2732 Commits

Author SHA1 Message Date
rog
330ea74d19 Allow input displays to work without an active movie. 2012-12-10 06:20:06 -05:00
Glenn Rice
e85438cba0 Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
rog
43d673b576 Save game list sorting.
Fixes issue 5771.
2012-12-08 23:53:50 -05:00
skidau
aeb5782395 Merge conflict. Fixes issue 5471. 2012-12-06 21:16:27 +11:00
rog
bbf7c3a4d0 Fix a save state crash in some situation. 2012-12-05 17:11:19 -05:00
Ryan Houdek
423024110e Includes are case sensitive and Common is in the include directories so including the file this way was silly. 2012-12-04 11:44:28 -06:00
John Peterson
470a4eee8b Fixing wiimote savestate and recording. 2012-12-03 21:14:25 -05:00
rog
47aaca89eb Fix error message about state undo backup always appearing when no movie is active. 2012-12-02 02:08:43 -05:00
Pierre Bourdon
3ca77cf077 Fix samples clamping and interlacing in the OUTPUT command. Shouldn't have assumed previous AX HLE was doing something right. 2012-12-01 00:54:25 +01:00
Pierre Bourdon
04b1ee0016 Implemented command 01 (download data and mix to MAIN/AUXA/AUXB with volume control). Fixes missing weapon sounds in Metroid Prime 2. 2012-11-28 15:22:02 +01:00
Pierre Bourdon
4cf2856284 Improve savestates support in AX and AXWii 2012-11-28 03:31:46 +01:00
Pierre Bourdon
f11a40f858 Command 13 should upload only AUXA LRS, not MAIN LRS + AUXA LRS. Fixes more GC EA games sound/music (including FIFA 06, Madden 08). 2012-11-28 01:48:27 +01:00
Pierre Bourdon
1a129abe0d AUX return data should be mixed to main buffers, not AUX buffers. Fixes a regression introduced by r954c55e35afb, now EA games sound works again. 2012-11-27 21:48:59 +01:00
Pierre Bourdon
9270b62830 Rewrite MixAUXSamples to make it more clean 2012-11-27 20:36:34 +01:00
Pierre Bourdon
2120f536d5 Implement command 07 in GC AX (download data to main LR and reset main surround) 2012-11-27 20:36:14 +01:00
rog
aaeeef48da Compile fix for linux. 2012-11-26 23:36:47 -05:00
rog
c0bb7aa8f3 Turns out you have to actually commit a change before merging if you want it to be included. 2012-11-26 18:17:07 -05:00
Pierre Bourdon
9b1a66245e Fix an AUX mixing issue introduced when implementing AXWii. Now FIFA 06 sounds great with AX HLE. 2012-11-27 00:03:40 +01:00
Pierre Bourdon
706939e632 Implement command 10, used by FIFA 06 and linked to AUXB mixing. Sound still broken in that game. 2012-11-27 00:03:02 +01:00
Pierre Bourdon
fb1ecd90b0 Implemented command 13 in GC AX, used in some EA games (FIFA 06 now has broken sound, which is still better than no sound) 2012-11-26 23:34:18 +01:00
rog
db458a234a Merge branch 'desync-fixes' into movie-fixes 2012-11-26 12:40:56 -05:00
rog
38e0d06e8c Whoops, was calling GetMD5() twice. 2012-11-26 12:29:36 -05:00
rog
c2146921f9 Call InputUpdate() for wii games when using gc controller but not wiimote. 2012-11-26 03:04:17 -05:00
rog
97f5b1665f what is this even... 2012-11-26 02:11:52 -05:00
rog
0903e20817 Expand input buffer as needed, instead of hardcoding it at 40 MiB.
Patch (mostly) by Ilari.
2012-11-25 22:41:48 -05:00
rog
1917f83244 Cleanup and misc movie fixes. 2012-11-25 19:26:37 -05:00
rog
0c6dad6a37 Clear unneeded variables upon stopping emulation. 2012-11-24 18:27:20 -05:00
rog
d26c7fea17 Remove old, unused code. 2012-11-24 01:40:34 -05:00
rog
f251704df2 The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
2012-11-24 01:15:26 -05:00
rog
a374f9f049 Check md5 when recording from save state too. 2012-11-23 22:47:32 -05:00
rog
ca650d4435 Record md5 of game file to .dtm, and check it when playing back. 2012-11-23 22:23:58 -05:00
skidau
085c81da86 Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition. 2012-11-24 00:04:28 +11:00
Pierre Bourdon
9d85052a66 Implement Wiimote audio output in AXWii. Not very useful yet as no sound is currently being mixed to the wiimote channels. 2012-11-20 11:34:49 +01:00
Pierre Bourdon
affdf08fd6 Real fix for the crashes on Windows with AXWii 2012-11-20 09:49:27 +01:00
Pierre Bourdon
e858835c7e Fixing the hack fix (I can't multiply 32x32) 2012-11-20 04:26:07 +01:00
Pierre Bourdon
0d3c3f6339 Fix a crash in AXWii with SRC ratio > 4 (which I thought was impossible, but AXWii changed the SRC algorithm) 2012-11-20 04:18:48 +01:00
Pierre Bourdon
321e3a8421 Add global volume handling for AUX mixing and L/R output in AXWii 2012-11-20 03:32:29 +01:00
Pierre Bourdon
ae85159a94 Add surround sound support to GC AX HLE 2012-11-20 03:22:24 +01:00
Pierre Bourdon
954c55e35a New AXWii now working properly in some games I tested 2012-11-20 03:13:55 +01:00
Pierre Bourdon
e750bed2a9 Rename NewAX -> AX and remove the old code. Time to work on AXWii. 2012-11-19 22:03:56 +01:00
parlane
d7e65f03e4 Fix indentation [ using the web editor D: ] 2012-11-19 19:44:44 +00:00
Pierre Bourdon
4f88fee560 Added a small TODO list of things missing in NewAX 2012-11-19 20:25:57 +01:00
Pierre Bourdon
3541d33c25 Support both versions of the mixer_control bitfield. Fixes Skies of Arcadia music being muted (and sounds being mixed only on the left audio channel), this time without a hack. 2012-11-19 20:10:37 +01:00
parlane
9345501388 Dolphin was crashing after attempting to use a NULL on macosx.
(turns out that passing NULL to string cmp funcs has "undefined behavior".)

Thanks to Grant Paul for this quickfix!
2012-11-19 03:19:51 +00:00
rog
69e8942dac Fixes pausing movies for some 30 fps games, in some situations.
Thanks abahbob for testing.
2012-11-18 01:07:48 -05:00
XtraFear
d6697d50c7 Added option to toggle the display of On-Screen Display messages in the Interface tab. 2012-11-16 23:54:48 +01:00
rog
3a8e8af2d5 Merge movie-fixes. 2012-11-16 12:07:22 -05:00
rog
101de62c86 Remove an old TODO, and add a new one. 2012-11-16 12:03:51 -05:00
Pierre Bourdon
c8b2ba1bc6 Implement the MORE command (0D) used to read more commands from the CPU 2012-11-16 07:51:19 +01:00
Braden
a024d04583 Patch by mwessel that fixes real wiimotes on OSX 10.8 2012-11-15 21:30:19 -06:00