JosJuice
5dd07f73d4
Android: Fix the logic for getting the Riivolution path
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There is a Load path setting, so the Load part can't just be hardcoded.
2022-02-09 21:43:52 +01:00
Simonx22
942da3ce5f
Android: Optimize imports
2022-02-03 11:05:36 -05:00
JMC47
5e59561637
Merge pull request #10425 from JosJuice/android-import-path-traversal
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Android: Fix path traversal when importing user data
2022-02-01 04:18:33 -05:00
JosJuice
8aef3e4711
Android: Fix path traversal when importing user data
2022-01-31 21:02:26 +01:00
JosJuice
e97fd2f19d
Android: Include empty folders when exporting user data
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I think users will have a hard time figuring out where to place
texture packs and Riivolution mods and so on without this.
2022-01-31 20:55:06 +01:00
JMC47
da05173f71
Merge pull request #10416 from JosJuice/android-import-export
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Android: Add import/export options for user data
2022-01-30 17:41:13 -05:00
JosJuice
bf5cd90088
Android: Add import/export options for user data
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Apparently there are phones where accessing Dolphin's app-specific
directory isn't just annoyingly hard but actually impossible.
To give users of those phones at least some kind of way to manage
their data (even if it's a lot less convenient than if we were
allowed to let the user open the app-specific directory in a
file manager), I'm adding a way to export the directory to a
zip file and then import it back.
2022-01-30 22:47:55 +01:00
Tilka
5d6a60b47c
Merge pull request #10391 from JosJuice/android-license-comment
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Android: Add some missing license comments
2022-01-30 20:40:06 +00:00
Simonx22
5a4d838e7b
Android: Fix in-game menu font spacing and checkbox margin
2022-01-28 16:29:42 -05:00
JMC47
c2bf3a4313
Merge pull request #10393 from JosJuice/android-texcache-names
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Android: Make texture cache accuracy level names match DolphinQt
2022-01-27 14:42:45 -05:00
JosJuice
a8c5c9dffc
Merge pull request #10361 from Simonx22/migrate-to-material-components
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Android: improve app design
2022-01-26 22:39:09 +01:00
JosJuice
9d8c207aaf
Android: Make texture cache accuracy level names match DolphinQt
2022-01-24 22:18:57 +01:00
JosJuice
b237c7479e
Merge pull request #10371 from lynxnb/android-ir
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Android: add two QoL settings to IR pointer
2022-01-24 18:25:13 +01:00
lynxnb
b4edd16f24
Android: add an option to recenter IR after every pointer interaction
2022-01-24 12:03:51 +01:00
lynxnb
fe9ac4ed1d
Android: add IR pointer modes to InputOverlayPointer
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* Disabled: disables the overlay pointer
* Follow: default behaviour, IR pointer follows touch position
* Drag: IR pointer moves relative to the initial touch event position
2022-01-24 12:03:51 +01:00
JosJuice
fbc71a28c3
Android: Add some missing license comments
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I missed this in code review.
2022-01-23 22:14:51 +01:00
JMC47
237947e2f1
Merge pull request #10369 from Simonx22/android-online-system-update-2
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Android: Add online system update functionality
2022-01-22 14:46:42 -05:00
Simonx22
c6a074ca64
Android: improve app design
2022-01-21 19:23:27 -05:00
Simonx22
55378cab39
Android: Add online system update functionality
2022-01-21 17:23:09 -05:00
OatmealDome
8ad1292df7
NativeLibrary: Add function to start system menu
2022-01-21 17:23:05 -05:00
OatmealDome
30d51348f9
WiiUtils: Add function to get current system menu version
2022-01-21 17:19:14 -05:00
OatmealDome
36257f7f42
WiiUtils: Add function to check if system menu is installed
2022-01-21 17:18:38 -05:00
OatmealDome
2fc7671eaf
WiiUtils: Add doOnlineUpdate() function
2022-01-21 17:17:42 -05:00
OatmealDome
19e1809cdf
WiiUtils: Add function to convert UpdateResult to jint
2022-01-21 17:16:23 -05:00
OatmealDome
7c86baee50
WiiUpdateCallback: Add interface for update callback
2022-01-21 17:14:16 -05:00
Mai M
cfb8b9bcf4
Merge pull request #10357 from JosJuice/android-main-debug
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Android: Make Main.Debug setting declarations match C++
2022-01-13 07:41:35 -05:00
Mai M
7ebc689b57
Merge pull request #10360 from JosJuice/android-div-6
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Android: Don't divide SI device by 6
2022-01-13 07:41:08 -05:00
JosJuice
9f3ed1f9f3
Android: Don't divide SI device by 6
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It's a complete coincidence that both SIDEVICE_GC_CONTROLLER (6)
and SIDEVICE_WIIU_ADAPTER (12) are divisible by 6. Dividing
by 6 because of that doesn't make sense, especially not if we
want to add support for more kinds of SI devices on Android later.
