JosJuice
08ae6d7706
Merge pull request #7525 from JosJuice/nand-title-region
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Accurate region detection for NAND titles
2018-12-25 15:36:00 +01:00
weihuoya
631463348b
Android: show setting value as description
2018-12-25 22:14:09 +08:00
weihuoya
184b2edc30
fx texture overlap
2018-12-25 21:24:25 +08:00
Jordan Woyak
0f19c4a40f
ControllerInterface: DInput: Update force feedback effects in a thread. This should prevent slowdowns experienced by a handful of users.
2018-12-24 19:40:58 -06:00
MerryMage
0deed2a5af
EmuCodeBlock: Fix bug in SetFPRF: Should only consider lower double
2018-12-24 19:02:43 +00:00
JosJuice
a0673fbb47
Merge pull request #7619 from zackhow/gcadpt
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Android: fix gc adapter init
2018-12-23 21:18:21 +01:00
Markus Wick
e7b53540d8
Merge pull request #7634 from MerryMage/downcount-on-exit
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Jit64: Check downcount at block exit, not block entry
2018-12-23 19:34:12 +01:00
MerryMage
5236dc31a6
Jit64: Check downcount at block exit, not block entry
2018-12-23 18:03:29 +00:00
Markus Wick
54f37c3bae
Merge pull request #7631 from MerryMage/crXXX-AeqB
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Jit_SystemRegisters: Special-case crXXX for CRBA == CRBB
2018-12-23 17:55:09 +01:00
spycrab
fc998093cc
Merge pull request #7600 from spycrab/resource_pack
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Implement resource packs
2018-12-23 16:04:05 +01:00
Markus Wick
2d0031551e
Merge pull request #7635 from degasus/srawix
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JitArm64: Fix RC calculation of srawix.
2018-12-23 00:17:41 +01:00
Jordan Woyak
d5df56c677
ControllerInterface: Make CoalesceExpression not set the inactive child's value (rumble) to 0. This caused rumble to not enable when a control expression was both a valid "bareword" and "complex" expression.
2018-12-22 11:17:05 -06:00
Jordan Woyak
a8d0afe219
Reduce input mapping detection time to 3 seconds because 5 seconds was ridciculously long and output (rumble) testing time to 2 seconds because 5 seconds was annoyingly long.
2018-12-22 10:58:34 -06:00
degasus
64378c90da
JitArm64: Fix RC calculation of srawix.
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Seems like it was missed from the early implementation.
2018-12-22 17:31:14 +01:00
Jordan Woyak
3a145aeae4
ResetRumble on emu pause/stop regardless of presence of DInput/Xinput as that's not relevant. All the backends would like to stop rumbling.
2018-12-22 07:31:36 -06:00
zackhow
7b2629717b
Android: Add jit debug menu options
2018-12-21 15:06:37 -05:00
zackhow
233b00fb7e
ConfigManager: add save/load for Jit debug options
2018-12-21 15:06:37 -05:00
JosJuice
490dffc791
Merge pull request #7633 from ymartel06/ymartel/fix-imgui-compilation-vs2017
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update windows 10 sdk from 10.0.15063.0 to 10.0.17134.0 for imgui
2018-12-21 16:59:29 +01:00
Yohann Martel
31bb0327e5
update windows 10 sdk from 10.0.15063.0 to 10.0.17134.0 for imgui
2018-12-21 10:40:58 -05:00
MerryMage
174d2b0230
crXXX: Avoid loading twice when CRBA == CRBB
2018-12-21 11:33:18 +00:00
MerryMage
07c146e7e2
crXXX: Remove unnecessary CRBA == CRBD constraint for crclr and crset
2018-12-21 11:20:06 +00:00
spycrab
71d53c922f
Implement resource packs
2018-12-19 11:03:09 +01:00
Techjar
cf8b730c61
Core/BootManager: Disable bluetooth passthrough when booting NetPlay
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Bluetooth passthrough does not and never will work on NetPlay, so we'll
just force the use of emulated bluetooth when booting in NetPlay.
2018-12-17 18:22:13 -05:00
Jordan Woyak
79eb065cf3
Reduce emulated shaking frequency to 6hz. (something more humanly possible) (was ~13hz)
2018-12-15 10:36:22 -06:00
Jordan Woyak
a8a6bdcdd2
Compute emulated classic controller calibration data instead of having hardcoded values.
2018-12-15 10:27:06 -06:00
Jordan Woyak
6848812a31
Produce emulated nunchuk calibration data.
