20741 Commits

Author SHA1 Message Date
Lioncash
0d0e9f626d GeckoCodeConfig: Amend unnecessary string literals to char literals
Also gets rid of an unnecessary std::string construction in a loop.
std::string already has an operator+ overload to prepend characters.
2017-03-21 18:03:06 -04:00
Lioncash
28235b5cb6 GeckoCodeConfig: Remove unused commented out code 2017-03-21 18:03:06 -04:00
Lioncash
f0fa692457 GeckoCodeConfig: Move gecko code title building to its own function
Keeps it separate from the rest of the saving code and also allows for
easy rvalue-reference moving into the lines vector as a side-benefit.
2017-03-21 18:03:02 -04:00
Léo Lam
3028158873 UICommon: Don't print --version option twice
cpp-optparse already has the --version option built-in, so having our
own version option results in --version being shown twice.
2017-03-21 22:29:01 +01:00
Lioncash
f91292eff2 GeckoCodeConfig: Return vector by value for LoadCodes()
Using an out-param is a leftover from C++03. Action Replay codes already
return the vector of codes by value as well.
2017-03-21 16:58:13 -04:00
Michael Maltese
7c52b8f838 WiimoteEmu: refer to settings by name, not index
Fixes https://bugs.dolphin-emu.org/issues/10159 "Emulated Wii remote
options not working correctly," which was introduced by PR #4856: "Move
'Background Input' out of individual controller configurations."
2017-03-21 13:31:42 -07:00
MerryMage
cb7d9556bf Jit64: Merge memory allocations into a single allocation
Instead of each component allocating their own memory, we instead allocate
the memory once and divvy that up among the components as required. This
ensures that relative memory offsets remain within architecture limits.
2017-03-21 20:16:12 +00:00
MerryMage
da434e1a1c ConstantPool: Externalize memory allocation 2017-03-21 20:16:12 +00:00
MerryMage
615fcc621d CodeBlock: Add support for multiple children 2017-03-21 20:16:12 +00:00
Lioncash
780dffcb13 FifoDataFile: In-class initialize member variables where applicable 2017-03-21 15:41:05 -04:00
Lioncash
4e5e7cff0a FifoRecorder: In-class initialize member variables where applicable 2017-03-21 15:41:05 -04:00
Lioncash
eda27ee397 FifoPlayer: In-class initialize member variables where applicable 2017-03-21 15:40:56 -04:00
Lioncash
0d1bc53e55 JitBase: Rename MergeAllowedNextInstructions to CanMergeNextInstructions
This is more indicative that it's checking for something
2017-03-21 13:50:03 -04:00
Lioncash
f98211bfcf JitBase: Make MergeAllowedNextInstructions a const member function 2017-03-21 13:45:18 -04:00
Markus Wick
f03fa54bcb Merge pull request #5116 from degasus/ArmRegCache
JitArm64: Fix usages in conditional code.
2017-03-21 18:14:16 +01:00
MerryMage
8a788ebdd9 JitAsm: Add missing forward declaration of X64CodeBlock 2017-03-21 16:56:43 +00:00
Anthony
d2690568f9 Merge pull request #5110 from MerryMage/const-pool
Jit64: Implement a constant pool
2017-03-20 13:29:57 -07:00
MerryMage
4491e9b829 Jit_SystemRegisters: Add missing sizes to constant arrays 2017-03-20 20:21:43 +00:00
MerryMage
9058ccea3f IR_X86: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage
3dccc369d3 Jit64AsmCommon: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage
4814c4ac5a EmuCodeBlock: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage
8b93baefb7 Jit_SystemRegisters: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage
0fe234ec9b Jit_FloatingPoint: Use MConst for constants 2017-03-20 20:21:42 +00:00
MerryMage
ff441efc26 EmuCodeBlock: Use ConstantPool 2017-03-20 20:21:42 +00:00
MerryMage
9951961338 ConstantPool: Implement a constant pool
Constants are copied into this pool so that they live at a memory
location that is close to the code that references it. The pool allocates
memory from a provided X64CodeBlock to use.

