Sepalani
a9b52ce91b
SignatureDB: Rewrite FormatHandler API
2017-04-29 19:50:20 +01:00
Sepalani
2daf5cb86f
SignatureDB: const correctness and cleanup
2017-04-29 19:50:19 +01:00
spycrab
303b54a3a5
Refactor GameListCtrl
2017-04-28 17:35:23 +02:00
Stenzek
68ee4fc932
Merge pull request #5296 from stenzek/vulkan-postprocessing
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Vulkan: Implement support for post-processing
2017-04-28 22:50:14 +10:00
spycrab
366aeeb488
Make ENABLE_ANALYTICS=0 do something
2017-04-26 23:27:13 +02:00
Léo Lam
341fefd65a
Merge pull request #5289 from sepalani/mem-find
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MemoryWindow: Replace Search with Find Next/Previous buttons
2017-04-26 21:16:08 +02:00
Léo Lam
831ae6a962
CMake/WX: specify PRIVATE for target_link_libraries
2017-04-26 20:24:21 +02:00
Léo Lam
fa0c61eb6d
WX: Build fix
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GTK2 is a dependency on Linux whenever USE_X11 is true, but we were
not linking or adding the include directory for GTK for DolphinWX.
Fixes a regression introduced by 6197d9622.
2017-04-26 20:23:12 +02:00
Mat M
255fd14db6
Merge pull request #5316 from ligfx/cmakewxwidgets
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Various CMake cleanups for DolphinWX
2017-04-25 21:21:54 -04:00
Michael Maltese
b955805b2b
CMake: remove DolphinWX $DOLPHIN_EXE abstraction
2017-04-25 17:18:21 -07:00
Michael Maltese
bd4ffb680c
CMake: don't make DolphinWX link to dl
2017-04-25 17:18:21 -07:00
Michael Maltese
c214c29b01
CMake: DolphinWX cleanup
2017-04-25 17:18:20 -07:00
Michael Maltese
6e1940c404
CMake: don't globally include wxWidgets headers
2017-04-25 17:18:20 -07:00
Léo Lam
3124f3c4d8
WX: Add the ability to uninstall WADs from the game list
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Simple quality-of-life addition that allows "uninstalling" WADs
(removing the corresponding installed title) from the NAND.
The option is only enabled when the WAD can be uninstalled
The motivation for this is actually to encourage proper usage of the
WAD launch feature (installing it to the NAND first), so we can
drop the "direct WAD title launch" hack.
2017-04-25 23:34:32 +02:00
Léo Lam
7a615afe17
Merge pull request #5315 from sepalani/debug-pause
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DoStop() shouldn't unpause in debug mode
2017-04-25 16:48:31 +02:00
Stenzek
27ae5b8d34
VideoConfigDiag: Move post-processing shader list to post processor
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The backends don't use this list at all, and since more than one
backend supports post-processing now, it's duplicate code.
2017-04-25 14:27:05 +10:00
Léo Lam
dd31a403db
Merge pull request #5285 from spycrab/fr_9952
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Make title column toggleable (Issue #9952 )
2017-04-24 23:12:39 +02:00
Sepalani
4a55398069
DoStop() shouldn't unpause in debug mode
2017-04-24 17:32:15 +01:00
Tilka
c6bc474c29
Merge pull request #5291 from Starsam80/fix-10221
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WX: Don't specify a parent frame for the render frame
2017-04-23 23:40:32 +01:00
Tilka
a8dfb32576
Merge pull request #5304 from FRtranslator/Small_rework_Audio_cfg
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DolphinWX: Small rework of the Audio config dialog
2017-04-23 23:37:41 +01:00
JosJuice
8c2e5689ad
Remove more seemingly unused debug UI strings
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Same as 2052bb8 but for buttons.
2017-04-23 12:39:00 +02:00
FRtranslator
c9c68a8fd4
DolphinWX: Small rework of the Audio config dialog
2017-04-23 02:32:04 +02:00
Mat M
9090f37347
Merge pull request #5299 from FRtranslator/Tools_menu_reorder
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Reorder the Tools menu, with more separators
2017-04-22 17:41:01 -04:00
Mat M
4c711de309
Merge pull request #5301 from JosJuice/delete-wxinputbase
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Delete WXInputBase
2017-04-22 17:37:38 -04:00
FRtranslator
a27b653d61
Reorder the Tools menu, with more separators
2017-04-22 20:59:42 +02:00
Léo Lam
8fe0befbc3
Merge pull request #5245 from JosJuice/top-on-top
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Put "Top" on top of "Bottom" in the sensor bar position dropdown
2017-04-22 20:11:28 +02:00
JosJuice
26b6b78f3a
Delete WXInputBase
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It's unused (apparently since cf8f049). Deleting it will
lighten the load for translators.
