11806 Commits

Author SHA1 Message Date
Jordan Woyak
50384cfab7 Config: Make "DisableScreenSaver" default to true. 2020-10-18 12:26:00 -05:00
JosJuice
5a939ccfaf
Merge pull request #8833 from Ebola16/Panic
Android: Use DialogFragment for AlertMessage
2020-10-10 21:03:52 +02:00
JosJuice
63f5fa6e19 Replace geckocodes.org with mirror codes.rc24.xyz 2020-10-05 22:18:04 +02:00
iwubcode
4fff04db3c Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup 2020-10-03 17:10:36 -05:00
Sintendo
3499cedde4 Jit64: fselx - Skip MOVAPS + MOVSD (SSE4.1)
For the non-packed variant of this instruction, a MOVSD instruction was
generated to copy only the lower 64 bits of XMM1 to the destination
register. This was done in order to keep the destination register's
upper half intact.

However, when register c and the destination register are the same,
there is no need for this copy. Because the registers match and due to
the way the mask is generated, BLENDVPD will end up taking the upper
half from the destination register, as intended.

Additionally, the MOVAPS to copy Rc into XMM1 can also be skipped.

Before:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
41 0F 28 CE          movaps      xmm1,xmm14
66 41 0F 38 15 CA    blendvpd    xmm1,xmm10,xmm0
F2 44 0F 10 F1       movsd       xmm14,xmm1

After:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
66 45 0F 38 15 F2    blendvpd    xmm14,xmm10,xmm0
2020-10-03 18:28:41 +02:00
Sintendo
9ac324aed3 Jit64: fselx - Skip MOVSD (AVX)
For the non-packed variant of this instruction, a MOVSD instruction was
generated to copy only the lower 64 bits of XMM1 to the destination
register. This was done in order to keep the destination register's
upper half intact.

However, when register c and the destination register are the same,
there is no need for this copy. Because the registers match and due to
the way the mask is generated, VBLENDVPD will end up taking the upper
half from the destination register, as intended.

Before:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
C4 C3 09 4B CA 00    vblendvpd   xmm1,xmm14,xmm10,xmm0
F2 44 0F 10 F1       movsd       xmm14,xmm1

After:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
C4 43 09 4B F2 00    vblendvpd   xmm14,xmm14,xmm10,xmm0
2020-10-03 18:28:27 +02:00
Sepalani
6675186520 Socket: Set SO_NOSIGPIPE on macOS 2020-10-01 13:25:34 +04:00
JMC47
31524288e3
Merge pull request #9116 from jordan-woyak/fix-wm-netplay
Core/NetPlay: Fix Wii Remote syncing.
2020-09-30 17:42:30 -04:00
Jordan Woyak
761f7798c9 WiimoteEmu: Increase Camera FOV constants to 42 by 31.5 degrees. 2020-09-28 18:09:34 -05:00
Jordan Woyak
8f8509afc3 Core/NetPlay: Fix Wii Remote syncing. 2020-09-27 13:10:19 -05:00
Jordan Woyak
24771aac5a Core: Unbreak default keyboard mappings. 2020-09-26 08:25:56 -05:00
Jordan Woyak
f7bf26cd60 Core: Clean up default hotkey expressions. 2020-09-25 20:29:18 -05:00
Ryan Meredith
991eb6ae83 Android: Use DialogFragment for AlertMessage 2020-09-25 11:50:04 -04:00
JMC47
f33767f19c
Merge pull request #9088 from JosJuice/android-sysconf
Android: Add Wii SYSCONF settings to GUI
2020-09-22 14:03:56 -04:00
Sepalani
8488eb9793 IP/Top: Log IOCTL_SO_GETHOSTID properly 2020-09-20 20:46:49 +04:00
Sepalani
faa1eb71ef IP/Top: Add SO_LINGER optname 2020-09-20 11:40:25 +04:00
Jordan Woyak
8587ebba86 WiimoteReal: Only duplicate data reports when speaker data is enabled. 2020-09-19 20:04:27 -05:00
Jordan Woyak
2e753abcc9 Update state version. 2020-09-19 18:02:25 -05:00
Jordan Woyak
32ef8a46a1 Core/BTEmu: Change a member variable to a local variable. 2020-09-19 18:00:22 -05:00
JosJuice
7749e8c10c Only automatically override SYSCONF settings when it has an effect
Any call to Config::SetCurrent will cause the relevant setting
to show up as overridden in the Android GUI, which can be confusing,
so let's not do it when the new value is the same as the original.
2020-09-16 20:34:14 +02:00
JosJuice
9c97654603 Config: Add SYSCONF to IsSettingSaveable
SYSCONF very much is saveable. Whether it's in IsSettingSaveable
or not hasn't mattered until now since the SYSCONF settings use
separate config loader code that doesn't check IsSettingSaveable,
but the next commit will require SYSCONF to be marked as saveable.
2020-09-16 12:15:50 +02:00
JosJuice
de7ef47548 Core: Run Wiimote::Initialize before HW::Init to avoid crash
Fixes a crash on Android (probably nogui too?) caused by PR 8985:

