OatmealDome
e05b033dd2
ScmRevGen: Don't generate Info.plist files directly
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Some generators (like Unix Makefiles and Xcode) copy an app's Info.plist at configure time.
This causes a problem when we need to generate the Info.plist at build time, like how we
currently do it with ScmRevGen. Instead of generating the Info.plist directly in ScmRevGen,
provide an Info.plist without any version information to CMake at configure time, have
ScmRevGen generate a separate plist file with the version information at build time, and
then merge the two together to create the final Info.plist.
2024-12-05 14:56:08 -05:00
JosJuice
c6b0629275
Merge pull request #13200 from Dentomologist/irwidget_move_header_constants_into_class
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IRWidget: Move header constants into class
2024-12-05 18:53:17 +01:00
OatmealDome
3c27c38e71
DolphinQt: Use TARGET_BUNDLE_DIR generator expression instead of specifying the bundle path ourselves
2024-12-04 22:53:39 -05:00
Jordan Woyak
ad1511982a
InputCommon/SDL: Add touchpad inputs.
2024-12-04 21:08:18 -06:00
JMC47
8c3b9c9cf6
Merge pull request #13174 from jordan-woyak/sdl-battery
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ControllerInterface/SDL: Add Battery Input.
2024-12-04 21:46:07 -05:00
JMC47
38675eab9b
Merge pull request #13206 from mbc07/gameini/eternal-darkness-dualcore
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GameINI: drop Single Core override from Eternal Darkness
2024-12-04 21:45:41 -05:00
OatmealDome
e6f335bfcf
VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F
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Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
2024-12-03 20:49:50 -05:00
Mateus B. Cassiano
7e4b1780e1
GameINI: drop Single Core override from Eternal Darkness
2024-12-03 16:48:54 -04:00
JMC47
26ba8f5481
Merge pull request #13197 from jordan-woyak/vrr-mapping-indicators
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DolphinQt: Update mapping indicators at screen refresh rate.
2024-12-03 12:51:18 -05:00
JMC47
cf29214c03
Merge pull request #12955 from LillyJadeKatrin/retroachievements-gecko
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Add Support for Gecko Codes to Achievements Whitelist
2024-12-02 14:18:53 -05:00
OatmealDome
c10809a7ff
Merge branch 'release-prep-2412'
2024-12-01 20:50:13 -05:00
OatmealDome
992b4ea930
ScmRevGen: Bump major version to 2412
2412
2024-12-01 18:00:52 -05:00
OatmealDome
93c9424d09
Merge pull request #13203 from JosJuice/android-gcadapter-reset
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Android/GCAdapter: Don't join current thread
2024-12-01 16:33:06 -05:00
JosJuice
74ed5e5532
Android/GCAdapter: Don't join current thread
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The read thread could call Reset, which in turn tried to join the read
thread, leading to a SIGABRT. This manifested as Dolphin consistently
crashing when disconnecting a GC adapter and having a chance of crashing
a few seconds after connecting a GC adapter.
2024-12-01 12:59:25 +01:00
JosJuice
a68ae37df7
Translation resources sync with Transifex
2024-11-30 20:47:19 +01:00
LillyJadeKatrin
51435b6ef8
Approve Super Mario Sunshine Widescreen Gecko Code
2024-11-29 21:56:45 -05:00
LillyJadeKatrin
81098433c8
Add Gecko and AR codes to the Patch Allowlist Test
2024-11-29 21:56:44 -05:00
Pokechu22
3b34063611
Merge pull request #13202 from Pokechu22/cabelas-dangerous-hunts-2011-safe-texture-cache
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GameINI: Use Safe Texture Cache for Cabela's Dangerous Hunts 2011
2024-11-29 13:03:36 -08:00
Pokechu22
6462e794c8
GameINI: Use Safe Texture Cache for Cabela's Dangerous Hunts 2011
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This fixes text on the menu and in-game.
2024-11-29 12:09:30 -08:00
LillyJadeKatrin
8447ce99f4
Scale back hardcore code block
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Now that patches and codes are enabled on a case by case basis, remove patcher code blocking codes entirely in hardcore mode, and reword the warning to be more accurate.
2024-11-27 21:21:26 -05:00
LillyJadeKatrin
3c255b55e8
Add AR Code Whitelist Approval
2024-11-27 21:21:26 -05:00
LillyJadeKatrin
13a1956cfa
Add Gecko Code Whitelist Approval
2024-11-27 21:21:25 -05:00
LillyJadeKatrin
78f3448e27
Convert FilterApprovedPatches to Template
2024-11-27 21:21:25 -05:00
Dentomologist
a9b1c1f5f8
IRWidget: Move header constants into class
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This apparently didn't compile on macOS six years ago before c++20, but
it should be fine by now.
While I'm at it, make the constants upper case per convention.
2024-11-26 13:50:13 -08:00
Jordan Woyak
e7a8e2fca1
DolphinQt: Update mapping indicators at screen refresh rate.