2017-04-22 19:39:17 +02:00
Léo Lam
bca9a9d4d9
Merge pull request #5113 from Starsam80/nand-import
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Add BootMii NAND import functionality
2017-04-21 22:02:15 +02:00
Mat M
4517231a1a
Merge pull request #5287 from sepalani/rso
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Generate Symbols From RSO Modules added
2017-04-20 20:06:03 -04:00
Sepalani
694b10da11
Generate Symbols From RSO Modules added
2017-04-21 00:32:06 +01:00
Starsam80
a41c0d3caa
WX: Don't specify a parent frame for the render frame
2017-04-19 20:06:33 -06:00
Sepalani
58e7415fe5
MemoryWindow: FindPrevious button added
2017-04-18 23:47:52 +01:00
Sepalani
5123dc2651
MemoryWindow: Replace Search with FindNext
2017-04-18 19:08:44 +01:00
JosJuice
fd0b99be2e
Merge pull request #5273 from JosJuice/android-x86-64
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x86-64 support on Android
2017-04-18 09:54:04 +02:00
spycrab
72e92add8a
Make title column toggleable (Issue #9952 )
2017-04-17 19:34:14 +02:00
spycrab
01e07d7853
Lazily initialize m_main_config_dialog (Issue #10213 )
2017-04-16 13:00:11 +02:00
JosJuice
9cd9ae902a
x86-64 support on Android
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We can do this now that the x86-64 JIT supports PIE.
JITIL is deliberately excluded from the GUI because it
doesn't support PIE yet. (JITIL will be used if it's
set in the INI, though.)
2017-04-16 11:53:33 +02:00
Mat M
d22509984c
Merge pull request #5252 from JosJuice/pitch-text
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Update text about pitch depending on emulation speed
2017-04-16 05:48:57 -04:00
JosJuice
741aa9d983
Update text about pitch depending on emulation speed
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Now that we have an audio stretching option, it's possible to
change the emulation speed while still having the right pitch.
2017-04-12 21:03:53 +02:00
JosJuice
7d41b5874c
Remove audio backend tooltip
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The audio backend option automatically gets disabled when
emulation is running, so it's pointless to tell people what
would (not) happen if they changed the audio backend while
emulation is running.
2017-04-12 21:03:36 +02:00
Markus Wick
2151858fb1
Merge pull request #5241 from MerryMage/stretch
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Pitch-Preserving Audio Stretching
2017-04-12 20:27:26 +02:00
MerryMage
71e748b68f
AudioConfigPane: Allow user-configuration of audio stretching
2017-04-12 13:56:29 +01:00
JosJuice
e6317eaa36
Put "Top" on top of "Bottom" in the sensor bar position dropdown
2017-04-11 11:43:06 +02:00
JosJuice
cc8976f71e
Make the Wii config pane shorter
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This commit merges the Wii pane's Device Settings with Misc Settings
so that the whole general config window won't be so tall.
2017-04-11 10:19:19 +02:00
MerryMage
4537969822
Frame: Use kIOPMAssertionTypePreventUserIdleDisplaySleep to inhibit screensaver on macOS
2017-04-09 22:14:35 +01:00
MerryMage
c9b2c29ead
Frame: Extract screensaver-related code into InhibitScreensaver/UninhibitScreensaver
2017-04-09 22:14:35 +01:00
Starsam80
6bccc13f3b
Add BootMii NAND import functionality
2017-04-09 13:14:05 -06:00
Salehen Shovon Rahman
65250c0452
Disable screensaver on OS X
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When playing a game on OS X, although the screen does not go to
sleep, the screensaver is still enabled, and therefore, during
gameplay, the screensaver may start running, which is not in
accordance to the behaviour on other other environments (Windows
and X11). It can be argued that the screensaver interrupting
gameplay is a nuissance to many players.
The changes in this commit are intended to allow Dolphin to disable
the screensaver during gameplay, just as intended on other platforms.
The changes have been tested on OS X 10.11 (El Capitan).
2017-04-09 15:16:52 +01:00
JosJuice
776d63bcd3
Simplify condition for enabling/disabling vertex rounding checkbox
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Also moving the code further up in the function so that
it's consistent with how the other settings are handled.
2017-04-09 10:54:02 +02:00
JosJuice
055adad8f1
Merge pull request #5218 from lioncash/video
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VideoConfigDiag: Move event implementations into the cpp file
2017-04-09 10:42:10 +02:00