46 Commits

Author SHA1 Message Date
Jules Blok
6e62dd3415 Add stereoscopy hotkeys. 2014-11-23 14:30:12 +01:00
Stevoisiak
f1a26ff654 Various country flag improvements
* Added country flags for games from Netherlands and Spain
* Added separate category for Region Free games (Uses European flag as placeholder)
* Added missing country filter options in "show regions" menu
* Rearranged country filters for readability
* Incremented CACHE_REVISION

Also fixed various country filters not showing up as options in the "Show regions" menu.
2014-11-18 19:44:16 -05:00
Rachel Bryk
ea11c446c2 Make freelook hotkeys configurable. 2014-11-16 22:00:56 -05:00
Stevoisiak
7f66344b64 Updated GCM references to ISO 2014-10-20 17:49:33 -04:00
Fog
467ab1a629 Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
skidau
8ef21bc5e2 Merge pull request #1272 from RisingFog/sconfig-dump-frames
Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
comex
47faf7c4fd Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
Conflicts:
	Source/Core/Core/PowerPC/Jit64/JitAsm.cpp
2014-10-14 01:08:20 -04:00
Lioncash
9f2b48ab07 Core: Use an enum for indicating CPU cores 2014-10-13 10:35:31 -04:00
Fog
8d424b114a Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
skidau
8738b1879c Removed the MMU Speed Hack option. The TLBHack is now enabled if the MMU option is disabled. This will help catch cases where a game requires the TLBHack but the option has not been set in the game ini. It also removes the possibility to mistakenly enable both the MMU and TLBHack. 2014-10-11 11:31:16 +11:00
Rachel Bryk
f6c6f03cce Add on screen frame counter. 2014-09-30 18:49:44 -04:00
comex
6c0a68d507 Add the override config option.
I hate the config code, but now is not the time to fix it...
2014-09-28 21:34:31 -04:00
Rachel Bryk
5dc88a2673 Add hotkeys to select save state slots and to save/load the currently selected slots. 2014-09-16 19:19:41 -04:00
archshift
eae38fd339 ConfigManager.cpp: Removed three elements from platform-ifdef 2014-09-12 17:15:46 -07:00
Rohit Nirmal
fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
skidau
8abe9622fd Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog.  Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre.

Added code in the InputConfig to use a spin control for non-boolean values.

Defaulted the setting of "Enable Speaker Data" to disabled.
2014-09-07 14:16:20 +10:00
Jasper St. Pierre
5abc028ace ControllerEmu: Make BackgroundInput a global setting through the virtualization
This will allow us to simplify the checks for background input and push
them further down into the architecture, into the ControllerEmu layer.

The new setting isn't actually used yet, though.
2014-07-11 13:38:37 -04:00
Pierre Bourdon
b0b70381f7 Revert "Don't add segfault handler in interpreter mode" 2014-07-07 05:30:06 +02:00
Dolphin Bot
4ec8c3714d Merge pull request #328 from Tilka/enum_cpubackend
Don't add segfault handler in interpreter mode
2014-07-06 19:28:10 +02:00
degasus
e72b01caa1 ConfigManager: fix alignment 2014-07-06 11:05:16 +02:00
Tillmann Karras
311e9e655a CoreParameter: add enum CPUBackend 2014-07-05 11:02:41 +02:00
Pierre Bourdon
add090bde6 DSP: Add support for PCAP logging of CPU<->DSP communications 2014-06-22 20:04:46 +02:00
Lioncash
f05d3f6e5d Use only section-based ini reading. 2014-06-16 01:31:23 -04:00
yourgamesbeover
91840cb4c7 added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue 2014-06-05 15:34:20 -04:00
degasus
8483811b39 Add a hotkey for disabling the framelimit.
Atm this is hardcoded to '\t'.
2014-04-30 12:50:53 +02:00
Ryan Houdek
7549ee232c Allow the user to enable the extended information string like the old days.
This string shows emulated CPU speed, including true mhz + idle skipping mhz
2014-03-22 23:32:07 -05:00
Tillmann Karras
d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Matthew Parlane
886060aaf7 Merge pull request #96 from lioncash/remove-console-correctly
Remove console correctly
2014-03-08 15:54:06 +13:00
Ryan Houdek
4f02132f93 Make our architecture defines less stupid.
Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
2014-03-04 09:36:59 -06:00
Tillmann Karras
6914eca167 Fix various warnings reported by clang
- mostly remove unused variables
- rename some generic JIT identifiers
2014-02-28 12:28:19 +01:00
Lioncash
8d57f38be7 Purge wx elements of the console. 2014-02-23 03:12:24 -05:00
Pierre Bourdon
70f3a069f2 Revert "Merge pull request #83 from lioncash/remove-console"
This breaks Linux stdout logging.

This reverts commit 7ac5b1f2f805b2bc553492606cf71b6609fa0ae7, reversing
changes made to 9bc14012fccf92f38b7d270ec82f7dac522986c5.

Revert "Merge pull request #77 from lioncash/remove-console"

This reverts commit 9bc14012fccf92f38b7d270ec82f7dac522986c5, reversing
changes made to b18a33377d7229a66226a524186d24c57f1d56aa.

Conflicts:
	Source/Core/Common/LogManager.cpp
	Source/Core/DolphinWX/Frame.cpp
	Source/Core/DolphinWX/FrameAui.cpp
	Source/Core/DolphinWX/LogConfigWindow.cpp
	Source/Core/DolphinWX/LogWindow.cpp
2014-02-23 07:48:06 +01:00
Pierre Bourdon
6d8df311a3 Merge pull request #88 from lioncash/relative-includes
Relative includes
2014-02-20 02:08:44 +01:00
Lioncash
146b301a91 Fix more header sorting issues in Core/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
Rachel Bryk
b1f77d0191 Save frame skipping option, and allow loading it from game ini too. 2014-02-18 12:25:11 -05:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash
ca7bdf1d5d Remove the embedded Console from the possible logging options.
Note I do not mean the Logging window, but the console window.
It's literally rarely, if at all used, and offers less advantages over the built-in logging window (ie. it breaks on different locales: http://i.imgur.com/Cs92tQE.png)

This commit should remove all of the console logging.
2014-02-16 20:40:33 -05:00
Lioncash
6c4ee1753a Fix some vertical alignments
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Matthew Parlane
88526be3b5 Merge pull request #50 from Parlane/inifile_tidy
Fix IniFile to use string& instead of char*
2014-02-13 19:04:27 +13:00
Matthew Parlane
3fe05e0a9f Fix IniFile to use string& instead of char*
Also removes .c_str() usages where found.
2014-02-13 17:06:30 +13:00
degasus
a51b5f7815 Drop framelimit by fps
Framelimit by fps can't be done per coretiming
2014-02-10 16:08:03 +01:00
Matthew Parlane
32bfcc034f Some tidy up of sprintf to StringFromFormat
Includes a small fix to SetupWiiMemory
2014-02-10 17:25:18 +13:00
Lioncash
ebb48d019e Clean up some struct indentations
Also cleaned up the indentations of some variable declarations.
2014-02-09 19:40:11 -05:00
Pierre Bourdon
e59f770ccb Revert "Merge pull request #49 from Parlane/sprintf_tidy"
Change broke the build on Debian stable.

This reverts commit 28755439b36ac8e875d764da5db31ad693459ace, reversing
changes made to 64e01ec763d21915e7166e625f8a3e85b46fbcbb.
2014-02-09 16:14:13 +01:00
Matthew Parlane
ebff7974c3 Some tidy up of sprintf to StringFromFormat 2014-02-08 14:32:48 +13:00
Jasper St. Pierre
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00