59e2225f7d
Remove ARMv7 support.
2015-06-07 22:44:13 -05:00
51b440fbcf
Merge pull request #2449 from sigmabeta/android-decouple-surfaceview
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\Android: Decouple SurfaceView initialization and emulation start.
2015-06-07 23:18:56 -04:00
9521bc1fc6
Merge pull request #2558 from sigmabeta/android-panic-alerts
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Android: Display Panic Alerts on-screen as a Toast message.
2015-06-07 23:14:34 -04:00
8c843d98b6
Android: Add refresh library function.
2015-06-07 21:15:28 -04:00
36d051d3f9
Android: Run AssetCopyService only once.
2015-06-07 20:42:30 -04:00
3038368128
Android: Display Panic Alerts on-screen as an Android Toast message.
2015-06-07 20:13:52 -04:00
e04778f9eb
Android: Allow compilation using Android NDK r10e.
2015-06-07 13:36:59 -04:00
51cad1025c
Android TV: File Dolphin under "Games" on the TV Launcher
2015-06-05 16:26:49 -04:00
920a85b846
Android TV: Add TV banner + some metadata.
2015-06-03 19:42:15 -04:00
b14bea8544
Android TV: Allow the app to be launched from an Android TV launcher.
2015-06-03 16:48:38 -04:00
ed39876cb0
Android TV: Make file selector screen usable with d-pads
2015-06-01 16:42:54 -04:00
d789d8d75f
[Android] Add support for panic alerts to the JNI.
2015-05-25 22:13:00 -05:00
0c5f5c4519
Merge pull request #2394 from Sonicadvance1/android_block_profiling_api
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[Android] Block profiling JNI interface
2015-05-25 23:06:37 -04:00
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
4faff3cf62
Android: Decouple SurfaceView initialization and emulation start.
2015-05-24 19:40:11 -04:00
fe8d9e5a38
Android: Upgrade to newest Build-Tools version.
2015-05-22 17:14:28 -04:00
140826edd5
Android: Have build.gradle figure out what ABI and Toolchain to use.
2015-05-22 17:13:25 -04:00
286af8be50
Android: Implement new EmulationActivity.
2015-05-21 20:14:03 -04:00
3e5e352fee
Android: Implement an SQLite database-based game library.
2015-05-20 19:55:55 -04:00
4f6a5e0293
Android: Make floating action buttons use the correct accent color programmatically.
2015-05-20 19:46:48 -04:00
91c1c0b1b3
Android: Add SQLiteDatabase interface class.
2015-05-20 19:46:28 -04:00
5b0c047e0b
Android: Remove inheritance from Game model, and improve the relevance of its content
2015-05-20 19:46:19 -04:00
4c786cb70c
Android: Implement reading country value from game files.
2015-05-20 19:44:31 -04:00
12493c332c
Merge pull request #2420 from sigmabeta/android-native-gradle-build
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Android: Allow building of native code inside Android Studio / Gradle
2015-05-20 19:31:30 -04:00
4cded65320
Android: No longer require specification of NDK or Git paths in build.gradle.
2015-05-19 09:05:35 -04:00
9c19d91e18
Android: Allow building of native libraries inside Android Studio / Gradle
2015-05-18 21:20:43 -04:00
ba591ea1ee
Android: Add Settings Activity to new UI.
2015-05-15 10:45:00 -04:00
bb7f8c6753
Move AssetCopyService to the services package.
2015-05-14 20:44:52 -04:00
4710c3e0eb
Android: Build separate APKs for each native platform.
2015-05-13 22:45:12 -04:00
c75378bb45
Android: Put GCPadNew.ini back into the repository.
2015-05-12 19:12:21 -04:00
0fa0e55e2c
Android: Fix a possible crash in the file browser if attempting to show a file with no extension.
2015-05-12 09:18:29 -04:00
06b7b20e5f
Android: Scale number of columns in game grid according to screen width.
2015-05-11 17:06:54 -04:00
f3aec526b1
Add an IntelliJ settings file describing the Dolphin project code style.
2015-05-11 11:16:56 -04:00
a36dc19d9b
Add JNI interface for enabling writing block profile results.
2015-05-10 20:03:34 -05:00
abaf41baa7
Add a subtitle to AddDirectoryActivity containing the currently displayed folder's path.
2015-05-10 17:28:45 -04:00
ca4bec3539
Don't show "Error" when a blank string is returned from a native method.
2015-05-10 10:46:46 -04:00
3f1465196c
Add touch feedback to GameGridActivity and AddDirectoryActivity.
2015-05-10 10:30:09 -04:00
24c6be9d0f
Add File Browser screen to new UI.
2015-05-09 12:36:17 -04:00
700225f8c8
Add floating action button to GameGridActivity.
2015-05-08 19:57:44 -04:00
a4395ecd75
Have Picasso load images into memory at the size they will be displayed.
2015-05-08 19:56:25 -04:00
b47835fc07
Implement first few screens of Android 5.0-based UI.
2015-05-07 22:27:42 -04:00
2fe4b9ce68
Remove the "nativeLibsToJar" gradle task.
2015-05-05 22:34:56 -04:00
c80225ea4d
Convert the Android source code to the directory structure of a Gradle-based Android Studio project.
2015-05-02 21:49:17 -04:00
c2b2e03f73
[Android] Support arguments from Activity Monitor.
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Activity Monitor can start activities by using adb to invoke it.
This will allow us to set the user directory and autostart file from adb.
adb shell am start -n org.dolphinemu.dolphinemu/.gamelist.GameListActivity -e AutoStartFile /sdcard/AC.gcz -e UserDir /sdcard/dolphin-emu2/
This allows more automated testing to be done with Dolphin on Android.
2015-03-08 08:43:25 -05:00
db06f058e4
Move user directory detection location to UICommon.
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The UI should decide on where it wants the user directory, not our core system.
This is in anticipation of some upcoming work on Android which will need proper user directory setting.
2015-02-25 03:31:59 -06:00
29fc52cfa1
[Android] Stop eating button events we don't handle.
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We were eating /all/ button events except the back button. This would cause issues where Android wouldn't receive button press events for things like
volume rockers. So you couldn't change the audio ingame, even if that button isn't bound to an input.
Now we return to Android if we've handled that button press, so it works fine.
2015-02-24 05:38:16 -06:00
a39eee28e9
Fix a typo in the Android cmake toolchain script.
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This was a fairly recent update that went unnoticed because it uses a cached variable.
When I previously updated Android cmake I didn't noticed this.
Basically the issue was that Android cmake was no longer setting ${LIBRARY_OUTPUT_PATH_ROOT}
and instead only setting it to ${CMAKE_SOURCE_DIR} if it was passed a variable.
Same PR is open on the android cmake repo here https://github.com/taka-no-me/android-cmake/pull/37
2015-02-24 02:58:55 -06:00
09e8adb199
[Android] Fix ignore format changes option.
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This option was inversed, so it was always set to the opposite of what was wanted.
2015-02-18 16:27:37 -06:00
714e146b94
Update Android cmake.
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This is required to properly build the MIPS64 and x86_64 targets with clang.
2015-01-26 21:26:54 -06:00
de070cfe8b
[Android] Change the default renderer to OpenGL.
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We now require OpenGL ES 3.0 minimum to run, this is the sane default.
2015-01-26 00:51:24 -06:00