28 Commits

Author SHA1 Message Date
Pierre Bourdon
8d20a173f0
Merge pull request #7579 from AdmiralCurtiss/next-free-block-fix
GCMemcard: Fix mixed memcard-based and bat-based indices in definition and usage of NextFreeBlock().
2018-11-22 06:54:52 +01:00
Admiral H. Curtiss
431e6c42e1 GCMemcard: Fix incorrect directory block being accessed in RemoveFile().
When deleting files, block index data was always fetched from the first copy of the directory listing rather than the currently active one.
2018-11-21 00:15:58 +01:00
Admiral H. Curtiss
353e289fbf GCMemcard: Fix mixed memcard-based and bat-based indices in definition and usage of NextFreeBlock(). 2018-11-19 20:40:18 +01:00
Shawn Hoffman
d594d4f12f Fix sram accesses. 2018-09-29 22:52:29 -07:00
Techjar
4407854e9c NetPlay save data synchronization
This adds the functionality of sending the host's save data (raw memory
cards, as well as GCI files and Wii saves with a matching GameID) to
all other clients. The data is compressed using LZO1X to greatly reduce
its size while keeping compression/decompression fast. Save
synchronization is enabled by default, and toggleable with a checkbox
in the NetPlay dialog.

On clicking start, if the option is enabled, game boot will be delayed
until all players have received the save data sent by the host. If any
player fails to receive it properly, boot will be cancelled to prevent
desyncs.
2018-07-19 18:09:20 -04:00
Lioncash
a745666a60 ColorUtil: Amend function name casing
Makes the function names conform to our coding style.
2018-05-27 21:04:48 -04:00
Lioncash
ac474ff1da ColorUtil: Namespace code under the Common namespace
Given this is within Common, it should be in the Common namespace
itself.
2018-05-27 21:00:54 -04:00
spycrab
b094cda929 Core/GCMemcard: Fix checksums after modifying the memcard 2018-05-12 21:39:13 +02:00
Lioncash
62242331d8 NandPaths: Remove unused header inclusions 2018-04-22 23:49:16 -04:00
spycrab
40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
Lioncash
50a476c371 Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
2018-03-14 22:03:12 -04:00
JosJuice
09f3f9b41a Remove NonCopyable
The class NonCopyable is, like the name says, supposed to disallow
copying. But should it allow moving?

For a long time, NonCopyable used to not allow moving. (It declared
a deleted copy constructor and assigment operator without declaring
a move constructor and assignment operator, making the compiler
implicitly delete the move constructor and assignment operator.)
That's fine if the classes that inherit from NonCopyable don't need
to be movable or if writing the move constructor and assignment
operator by hand is fine, but that's not the case for all classes,
as I discovered when I was working on the DirectoryBlob PR.

Because of that, I decided to make NonCopyable movable in c7602cc,
allowing me to use NonCopyable in DirectoryBlob.h. That was however
an unfortunate decision, because some of the classes that inherit
from NonCopyable have incorrect behavior when moved by default-
generated move constructors and assignment operators, and do not
explicitly delete the move constructors and assignment operators,
relying on NonCopyable being non-movable.

So what can we do about this? There are four solutions that I can
think of:

1. Make NonCopyable non-movable and tell DirectoryBlob to suck it.

2. Keep allowing moving NonCopyable, and expect that classes that
   don't support moving will delete the move constructor and
   assignment operator manually. Not only is this inconsistent
   (having classes disallow copying one way and disallow moving
   another way), but deleting the move constructor and assignment
   operator manually is too easy to forget compared to how tricky
   the resulting problems are.

3. Have one "MovableNonCopyable" and one "NonMovableNonCopyable".
   It works, but it feels rather silly...

4. Don't have a NonCopyable class at all. Considering that deleting
   the copy constructor and assignment operator only takes two lines
   of code, I don't see much of a reason to keep NonCopyable. I
   suppose that there was more of a point in having NonCopyable back
   in the pre-C++11 days, when it wasn't possible to use "= delete".

I decided to go with the fourth one (like the commit title says).
The implementation of the commit is fairly straight-forward, though
I would like to point out that I skipped adding "= delete" lines
for classes whose only reason for being uncopyable is that they
contain uncopyable classes like File::IOFile and std::unique_ptr,
because the compiler makes such classes uncopyable automatically.
2017-08-22 16:40:34 +02:00
JosJuice
1fc5830d0c Remove region mismatch check for GCI folders
The region mismatch check that we used can give false positives.
Skipping the check won't lead to any harm - games will ignore
save files that have a non-matching fourth game ID character.
2017-07-20 15:24:07 +02:00
JosJuice
db1c534b3e Add warning comments to RegionSwitch and code that uses it 2017-07-16 14:49:28 +02:00
JosJuice
5ca3aee00a FileUtil: Add a class for Exists/IsDirectory/GetSize
Some code was calling more than one of these functions in a row
(in particular, FileUtil.cpp itself did it a lot...), which is
a waste since it's possible to call stat a single time and then
read all three values from the stat struct. This commit adds a
File::FileInfo class that calls stat once on construction and
then lets Exists/IsDirectory/GetSize be executed very quickly.

The performance improvement mostly matters for functions that
can be handling a lot of files, such as File::ScanDirectoryTree.

I've also done some cleanup in code that uses these functions.
For instance, some code had checks like !Exists() || !IsDirectory(),
which is functionally equivalent to !IsDirectory(), and some
code was using File::GetSize even though there was an IOFile
object that the code could call GetSize on.
2017-06-29 19:07:29 +02:00
Shawn Hoffman
c5fa470ad8 replace DoFileSearch with optimized version 2017-06-23 17:25:53 -07:00
JosJuice
f09ceaa735 Move IOFile to a separate file
Reduces the number of files that need to be recompiled
when making changes to FileUtil.h.
2017-06-15 21:33:50 +02:00
Lioncash
b676edd80c Core: include what you use
Eliminates a swath of indirectly included standard headers
2017-06-07 01:20:48 -04:00
JosJuice
d2b20f3163 Fix display of Japanese text in the Memory Card Manager 2017-04-29 11:18:08 +02:00
Mat M
59d93f3a0d Merge pull request #5219 from lioncash/common
FileSearch: Namespace functions under the Common namespace
2017-04-08 17:19:00 -04:00
Mat M
ab18eba9de Merge pull request #5105 from lioncash/namespace
EXI: Namespace device classes
2017-04-08 17:12:56 -04:00
Lioncash
f7a2f6ad01 FileSearch: Namespace functions under the Common namespace 2017-04-07 01:02:14 -04:00
Lioncash
0a7a6142eb GCMemcardDirectory: Move flush interval constant into the cpp file
This isn't necessary to be within the header.
2017-03-26 17:55:30 -04:00
Lioncash
44fb429e7e EXI: Namespace device classes 2017-03-18 21:13:12 -04:00
Lioncash
4df8ac7820 GCMemcardRaw: Amend variable naming 2017-03-15 00:16:45 -04:00
Lioncash
79246d9642 GCMemcardDirectory: Amend variable naming 2017-03-14 23:58:31 -04:00
Lioncash
647bec4c17 GCMemcard: Amend variable naming for MemoryCardBase 2017-03-14 23:58:27 -04:00
Lioncash
09d4871067 GCMemcard: Move memcard source files to their own directory
GCMemcard.h has quite a bit of different classes implemented within it
that could likely be split up into other files to make it a little
easier to read. However, they should be moved into their own folder
first so that they don't clutter up the base HW directory.
2017-03-14 21:55:25 -04:00