std::__ndk1::__throw_out_of_range(char const*) stdexcept:265
std::__ndk1::__vector_base_common<true>::__throw_out_of_range() const vector:319
InputConfig::GetController(int) InputConfig.cpp:160
WiimoteCommon::GetHIDWiimoteSource(unsigned int) Wiimote.cpp:71
IOS::HLE::WiimoteDevice::WiimoteDevice(IOS::HLE::Device::BluetoothEmu*, int, std::__ndk1::array<unsigned char, 6ul>) WiimoteDevice.cpp:71
IOS::HLE::Device::BluetoothEmu::BluetoothEmu(IOS::HLE::Kernel&, std::__ndk1::basic_string<char, std::__ndk1::char_traits<char>, std::__ndk1::allocator<char> > const&) BTEmu.cpp:64
IOS::HLE::Kernel::AddStaticDevices() IOS.cpp:435
IOS::HLE::Init() IOS.cpp:837
Core::EmuThread(std::__ndk1::unique_ptr<BootParameters, std::__ndk1::default_delete<BootParameters> >, WindowSystemInfo) Core.cpp:442
2020-09-15 12:19:00 +02:00
JMC47
4f1f849c9d
Merge pull request #8985 from jordan-woyak/btemu-cleanup
BTEmu/Wiimote: Fixes and Cleanups.
2020-09-14 02:09:27 -04:00
JMC47
1335df8eb5
Merge pull request #9039 from shuffle2/bt-dll
windows: keep an extra reference to BluetoothApis.dll
2020-09-11 04:28:55 -04:00
JMC47
a31c204ca8
Merge pull request #8765 from AdmiralCurtiss/jit-reuse-memory
Jit64 codegen space reuse.
2020-09-09 08:16:09 -04:00
orbea
2bfbc4d79f cmake: Silence warnings. 2020-09-08 21:18:40 -07:00
JMC47
3d33b1c2c5
Merge pull request #9060 from Pokechu22/ignore-pi-reset-code
Ignore PI_RESET_CODE resetting DI in Wii mode
2020-09-08 01:56:19 -04:00
LC
b350cf043b
Merge pull request #8976 from JosJuice/port-some-settings
Port some settings to the new config system
2020-09-07 22:37:46 -04:00
LC
fa91b47863
Merge pull request #9054 from sepalani/hle-cleanup
HLE cleanup
2020-09-07 22:36:19 -04:00
LC
8e505ad8d5
Merge pull request #9055 from JosJuice/gc-sample-rate
AudioInterface: Use 32029/48043 Hz in more places
2020-09-07 22:35:00 -04:00
LC
48cfc32bf3
Merge pull request #8935 from JosJuice/di-read-latency
DVDInterface: Increase the latency for read commands
2020-09-07 22:31:18 -04:00
JMC47
e7e5175606
Merge pull request #8861 from JosJuice/netplay-hash
Make netplay's "same game" check more robust
2020-09-06 17:14:08 -04:00
JosJuice
bd44106fec AudioCommon: Get initial sample rates from AudioInterface 2020-09-06 15:37:20 +02:00
JosJuice
6eefc3c524 Make default graphics backend not show up as empty
Fixes https://bugs.dolphin-emu.org/issues/12245.

I considered making a change to DolphinQt instead of
the core, but then additional effort would've been
required to add the same fix to the Android GUI once
we start using the new config system there.
2020-09-06 12:56:45 +02:00
Pokechu22
8142712c88 Ignore PI_RESET_CODE resetting DI in Wii mode
Fixes bug 12241
2020-09-04 16:54:00 -07:00
LC
936702bd04
Merge pull request #9033 from leoetlino/scan-thread
IOS/USB: Move scan thread logic into a separate class
2020-09-01 17:56:33 -04:00
Sepalani
c63ac38c83 Socket: Abort pending operations on shutdown 2020-09-01 19:26:44 +04:00
LC
6bd7687893
Merge pull request #9050 from stblr/memory-watcher-fix
MemoryWatcher: Do not follow invalid pointers
2020-09-01 07:24:05 -04:00
Shawn Hoffman
e601bc5532 windows: keep an extra reference to BluetoothApis.dll 2020-08-30 17:46:32 -07:00
Jordan Woyak
0a63340c20
Merge pull request #9037 from shuffle2/code-cleanup
Code cleanup
2020-08-30 19:43:23 -05:00
Pablo Stebler
ff168469b7
MemoryWatcher: Do not follow invalid pointers 2020-08-30 10:29:40 +02:00
JosJuice
1a1b89e7e8 AudioInterface: Use 32029/48043 Hz in more places
In particular, I wanted to do change this in
AudioInterface::Init so that dumped GC audio doesn't need
to have a file split (changing from 32000 Hz to 32029 Hz)
when the emulated software initializes the AI registers.
I've also made the same change to DI's DTK code.
2020-08-29 13:24:39 +02:00
Sepalani
4c75b96254 HLE: Improve naming
Replace 'function' with 'hook' when appropriate
2020-08-28 20:29:05 +04:00
Kate
5981a1929d Add support for FreeBSD/arm64 2020-08-27 21:54:04 +01:00
Sepalani
17ad2ac719 HLE: Rename GetFunctionIndex functions 2020-08-27 22:12:15 +04:00
Sepalani
6b05e48bd6 HLE: Make naming closer to the current coding style 2020-08-27 22:01:04 +04:00
Sepalani
e0605d7911 HLE: Remove unused OSBreakPoints 2020-08-27 21:41:32 +04:00
Sepalani
79bfb48d68 HLE: Remove unused function 2020-08-27 21:07:42 +04:00
Admiral H. Curtiss
b175c203e4 GCMemcardDirectory: Avoid undefined behavior in ClearBlock(). 2020-08-24 19:32:10 +02:00
Admiral H. Curtiss
131eb9107b GCMemcard: Avoid undefined behavior in the static Format(). 2020-08-24 19:32:10 +02:00