9035 Commits

Author SHA1 Message Date
Lioncash
14f261079f SI_DeviceGBA: Place implementations within the cpp file
Prevents potential recompilation of other files if these ever need to
change.
2017-03-13 14:51:18 -04:00
Lioncash
64aa7f3b8f SI_DeviceGBA: Use std::array class members instead of C arrays 2017-03-13 14:46:35 -04:00
Lioncash
ea59d30e9f SI_DeviceGBA: In-class initialize variables 2017-03-13 13:52:45 -04:00
Lioncash
70b1933661 SI_DeviceGBA: Store the device number as an int
This prevents truncation when assigning to this member in the
constructor. This isn't size-critical code, so opting for the more
straightforward assignment is fine here.
2017-03-13 13:30:02 -04:00
Lioncash
31644eaf93 DSPLLE: Remove commented out code
Just throwing out the trash
2017-03-13 12:36:53 -04:00
Lioncash
f183d6759a HW/DSP: Remove prefixed underscores from parameter names
Avoids stepping on potentially reserved names and is more consistent
with the rest of the surrounding code.
2017-03-13 12:27:38 -04:00
JosJuice
98b4ff12f4 FileMonitor: Move file system parsing to DVD thread 2017-03-13 17:13:20 +01:00
JosJuice
b470fa5454 FileMonitor redesign
Advantages:

* Simpler code in general
* No extra volume objects created
* Now actually notices if the disc or partition gets
  changed while the core is running
* No longer picks up on disc access done by the GUI
  (it used to do so as long as the core was running)
* Gets rid of a Core dependency in DiscIO

There are two performance disadvantages:

* FileMonitor is now a bit slower when used with VolumeDirectory
  because FileMonitor now always uses the FileSystemGCWii code
  for finding filenames instead of VolumeDirectory finding the
  filename on its own and directly hooking into FileMonitor.
  But this isn't such a big deal, because it's happening on the
  DVD thread, and my currently unmerged file system PR will make
  FileSystemGCWii's file finding code about as fast as
  VolumeDirectory's.
* FileMonitor's creation of the file system object is now
  done on the CPU thread instead of the DVD thread, and
  it will be done even if FileMonitor logging is disabled.
  This will be fixed in the next commit.
2017-03-13 17:13:20 +01:00
JosJuice
652b323715 Fix VolumeIsValid being referenced even though it was deleted
PR #3582 removed VolumeIsValid, then PR #3582 added a call
to VolumeIsValid, then both PRs were merged without either
of them being rebased on top of the other.
2017-03-13 15:37:08 +01:00
Markus Wick
7b19475911 Merge pull request #4548 from stenzek/gcc-sse
Support SSSE3 texture decoders and CRC32 hashing on non-native builds (gcc)
2017-03-13 14:28:01 +01:00
JosJuice
c48ee87f0a Merge pull request #3582 from JosJuice/disc-inside-cleanup
DVDInterface: Cleanup for setting/getting whether a disc is inside
2017-03-13 14:26:15 +01:00
Matthew Parlane
1eba936749 Merge pull request #5072 from lioncash/const
DSPEmitter/DSPInterpreter: Remove unnecessary const specifiers from function declaration parameters
2017-03-13 14:13:53 +13:00
Lioncash
ade7718636 DSPInterpreter: Remove unnecessary const specifiers from function declaration parameters 2017-03-12 17:38:04 -04:00
Lioncash
a33cd805f9 DSPEmitter: Remove unnecessary const specifiers from function declaration parameters
These only matter for types being passed by value within the definition,
not the declaration.
2017-03-12 17:37:07 -04:00
Léo Lam
2111e4dd92 IOS/ES: Fix GetStoredContentsFromTMD
We were checking for the wrong files (title content directory instead
of checking whether the content files themselves exist)... Whoops!
2017-03-12 14:32:01 +01:00
Starsam80
0f44d22db5
Fix ReadCertFile by opening as binary file 2017-03-11 23:44:30 -07:00
Matthew Parlane
b1bd231421 Merge pull request #5020 from leoetlino/es-safer-import
IOS/ES: Implement ES_AddTitleCancel (and slightly safer import process)
2017-03-12 16:14:17 +13:00
Matthew Parlane
c62fc192ef Merge pull request #5027 from leoetlino/ssl-check
IOS/SSL: Make sure we are using a correct cert/key
2017-03-12 16:13:37 +13:00
Matthew Parlane
d042121ebd Merge pull request #5043 from lioncash/net
IOS/Network/IP/Top: Separate behaviors into their own functions
2017-03-12 16:12:43 +13:00
Matthew Parlane
29cf19f3d0 Merge pull request #5066 from leoetlino/personalised-tickets
IOS/ES: Handle personalised tickets properly
2017-03-12 16:12:21 +13:00
Lioncash
26e9c54886 DSPEmitter: Make helper functions private
Given none of these are used outside of the DSPEmitter class (nor does
it really make sense to allow them to be used outside of the class),
these should all be made private.
2017-03-11 20:33:07 -05:00
MerryMage
dc1a8c46e9 DSP/Jit: Load address of m_cycles_left into register
On some platforms, the address of m_cycles_left exceeds the maximal 32-bit
offset from RIP.
2017-03-11 22:51:41 +00:00
Léo Lam
9c31d6f5c5 IOS/ES: Handle personalised tickets properly
IOS unpersonalises device-specific ("personalised") tickets prior to
storing them on the NAND.
2017-03-11 21:14:26 +01:00
Mat M
71273c05a9 Merge pull request #5054 from leoetlino/es-get-contents
IOS/ES: Implement ES_GetStoredContents ioctlvs properly
2017-03-11 10:52:53 -05:00
Léo Lam
3cbf47d51d IOS/ES: Fix GetViews to not check for the TMD
Using DiscIO's NAND content loader is the wrong way to get the ticket
for a title, because it checks whether the TMD is present and the
validity check fails if it isn't. This is not the correct behaviour:
we should just read the ticket from /ticket without caring about TMDs.
2017-03-10 22:59:34 +01:00
Léo Lam
28519328d2 IOS/ES: Implement ES_GetStoredContents ioctlvs properly
* IOS doesn't rely on the number of contents indicated in the TMD.
  Instead, it checks whether the contents *do* exist on the NAND.