2024-11-25 14:58:48 -06:00
Jordan Woyak
26f2e5f022
DolphinQt: Make mapping indicators compatible with a variable update frequency.
2024-11-25 14:43:03 -06:00
OatmealDome
cd0b13603d
Merge pull request #13191 from dreamsyntax/sdl-patch
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Externals: Update SDL to 2.30.9
2024-11-24 21:26:07 -05:00
Jordan Woyak
ea93b65d21
DolphinQt: Make mapping window spinboxes horizontally expanding.
2024-11-24 18:59:18 -06:00
JMC47
e0c387416d
Merge pull request #13153 from LillyJadeKatrin/retroachievements-netplay-hardcore
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Force NetPlay Clients to Host Hardcore Status
2024-11-22 22:01:00 -05:00
OatmealDome
401d6e70f6
Merge pull request #13193 from vaguerant/metaknight
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Fix Kirby's Adventure Wii Metafortress bypass patch
2024-11-20 00:52:31 -05:00
vaguerant
82c3a844c4
fix SUKP01 metafortress bypass
2024-11-19 23:24:22 +11:00
JosJuice
0f2c2c7ae0
Merge pull request #13156 from jordan-woyak/sdl-no-wgi
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ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling.
2024-11-17 21:51:56 +01:00
dreamsyntax
f642cd4658
Externals: Update SDL to 2.30.9
2024-11-16 21:34:30 -07:00
JMC47
050f5dfff6
Merge pull request #13189 from mitaclaw/gdb-stub-signal-breakpoints
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GDBStub: Signal Breakpoint Changes To Host
2024-11-16 12:15:28 -05:00
mitaclaw
62d7166e6a
GDBStub: Signal Breakpoint Changes To Host
2024-11-15 15:12:11 -08:00
Tilka
7f25e05b31
Merge pull request #13188 from dreamsyntax/titledb-update
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Sys: Sync wiitdb files with GameTDB
2024-11-15 00:05:42 +00:00
dreamsyntax
691a1eb94c
Sys: Sync wiitdb files with GameTDB
2024-11-14 13:05:38 -07:00
OatmealDome
2c92e5b5b3
Merge pull request #13160 from cpba/flatpak-6.8-runtime
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Flatpak: Upgrade kde runtime to 6.8
2024-11-12 00:30:46 -05:00
Amber Brault
1c4bfc35d9
Core: Store object name separately for symbols
2024-11-11 12:36:53 -05:00
OatmealDome
704c75a2f5
gitignore: Ignore flatpak-builder's cache directory
2024-11-11 12:17:53 -05:00
JMC47
80ea68b13c
Merge pull request #13183 from Tilka/sync_on_fifo_reset
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ProcessorInterface: sync GPU just before PI_FIFO_RESET
2024-11-11 00:38:26 -05:00
Tilka
375a990e41
Merge pull request #13185 from JosJuice/rvz-clarify-padding-none
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docs: Clarify wia_except_list_t padding in uncompressed groups
2024-11-10 15:40:08 +00:00
LillyJadeKatrin
9b6555c49c
Force NetPlay Clients to Host Hardcore Status
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If the host is in hardcore mode, all joining players will be set to hardcore mode; if not, all joining players will be set to softcore. This ensures all players have the same settings and remain synchroized.
2024-11-10 09:40:47 -05:00
JosJuice
1c7d9ad300
docs: Clarify wia_except_list_t padding in uncompressed groups
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https://bugs.dolphin-emu.org/issues/13671
2024-11-10 14:52:30 +01:00
LillyJadeKatrin
ef71c75458
Add Config Changed Callback for Hardcore Mode
2024-11-10 08:38:00 -05:00
JosJuice
d1ef4d5cc1
Translation resources sync with Transifex
2024-11-10 12:24:25 +01:00
Carles Pastor
fe96bf4108
Flatpak: Upgrade kde runtime to 6.8
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this version bundles SDL2-2.30.6, the temporary measure of building the
vendored version from exports is no longer necessary.
2024-11-10 12:06:06 +01:00
OatmealDome
deee3ee410
Merge pull request #13184 from LillyJadeKatrin/retroachievements-forever-dim
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Add Approved Patches - Eternal Darkness, Monster Hunter Tri
2024-11-09 00:29:52 -05:00
LillyJadeKatrin
60a0efc69c
Add Approved Patches - Eternal Darkness, Monster Hunter Tri
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The primary focus of this PR is the Eternal Darkness patch which fixes hanging at startup, which prior to this fix makes Eternal Darkness unplayable in hardcore. The MHTri patch was added as well simply because it could be.
2024-11-08 23:07:06 -05:00
Tillmann Karras
fbce737415
ProcessorInterface: sync GPU just before PI_FIFO_RESET
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GXAbortFrame() is problematic for Dolphin because it first writes
PI_FIFO_RESET (for which we discard our internal fifo), then disables CP
reads (for which we execute pending commands in the GP fifo in emulated
memory). I don't know whether there is a race condition on hardware, but
there is one for us. Avoid this by also doing a GPU sync here.
2024-11-09 03:29:05 +00:00