7076 Commits

Author SHA1 Message Date
Shawn Hoffman
6eb2cb2666 Merge branch 'master' into wii-network 2012-02-27 22:36:41 -08:00
Jordan Woyak
ee09def802 Merge branch 'cpp11' 2012-02-28 00:28:13 -06:00
Jordan Woyak
38823b6371 Add comment here so people know what's up. 2012-02-28 00:27:16 -06:00
Matthew Parlane
6ccb30ac5f Forced timeout. 2012-02-28 19:17:05 +13:00
Matthew Parlane
1d16785590 Implement ES_Sign and GetDeviceCert and others 2012-02-28 19:17:04 +13:00
Matthew Parlane
57e3fbed91 Debug vprintf! 2012-02-28 19:17:02 +13:00
Matthew Parlane
fea02b8dca Add SSL debug, everyone needs it! 2012-02-28 19:17:01 +13:00
Shawn Hoffman
e5b7e81f44 openssl: enable ec/dsa and rearrange files in Externals a bit. 2012-02-27 00:51:50 -08:00
NeoBrainX
c3293b1a1c Improvement to revision b8bef29bcc5a .. :P 2012-02-25 10:59:00 +01:00
skidau
b8bef29bcc Fixed a divide by zero error in the hash functions 2012-02-25 20:36:49 +11:00
Jordan Woyak
f92d1e1e93 fix some clang compilation errors 2012-02-24 14:25:02 -06:00
Jordan Woyak
8a8dc77ef1 enable c++11 compilation in cmakelists 2012-02-24 14:19:24 -06:00
Jordan Woyak
f15aeb26b3 Use an auto typed variable in IniFile.cpp 2012-02-24 19:20:17 -06:00
Shawn Hoffman
9866cae4ff net: create directory for config file if it doesn't exist. 2012-02-23 12:48:54 -08:00
Shawn Hoffman
f73c82c232 net: add inet_ntop 2012-02-23 12:38:11 -08:00
NeoBrainX
3a9fed0ba2 PixelShaderGen: Fix a bug introduced in revision 9adc119e3c2f.
D3D11: Fix shader constant mapping.
2012-02-21 12:51:41 +01:00
parlane
1c2004fe5d Wrong japan game value. 2012-02-20 20:26:48 +00:00
NeoBrainX
9adc119e3c PixelShaderGen: For custom textures and scaled EFB copies, use correct texel to pixel mapping when sampling textures
(D3D9 only)

This is basically the same as revision e58692653afd, just for scaled textures and with a LOT more work...
2012-02-20 20:32:08 +01:00
NeoBrainX
d068686a7f Revert revision f7d757b46eaa271e7f58e1c61df4fb34b5ff47f9. 2012-02-20 11:51:40 +01:00
parlane
c42a6f156e Added Korean handling of settings file.
Fixes issue 5215.
2012-02-19 23:02:01 +00:00
Pierre Bourdon
b9aeba7f7c Make SO_POLL work on Linux (and probably better on Windows :P) 2012-02-19 19:39:47 +01:00
Pierre Bourdon
31788791e8 Logging messages change errno, save the return value from recv before logging 2012-02-19 19:39:46 +01:00
Pierre Bourdon
81d7eefd6a Correctly map Wii/native socket level and optname for GETSOCKOPT 2012-02-19 19:37:56 +01:00
Pierre Bourdon
87456054d6 Move the sockopt mapping to the toplevel (needed for GETSOCKOPT too) 2012-02-19 19:37:56 +01:00
Pierre Bourdon
2c9109936c Linux uses EAGAIN instead of EWOULDBLOCK (only used on Windows) 2012-02-19 19:37:56 +01:00
Matthew Parlane
ef4ac51170 Added some error comments. 2012-02-19 14:29:57 +13:00
Matthew Parlane
40c9f481df Fixed some warnings, removed unneeded linux ifdefs 2012-02-19 13:06:05 +13:00
Pierre Bourdon
959d116530 Handle SSL_ERROR_WANT_WRITE too in the NET_SSL_READ ioctl handler (+ cleanup) 2012-02-18 23:25:42 +01:00
Pierre Bourdon
5fe49e4185 Implement SO_SETSOCKOPT for POSIX systems 2012-02-18 19:01:22 +01:00
Pierre Bourdon
6026f245c8 Make getNetErrorCode more generic between Windows and POSIX systems. Might break Windows build. 2012-02-18 17:51:06 +01:00
Pierre Bourdon
6cc02747a0 Implement SO_FCNTL correctly on Linux 2012-02-18 17:28:53 +01:00
Pierre Bourdon
60b8227df2 Display errno in Linux getNetErrorCode defautl case 2012-02-18 17:28:31 +01:00
Pierre Bourdon
77effd8913 SO_POLL Linux implementation 2012-02-18 10:22:28 +01:00
Pierre Bourdon
d5dd80931a getNetErrorCode on Linux should not display anything if ret >= 0 2012-02-18 10:22:00 +01:00
Pierre Bourdon
40e6e9b9fa Fix Linux build 2012-02-18 09:50:21 +01:00
Matthew Parlane
ede0889e3d Merge branch 'wii-network' of https://code.google.com/p/dolphin-emu into wii-network 2012-02-18 21:20:35 +13:00
Matthew Parlane
43954d20c4 Fixed Pokemon Battle Something, used two unimplemented SSL funcs. 2012-02-18 21:18:48 +13:00
NeoBrainX
e58692653a PixelShaderGen: Use correct texel to pixel mapping when sampling textures
(D3D9 only)

Fixes issue 2068.
Fixes issue 5158.
2012-02-17 17:09:17 +01:00
Shawn Hoffman
570a12dcd1 Fix ICMP ping. Obey timeout. 2012-02-17 00:51:33 -08:00
Matthew Parlane
2d5e80d36c Added shutdown command to fs, but did not implement 2012-02-17 21:50:00 +13:00
Matthew Parlane
7fa0ffa6d5 Added getpeername 2012-02-17 20:50:15 +13:00
Matthew Parlane
5176335546 Regression fix, temp fix for Fifa 11 2012-02-16 18:57:43 +13:00
parlane
bea635d1d5 Fixes issue 5214 for real! 2012-02-15 20:56:50 +00:00
Matthew Parlane
87810d8945 INETATON: 4 was a guess, 1 is correct. 2012-02-15 21:58:39 +13:00
Matthew Parlane
8f74f3dc7d Possible "*THE* fix" 2012-02-15 21:34:47 +13:00
Shawn Hoffman
f81524e827 shorten ssl logs too 2012-02-12 23:23:00 -08:00
Shawn Hoffman
4e62015e9a implement ICMP stuff (on windows). should be very similar on *nix...might just be able to compile the current code :) 2012-02-12 23:22:51 -08:00
Shawn Hoffman
2046fb0457 remove an extraneous variable 2012-02-12 15:13:54 -08:00
Shawn Hoffman
831b6b947b net: change some logging to not be so incredibly log that it doesn't fit on a 30" screen. 2012-02-12 14:53:14 -08:00
Shawn Hoffman
5a61a499a2 fixup IOCTL_SO_GETHOSTBYNAME. Fixes SSBB crash. 2012-02-12 14:49:40 -08:00