* Implement ES_GetTMDStoredContents (and the count ioctlv).

* Drop a hack in ES_GetStoredContents, which is unnecessary now that
  we do it properly.
2017-03-10 22:45:08 +01:00
Léo Lam
62ea76e04c IOS/ES: Clear /import on ES initialization
Something IOS does and we didn't do.
2017-03-10 22:44:26 +01:00
Léo Lam
d6499aba50 IOS/ES: Implement ES_AddTitleCancel 2017-03-10 22:44:26 +01:00
Léo Lam
e656258949 IOS/ES: Write import files to /import first
This is slightly safer than writing contents to /title directly.
We still cannot rename everything in one go atomically, but this allows
implementing AddTitleCancel very easily.

Also, this ensures that when a title import fails, no incomplete files
will be left in the title directory, which can mess up the system menu.
2017-03-10 22:44:26 +01:00
Markus Wick
e99cd57eb3 Merge pull request #4935 from Armada651/depth-range-fix
VideoBackends: Set the maximum range when the depth range is oversized.
2017-03-10 18:05:52 +01:00
Lioncash
b61ce51d3b IOS/Network/IP/Top: Separate behaviors into their own functions
Localizes behavior and separates the code out from the IOCtl/IOCtlV
switch blocks.
2017-03-09 20:58:45 -05:00
Anthony
cf848b7c42 Merge pull request #5045 from JosJuice/unify-setting-game-metadata
Unify the way of setting game ID, title ID, revision
2017-03-09 18:13:02 +00:00
JosJuice
e04245a10e ConfigManager: Hack for getting the right revision on ES_Launch 2017-03-09 18:07:20 +01:00
Anthony
dc42f7fb28 Merge pull request #4991 from leoetlino/config-loaders
New config loaders
2017-03-09 16:56:14 +00:00
JosJuice
ced1614cac Unify the way of setting game ID, title ID, revision
The existing code from ConfigManager, ES and MIOS is merged
into a new set of functions called SetRunningGameMetadata.
2017-03-09 15:34:14 +01:00
Léo Lam
2f02cc2996 IOS/SSL: Make sure we are using a correct cert/key
This adds a check to the SSL code to make sure we are using the correct
client certificate and key (and root CA).

