Commit Graph

1115 Commits

Author SHA1 Message Date
18ba1fd723 Merge pull request #8452 from JosJuice/android-emulationactivity-rotation-crash
Android: Replace emulation rotation crash workaround with proper fix
2019-11-08 10:45:21 +10:00
8bfd7c9f36 Android: Expand the comment for NVidiaShieldWorkaroundView
This text has been taken from the message of the commit that added
the class. (I don't have an Nvidia Shield to reproduce the bug with.)
2019-11-05 09:39:57 +01:00
c007dd1852 Android: Replace emulation rotation crash workaround with proper fix
The workaround was added in 0446a58.

The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.

I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc, it seems like).
2019-11-05 09:28:40 +01:00
109108d3f6 Fix versionCode
ERROR: android.defaultConfig.versionCode is set to 0, but it should be a positive integer.
See https://developer.android.com/studio/publish/versioning#appversioning for more information.
Affected Modules: app
2019-10-30 19:13:32 +11:00
68450fc1d9 Android Studio 3.5.1 Updates 2019-10-02 21:10:16 -04:00
de700eba4f Merge pull request #8325 from Ebola16/35
Android Studio 3.5 Updates
2019-09-28 18:38:43 +02:00
817fe9b799 Android: Add GameID to Game Settings title 2019-09-06 23:51:32 -06:00
ecef374cd8 Merge pull request #7810 from Ebola16/GFXUI
Android: Graphic setting description improvements
2019-09-01 12:16:38 -07:00
1ee2234e44 Android Studio 3.5 Updates 2019-08-21 14:43:00 -04:00
7d98c4f3a4 Add SingleChoiceSettingDynamicDescriptions 2019-08-21 13:17:16 -04:00
630de81309 Show Stereoscopy Mode setting value as description 2019-08-21 13:17:16 -04:00
92366fffaf Show Aspect Ratio setting value as description 2019-08-21 13:17:16 -04:00
c7fc9126aa Merge pull request #8190 from JosJuice/android-init
Android: Call UICommon::Init at app start instead of emulation start
2019-08-21 10:14:52 -07:00
998c171b65 Merge pull request #8196 from JosJuice/android-applinkactivity-race
Android: Fix race condition in AppLinkActivity
2019-08-21 10:14:08 -07:00
c677268aaf Android: Don't use GameFile/GameFileCache before UICommon::Init
Preparation for the next commit.
2019-08-21 18:46:49 +02:00
9f3f45aa5f Android: Call UICommon::Init at app start instead of emulation start
Much of our native code assumes that UICommon::Init has been called
(for reasons such as wanting to access the user's settings),
so not calling it until emulation start heavily limits what native
code we can use in the Android GUI (except during emulation).
2019-08-21 18:46:49 +02:00
47e1108d57 Android: Add helper class AfterDirectoryInitializationRunner 2019-08-21 18:46:49 +02:00
55d9f892a4 Merge pull request #7274 from Ebola16/DSA
Android: Dynamic SettingsActivity Titles
2019-08-21 09:01:25 -07:00
561a4cfcce Replace "Override Language on NTSC Games" with "Allow Mismatched Region Settings"
This new setting is like Override Language on NTSC Games, except
instead of only applying to the GameCube language setting,
it also applies to the Wii language setting.

Fixes https://bugs.dolphin-emu.org/issues/11299
2019-08-09 17:33:05 +02:00
2d316196c9 Merge pull request #8288 from allanxp4/master
Fix for Android version crashing when changing rotation on settings screen
2019-08-07 11:54:47 +02:00
4261e8d892 Android: Add a bit more warning to the game INI deletion prompt 2019-08-04 19:31:56 +02:00
7029ebd97b Fix for crash when switching to landscape mode
https://bugs.dolphin-emu.org/issues/10815
2019-08-04 13:47:19 -03:00
6a29e8fa58 Android: Use EmulationActivity.launchFile() for StartupHandler 2019-07-18 22:35:24 +10:00
9961e2866a Android: Support opening .dff files
This is also shared by the disc change code, but changing discs to a
.dol doesn't make sense either.
2019-07-18 22:35:23 +10:00
34e6a41d05 Android: Support opening files directly
This enables us to boot FIFO logs as well as homebrew directly, without
having to add it to the game list first.
2019-07-18 22:35:12 +10:00
6a6bbd7071 Android: Support bypassing game file cache to parse file 2019-07-18 22:35:12 +10:00
2edc58950b Dynamic SettingsActivity Titles 2019-07-15 14:39:01 -04:00
36166c9b4f Android: Don't copy default game INIs into user game INIs
This isn't as serious as copying global INIs into user game INIs,
but still not good. We want to be able to remove settings from
default game INIs and have those removals apply.
2019-07-02 19:28:43 +02:00
7f841e9bfd Android: Suggest deleting game INIs if they contain global INI data 2019-07-02 19:28:38 +02:00
7652023407 Android: Don't copy global INIs into game INIs
See the source code comment in the next commit for why this is bad.
2019-07-02 19:27:42 +02:00
6c21811090 Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
2019-06-23 21:43:47 +02:00
4885130799 Merge pull request #8194 from lioncash/common-msg
Common/MsgHandler: Tidy up interface and namespace code
2019-06-20 13:37:24 +02:00
4f1f55093f Common/MsgHandler: Namespace code within the Common namespace
Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
16afac9da9 Merge pull request #7927 from weihuoya/android-key-map
android: simplify config loading code
2019-06-19 11:51:00 +02:00
e4ef2193e0 Android: Fix race condition in AppLinkActivity
https://bugs.dolphin-emu.org/issues/11767
2019-06-17 10:12:42 +02:00
b13e00b003 Merge pull request #8165 from lioncash/linkage
{Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable
2019-06-08 20:56:13 +10:00
bed2d66bed Merge pull request #8117 from weihuoya/threaded_env
android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
7842bd1179 Android/ButtonManager: Make most file-scope local variables non-allocating
We can use std::array and const char* to make these capable of fully
being stored in the read-only segment, and get rid of a few static
constructors (144 of them).
2019-06-07 20:27:12 -04:00
069497e87d Android/ButtonManager: Make local file-scope variables internally linked where applicable
Silences a few -Wmissing-variable-declarations warnings.
2019-06-07 20:02:03 -04:00
c0c0e412e0 Core/ConfigManager: Use forward declarations where applicable
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.

This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
84e3391535 Mark files as non-executable 2019-06-02 12:31:40 +01:00
0dec8feadb android: thread local env 2019-05-29 20:22:26 +08:00
6eb7c525b2 Merge pull request #7801 from GerbilSoft/feature/Discord-PPCTitleChanged
Update Discord rich presence when the PPC title changes
2019-05-24 14:30:52 +02:00
8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
1d5dd5db91 Merge pull request #8093 from JosJuice/android-runtime-extension-change
Android: Support changing Wii Remote extension while emulating
2019-05-12 15:22:07 +10:00
8a4d15ae47 Android: change runtime wiimote extension 2019-05-11 15:01:52 +02:00
ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
9133e8f1be Require CMake 3.10 and use CMAKE_CXX_STANDARD
Removes the need to add -std= flags manually. CMake 3.10 is available
in Ubuntu 18.04, which is the oldest LTS version we support.
2019-05-05 00:13:13 +02:00
f4d7b537cc Merge pull request #7958 from Craftyawesome/cpu-emulation-order
Re-order cpu emulation options from fastest to slowest
2019-05-01 17:56:19 +02:00
47e776d378 rm unused code 2019-04-17 20:15:56 +08:00