2022-01-08 16:06:49 +01:00
Simonx22
0a82bb51bd
Android: remove save icon and add up button
2022-01-07 16:23:06 -05:00
JosJuice
13e246a843
Android: Make Main.Debug setting declarations match C++
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No functional difference. Just making sure that the settings
have the same name in Java as in C++ so that they're easy to
cross-reference.
2022-01-07 11:25:20 +01:00
Simonx22
ba5c38e3ad
Android: update dependencies
2022-01-06 05:55:52 -05:00
Mai M
c16b8f4200
Merge pull request #10212 from JosJuice/android-12
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Android: Increase targetSdkVersion to 31 (Android 12)
2022-01-06 04:01:00 -05:00
JMC47
500e02dcfb
Merge pull request #10344 from JosJuice/android-no-retain-instance
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Android: Remove all setRetainInstance calls
2022-01-04 10:39:22 -05:00
JosJuice
014cc02b96
Android: Fix country constants in CoverHelper.getRegion
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This code seems to have been written as if GameFile.getCountry
returns a language rather than a country, which is wrong.
2021-12-28 17:16:49 +01:00
JosJuice
75bf008aba
Android: Make WFS directory configurable
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The Android version of 5ecd5f0. No scoped storage support, though...
2021-12-24 11:30:09 +01:00
JMC47
820a424dcd
Merge pull request #10272 from JosJuice/android-intent-uri
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Android: Rework intent handling to work under scoped storage
2021-12-20 14:30:16 -05:00
JosJuice
a8a8b294cd
Android: Remove all setRetainInstance calls
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Our reasons for using setRetainInstance were gotten rid of in PRs
9011 and 10008, so let's remove our calls to this deprecated method.
2021-12-19 14:45:51 +01:00
Mai M
66fc335c11
Merge pull request #10276 from JosJuice/android-fix-file-manager
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Android: Fix opening system file manager
2021-12-15 00:03:16 -05:00
JosJuice
974c7f4f86
Android: Fix opening system file manager
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Turns out that most phones ship with a special Google version of
DocumentsUI instead of just using the AOSP version, despite the two
being pretty similar as far as I can tell. This change makes us
check for both package names instead of just the AOSP package name.
2021-12-14 18:34:50 +01:00
JosJuice
41c7e1116a
Android: Rework intent handling to work under scoped storage
2021-12-14 18:25:42 +01:00
Admiral H. Curtiss
da161faff4
GameList: Show game mod descriptor .json files in game list.
2021-12-12 21:26:09 +01:00
Mai M
15ff70baba
Merge pull request #10231 from JosJuice/android-dir-init-livedata
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Android: Make DirectoryInitialization use LiveData
2021-11-21 21:07:17 -05:00
Mai M
05ecff199f
Merge pull request #10232 from JosJuice/android-minify
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Android: Enable R8 code shrinking
2021-11-21 04:50:03 -05:00
JosJuice
77aa2cd04e
Android: Add MMU setting to GUI
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Now that we have fast MMU emulation on AArch64, there's no
reason to keep excluding this from the GUI like we've been doing.
2021-11-21 09:38:56 +01:00
JosJuice
c2aa2818be
Android: Make rescan on app start work again
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I haven't fully confirmed why the previous commit broke this,
but I imagine it's due to AfterDirectoryInitializationRunner
executing in a different order than before, resulting in
startRescan running before startLoad.
2021-11-19 22:58:05 +01:00
JosJuice
bb475391d2
Android: Make DirectoryInitialization use LiveData
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Gets rid of all remaining uses of the deprecated LocalBroadcastManager.
2021-11-19 22:58:05 +01:00
JosJuice
d3a23fe5c2
Android: Enable R8 code shrinking
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This decreases our APK size by a few megabytes. Most of the reduction
is from Java libraries that we only use small parts of. Code shrinking
gets rid of all the unused code from these libraries from the APK.
Because I highly value the ability to get stack traces that make
sense, I have specifically disabled obfuscation (automatic renaming
of symbols to short incomprehensible names).
I've only enabled code shrinking for release builds, purely because
I feel like the extra build time (30 seconds on my machine)
would be annoying when you want to make debug builds rapidly.
2021-11-19 22:56:34 +01:00
JMC47
6f4bbac528
Merge pull request #9956 from Pokechu22/non-power-of-2-wrap-2
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VideoCommon: Manually handle texture wrapping and sampling
2021-11-18 13:08:23 -05:00
Pokechu22
95b9941044
Use Fast Texture Sampling by default
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This commit changes the default value of Fast Texture Sampling to true, and also moves the setting that controls it to the experimental section of the advanced tab. This is its own commit so that it can be easily reverted when we want to default to Manual Texture Sampling.
Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:29:57 -08:00
Pokechu22
93eea7cb13
VideoCommon: Add option to use old behavior (Fast Texture Sampling)
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Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:27:32 -08:00