2018-12-15 10:27:06 -06:00
CrystalGamma
2f490e44fb
stop using g_jit outside of JitInterface
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Replace g_jit in x86-64 ASM routines code by m_jit member reference
2018-12-15 01:58:58 +01:00
zackhow
0c0e045eda
Android: fix/ignore L2/R2 buttons
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L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down
Was incorrectly ignoring L1/R1 key presses
2018-12-14 15:31:13 -05:00
Tilka
3fa81f39fb
Merge pull request #7621 from lioncash/const
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Common/GLContext: Make member functions const qualified where applicable
2018-12-14 18:53:10 +00:00
Lioncash
6d394d03fe
Common/GLContext: Make member functions const qualified where applicable
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These don't modify object state, so they can be const qualified.
2018-12-14 11:02:26 -05:00
Lioncash
52cae18b01
Interpreter: Handle paired-single HID2.PSE and HID2.LSQE bits
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These bits enable or disable paired-single execution based on how
they're set. If PSE isn't set, then all paired-single instructions are
illegal. If PSE is set, but LSQE isn't set, then psq_l, psq_lu, psq_st
and psq_stu are illegal to execute.
Also thanks go out to my roommate @Veegie for letting me use his Wii as
a blasting ground for tests, since mine isn't on hand right now. It only
caught on fire twice and only burned down half of the house through the
process; what a team player.
2018-12-13 22:48:05 -05:00
zackhow
5bc8b7ae7b
Android: fix gc adapter init
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init write not read
2018-12-13 21:49:46 -05:00
Lioncash
c87a2f57b4
Interpreter_SystemRegisters: Handle reserved/read-only bits for HID2 in mtspr
2018-12-13 11:39:40 -05:00
weihuoya
5da0f823c7
most wanted mmu setting
2018-12-11 23:15:33 +08:00
JosJuice
2dcd058f7d
Translation resources sync with Transifex
2018-12-10 18:26:00 +01:00
Tilka
f510f6ef0d
Merge pull request #7611 from Tilka/mgs_special
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GameSettings: Immediate XFB off for MGS Special Disc
2018-12-07 01:26:23 +00:00
Tillmann Karras
2b2aa89551
GameSettings: Immediate XFB off for MGS Special Disc
2018-12-06 21:08:51 +00:00
Techjar
2e19efa8d5
NetPlay: Sync Wiimote extension
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Small addition of NetPlay code in Core.cpp was needed to set the
extensions at the right time, as init would override them otherwise.
This solution is more elegant than modifying the user's INI files on
game start.
2018-12-05 16:36:44 -05:00
Techjar
a2545a18b2
Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
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We no longer allow accessing controller config while NetPlay is
running, so this check is no longer needed.
2018-12-05 16:12:12 -05:00
Léo Lam
4e5f83d23f
Merge pull request #7436 from Ebola16/6
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Android Studio 3.2.1 recommended updates
2018-12-05 17:36:25 +01:00
Léo Lam
2eb85c8fcf
Merge pull request #7594 from TryTwo/NestedDocks
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Add nested docking to increase layout choices while debugging.
2018-12-05 17:14:46 +01:00
Pierre Bourdon
4353d918d6
Merge pull request #7609 from stevoisiak/update-gametdb-https
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Use HTTPS urls when updating from GameTDB
2018-12-04 21:21:26 +01:00
Steven M. Vascellaro
f2b17312b0
Use HTTPS urls when updating from GameTDB
2018-12-04 15:16:18 -05:00
Pierre Bourdon
94c3570dfb
Merge pull request #7608 from stevoisiak/https-urls
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Use HTTPS for URLs in Readme & GameSettings INI
2018-12-04 21:15:34 +01:00
Steven M. Vascellaro
93d3016e31
Use HTTPS for URLs in Readme & GameSettings INI
2018-12-04 15:12:19 -05:00
Pierre Bourdon
9e2694cd60
Merge pull request #7607 from stevoisiak/archive-dead-url
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Replace dead 'oreillynet' url with Wayback Machine archive
2018-12-04 20:44:00 +01:00
Steven M. Vascellaro
32a5bb2fb4
Replace dead 'oreillynet' url with Wayback Machine archive
2018-12-04 14:41:21 -05:00
Pierre Bourdon
2c57e709d0
Merge pull request #7603 from jordan-woyak/fs-open-file-fix
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Present an error message when failing to open a file that should exist.
2018-12-04 08:49:21 +01:00
Pierre Bourdon
59de8ea503
Merge pull request #7592 from stenzek/imgui-prereq
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VideoBackends: Share GX vertex/index/uniform buffers with utility draws
2018-12-04 08:47:46 +01:00
Stenzek
7afd5cc2fb
Use main buffers for utility draws
2018-12-04 17:37:25 +10:00