Now, instead of silently failing, the user will be notified whenever a
file is missing or when it is invalid, i.e. when the hash does not
match; this is likely to happen for existing users as the program
linked in the network guide extracted the wrong certs :(
2017-03-09 13:57:23 +01:00
Lioncash
40cdd32760 GCMemcard: Mark class constructors explicit where applicable
Prevents potential implicit instantation.
2017-03-08 19:11:16 -05:00
Léo Lam
dc224cba3c IOS/ES: Partially restore hack to fake IOS titles
This partially restores a hack which causes ES to fake ticket views for
IOS titles.

This is necessary because we still allow users to boot games from the
game list, so, with no way of making sure the required IOSes are
installed beforehand, games may OSPanic() when they try to reload to
some IOS version and just find out that the IOS is not installed
(something which *never* happens on the real console, of course).

A warning is printed in the logs to make sure technical users know the
IOS titles are being faked. To try and keep things accurate in all
other cases, this hack is only active when it is needed (when the
current title is a disc title which was launched from the game list).
2017-03-08 23:09:10 +01:00
Matthew Parlane
cd826cee34 Merge pull request #5039 from leoetlino/es-import-hash-check
IOS/ES: Check the content hash during imports
2017-03-09 10:58:06 +13:00
Markus Wick
be8de62b88 Merge pull request #5041 from JosJuice/hi-2007
PatchEngine: Remove an unneeded comment
2017-03-08 21:23:40 +01:00
JosJuice
08954e99f5 PatchEngine: Remove an unneeded comment 2017-03-08 21:03:10 +01:00
JosJuice
a1f874a66b ConfigManager: Remove m_strName
m_strName has limited usefulness, because GetInternalName()
can be inaccurate or even completely wrong. It was almost
completely unused anyway.
2017-03-08 21:01:57 +01:00
JosJuice
ac3bf7ad0b DVDInterface: Assert IsDiscInside() in GetVolume() 2017-03-08 19:27:04 +01:00
JosJuice
a176bf0229 DVDInterface: Remove VolumeIsValid
It's the same as IsDiscInside.
2017-03-08 19:27:00 +01:00
JosJuice
3b632f5990 DVDInterface: Remove SetDiscInside
It's only a call to SetLidOpen now.
2017-03-08 19:26:56 +01:00
JosJuice
167d16ded6 DVDInterface: Remove the SetLidOpen parameter
The lid must always be consistent with whether a disc is inserted.
Callers shouldn't be able to set inconsistent states.
2017-03-08 19:26:50 +01:00
JosJuice
900793ef1d DVDInterface: Remove s_disc_inside
There's no point in having a variable for whether there is a disc
when it's simpler to just directly check whether there is a disc.
2017-03-08 19:26:31 +01:00
JosJuice
740e4d0992 DVDInterface: Move a check from SetDiscInside to SetLidOpen 2017-03-08 18:35:40 +01:00
JosJuice
0abf875a3f DVDInterface: Call SetDiscInside when setting volume
SetDiscInside is an implementation detail that callers shouldn't
have to call on their own.
2017-03-08 18:35:40 +01:00
Léo Lam
daa5ff9a81 IOS/ES: Check the content hash during imports
This adds a hash check for imported contents. IOS does it for security;
we do it for a somewhat different reason, to catch content decryption
bugs before incorrectly decrypted contents get written to the NAND,
which can cause titles to be corrupted.

Either way, we should have been doing this check in all cases.
2017-03-08 16:32:38 +01:00