jordan Woyak
f92d1e1e93
fix some clang compilation errors
2012-02-24 14:25:02 -06:00
Jordan Woyak
8a8dc77ef1
enable c++11 compilation in cmakelists
2012-02-24 14:19:24 -06:00
Jordan Woyak
f15aeb26b3
Use an auto typed variable in IniFile.cpp
2012-02-24 19:20:17 -06:00
NeoBrainX
b251880d8b
GameConfig: Remove an empty file
2012-02-24 17:31:17 +01:00
Shawn Hoffman
9866cae4ff
net: create directory for config file if it doesn't exist.
2012-02-23 12:48:54 -08:00
Shawn Hoffman
f73c82c232
net: add inet_ntop
2012-02-23 12:38:11 -08:00
NeoBrainX
3a9fed0ba2
PixelShaderGen: Fix a bug introduced in revision 9adc119e3c2f.
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D3D11: Fix shader constant mapping.
2012-02-21 12:51:41 +01:00
parlane
1c2004fe5d
Wrong japan game value.
2012-02-20 20:26:48 +00:00
NeoBrainX
9adc119e3c
PixelShaderGen: For custom textures and scaled EFB copies, use correct texel to pixel mapping when sampling textures
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(D3D9 only)
This is basically the same as revision e58692653afd, just for scaled textures and with a LOT more work...
2012-02-20 20:32:08 +01:00
NeoBrainX
d068686a7f
Revert revision f7d757b46eaa271e7f58e1c61df4fb34b5ff47f9.
2012-02-20 11:51:40 +01:00
parlane
c42a6f156e
Added Korean handling of settings file.
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Fixes issue 5215.
2012-02-19 23:02:01 +00:00
Pierre Bourdon
b9aeba7f7c
Make SO_POLL work on Linux (and probably better on Windows :P)
2012-02-19 19:39:47 +01:00
Pierre Bourdon
31788791e8
Logging messages change errno, save the return value from recv before logging
2012-02-19 19:39:46 +01:00
Pierre Bourdon
81d7eefd6a
Correctly map Wii/native socket level and optname for GETSOCKOPT
2012-02-19 19:37:56 +01:00
Pierre Bourdon
87456054d6
Move the sockopt mapping to the toplevel (needed for GETSOCKOPT too)
2012-02-19 19:37:56 +01:00
Pierre Bourdon
2c9109936c
Linux uses EAGAIN instead of EWOULDBLOCK (only used on Windows)
2012-02-19 19:37:56 +01:00
Matthew Parlane
ef4ac51170
Added some error comments.
2012-02-19 14:29:57 +13:00
Matthew Parlane
40c9f481df
Fixed some warnings, removed unneeded linux ifdefs
2012-02-19 13:06:05 +13:00
Pierre Bourdon
959d116530
Handle SSL_ERROR_WANT_WRITE too in the NET_SSL_READ ioctl handler (+ cleanup)
2012-02-18 23:25:42 +01:00
Pierre Bourdon
5fe49e4185
Implement SO_SETSOCKOPT for POSIX systems
2012-02-18 19:01:22 +01:00
Pierre Bourdon
6026f245c8
Make getNetErrorCode more generic between Windows and POSIX systems. Might break Windows build.
2012-02-18 17:51:06 +01:00
Pierre Bourdon
6cc02747a0
Implement SO_FCNTL correctly on Linux
2012-02-18 17:28:53 +01:00
Pierre Bourdon
60b8227df2
Display errno in Linux getNetErrorCode defautl case
2012-02-18 17:28:31 +01:00