The purpose of the pool is to overcome the 32-bit offset limitation that
RIP-relative addressing has.`
2017-03-20 20:21:42 +00:00
MerryMage
b0d6c29073 JitAsmCommon: Add missing sizes to constant arrays
This allows generic code to determine the size of these arrays.
2017-03-20 20:21:41 +00:00
degasus
c5b9c740c9 JitArm64: Fix gpr.R() usages in conditional code. 2017-03-20 21:18:13 +01:00
degasus
f7a52c0c35 JitArm64: Fix gpr.GetReg usages in conditional code. 2017-03-20 21:18:13 +01:00
Anthony
26bb26fe54 Merge pull request #4901 from JosJuice/filemonitor-redesign
FileMonitor redesign
2017-03-20 12:46:19 -07:00
Anthony
50faffc9c2 Merge pull request #5009 from aldelaro5/memcheck-fix
Fix memory breakpoint when checking the middle of the data
2017-03-20 12:41:02 -07:00
Markus Wick
5cc55f0fe3 Merge pull request #5096 from Armada651/anything-with-a-viewport
VertexShaderGen: Correct for negative viewport dimensions.
2017-03-20 10:55:56 +01:00
Anthony
b35bbdfb58 Merge pull request #4856 from ligfx/backgroundinput
Move "Background Input" out of individual controller configurations
2017-03-19 22:31:30 -07:00
Matthew Parlane
8eb26d298e Merge pull request #5099 from JosJuice/wii-menu-strings
Display nicer version strings for the Wii Menu
2017-03-20 14:03:04 +13:00
Matthew Parlane
9da35edd15 Merge pull request #5093 from JosJuice/six-char-game-ids
Use 6-char game IDs for NAND tiles (if they are printable)
2017-03-20 13:38:35 +13:00
Matthew Parlane
910360f7e7 Merge pull request #5085 from leoetlino/es-nandutils
IOS: Add NandUtils
2017-03-20 13:27:17 +13:00
Matthew Parlane
a20b73cfb4 Merge pull request #5112 from MerryMage/quantize
Jit64AsmCommon: Use correct quantization table
2017-03-20 13:26:38 +13:00
MerryMage
5f59755d15 Jit64AsmCommon: Use correct quantization table
Stores quantize, loads dequantize.
2017-03-19 14:49:24 +00:00
Lioncash
35c230a418 NetPlayServer: const correctness 2017-03-19 09:36:40 -04:00
Lioncash
025eac9062 NetPlayClient: const correctness 2017-03-19 09:32:58 -04:00
Léo Lam
98e27ad9cb IOS/ES: Use FindInstalledTMD instead of content loader
Proper semantics.

IOS only cares about the TMD and nothing else, so we should use
FindInstalledTMD, instead of reading/parsing/decrypting a bunch of
useless stuff, which is slow *and* causes issues because of the cache.
2017-03-19 11:27:34 +01:00
Léo Lam
8984112501 IOS/ES: Move GetStoredContentsFromTMD to NandUtils 2017-03-19 11:10:45 +01:00
Léo Lam
0ed8d68192 IOS/ES: Add functions to get TMDs 2017-03-19 11:10:45 +01:00
Léo Lam
194b0ae36d IOS: Add NandUtils
This keeps the ES specific NAND code in a single place and makes it
reusable. Eventually, other ES specific code will be moved to it.
2017-03-19 11:10:45 +01:00
Anthony
9604a06921 Merge pull request #5102 from leoetlino/channel-title-type
Check whether WAD is a channel before reading names
2017-03-18 23:30:27 -07:00
Matthew Parlane
cb87b25ac6 Merge pull request #5106 from lioncash/constant
Memmap: Replace '0' constant with nullptr
2017-03-19 16:42:36 +13:00
Matthew Parlane
036d676230 Merge pull request #5107 from lioncash/unused
ES: Remove unused string format argument in LaunchPPCTitle
2017-03-19 16:41:28 +13:00
Matthew Parlane
d108747371 Merge pull request #5108 from lioncash/shadow-vars
NetPlayClient: Eliminate variable shadowing
2017-03-19 16:41:03 +13:00
Lioncash
8e999b209a NetPlayClient: Eliminate variable shadowing
Gets rid of two -Wshadow warnings
2017-03-18 22:58:07 -04:00
aldelaro5
8bf27cf42f Fix memory breakpoint when checking the middle of the data
If the delimiters of a memory aren't exactly the same as an address, but their size includes the memory breakpoint delimiter, the break will not go through.  This makes it so that you can specify a search for a memory breakpoint with a data size and will check if the data fits with that size on all memory breakpoints so the breaks go through.
2017-03-18 22:48:57 -04:00
Lioncash
3404057732 ES: Remove unused string format argument in LaunchPPCTitle
Gets rid of a -Wformat-extra-args warning.
2017-03-18 22:44:46 -04:00