3184 Commits

Author SHA1 Message Date
David Korth
a23b3d26f4 GLExtensions.cpp: Use arrays of const char *const instead of std::string.
The strings end up being copied, so we might as well initialize the
std::string in the unordered_map directly.
2019-12-29 23:45:02 -05:00
Stenzek
d744c5a148 Compile fixes for Windows-on-ARM64 2019-12-28 19:20:41 +10:00
Stenzek
6fcb1c6c46 Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
Techjar
79092cdda0 Common/BitUtils: Implement BitCast(To|From)Array 2019-12-22 14:48:47 -05:00
S David
21f42fafb7 MacOS: Fixes configuration hang; bump MacOS SDK.
Removed conditional use of std::mutex instead of std::shared_mutex on MacOS.

Because MacOS < 10.12 did not support std::shared_mutex, a previous commit
naïvely substituted std::mutex, which does not have the same behavior.

Reverses PR #8273, which substitues std::mutex for std::shared_mutex on
macOS, and results in several bugs that seem to only affect MacOS

- https://bugs.dolphin-emu.org/issues/11919
- https://bugs.dolphin-emu.org/issues/11842
- https://bugs.dolphin-emu.org/issues/11845

This change eliminates conditional code for MacOS in the core configuration
layer code and enables the use of modern language features that are more
secure and thread-safe.
2019-12-22 00:49:17 -05:00
Lioncash
81edcca8db Common/Network: Use std::nullopt in StringToMacAddress
Prevents unnecessary zeroing out of std::optional's internal buffer in
some implementations.
2019-12-06 09:59:11 -05:00
Lioncash
cbfacc41ba Common/Network: Remove unused header inclusions
Removes unused header dependencies.
2019-12-06 09:51:28 -05:00
Lioncash
f06461d208 Common/Network: Make StringToMacAddress use a string_view
This function only ever reads the contents of the string in a non-owning
manner, so we can change the parameter over to being a string view.
2019-12-06 09:45:25 -05:00
Stenzek
dd23a1ee79 Update VS projects/solutions to VS2019 2019-11-30 13:42:52 +10:00
Lioncash
c792961000 Common: Unify logging namespace with Common
Previously the logging was a in a little bit of a disarray. Some things
were in namespaces, and other things were not.

Given this code will feature a bit of restructuring during the
transition over to fmt, this is a good time to unify it under a single
namespace and also remove functions and types from the global namespace.

Now, all functions and types are under the Common::Log namespace. The
only outliers being, of course, the preprocessor macros.
2019-11-28 05:13:21 -05:00
tinyredpanda
fe9e7d5578 Prefer MessageBoxW to MessageBoxA 2019-11-23 13:56:05 +00:00
Marshall Mohror
0334dde2cf
Fix typo in comment 2019-11-11 13:20:04 -06:00
Pierre Bourdon
066012b80d
Merge pull request #8454 from jordan-woyak/motion-input-indicators
DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-10 18:57:31 +01:00
Léo Lam
eebc64aaf8
Merge pull request #8460 from jordan-woyak/evdev-motion-data
InputCommon: Detect when evdev exposes acceleration/gyroscope data.
2019-11-09 23:34:51 +01:00
Léo Lam
f4e12f85bc
Merge pull request #8393 from CookiePLMonster/long-paths
Support Windows 10 long paths
2019-11-09 21:10:16 +01:00
Jordan Woyak
1180c231a6 InputCommon: Detect when evdev exposes acceleration/gyroscope data. 2019-11-09 13:34:29 -06:00
Jordan Woyak
1e028025e5 Common: Add additional Matrix/Vec functions. 2019-11-08 15:46:45 -06:00
Connor McLaughlin
a89fdb628c
Merge pull request #8343 from stenzek/fbdev
DolphinNoGUI: Add a FBDev platform
2019-11-08 11:05:53 +10:00
Pierre Bourdon
1f3d1a9b7f
Merge pull request #8352 from rlnilsen/motion-controller-support-via-cemuhook-protocol
Support for motion controllers like the DualShock 4
2019-10-28 16:39:10 +01:00
rlnilsen
da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
rlnilsen
4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
JosJuice
2210a0a70c Rebuild D_REDUMPCACHE_IDX path when needed 2019-10-25 20:49:28 +02:00
JosJuice
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
Jordan Woyak
0d254d9cb8 StringUtil: Require TryParse of float types to use the entire string. 2019-10-18 19:56:48 -05:00
JMC47
d39555919d
Merge pull request #8395 from CookiePLMonster/improve-work-queue
Improvements to WorkQueueThread
2019-10-13 15:24:56 -04:00
Silent
26ebf5b650
Improvements to WorkQueueThread
- Do not use a lambda for std::thread as invoke constructor exists
- Use simpler std::lock_guard wherever possible
- Do not require T to be default constructible
- Move T out of the queue instead of copying
2019-10-08 22:57:33 +02:00
Silent
45890c20cf
Remove obsolete "Windows compatibility" macros 2019-10-07 22:46:37 +02:00
Silent
689378b435
Move GetModuleName to Common
This unifies GetModuleFileName calls between Dolphin and WinUpdater
and allows to gracefully remove MAX_PATH limit from GetExePath
2019-10-07 22:46:36 +02:00
Silent
3b21d32865
Remove MAX_PATH limit from:
- GetTempFilenameForAtomicWrite
- SetUserDirectory
2019-10-07 22:45:16 +02:00
Stenzek
4fd262d0b8 FixedSizeQueue: Work around GCC generating large amounts of debug info 2019-10-06 16:23:45 +10:00
Connor McLaughlin
b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
Log widget improvements
2019-10-01 23:42:16 +10:00
Stenzek
0a75e71672 DolphinNoGUI: Add a FBDev platform
And the associated GLContext bits
2019-09-01 14:00:40 +10:00
Stenzek
43fe02ee9b GLContext: Get size using eglQuerySurface()
Also no longer assumes that a nullptr display is not headless (needed for fbdev)
2019-09-01 13:35:11 +10:00
Silent
b3969e91d9
FixedSizeQueue: Bugfixes and improvements
- Fixed a bug where pushing items over queue's size left it in a corrupted state
- For non-trivial types, have clear() and pop() run destructors
- Added emplace(args...)
- Added empty()

FixedSizeQueue has semantics of a circular buffer,
so pushing items continuously is expected to keep overwriting oldest elements gracefully.

Tests have been updated to verify correctness of a previously bugged behaviour
and to verify correctness of destructing non-trivial types
2019-08-31 21:18:07 +02:00
Silent
eab086b880
ConsoleListenerWin: Properly output console logging in UTF-16 so UTF-8 displays properly 2019-08-31 00:44:44 +02:00
JosJuice
3eb360b818 VolumeVerifier: Add zip support for datfile 2019-08-24 16:37:19 +02:00
JosJuice
22933d8502 VolumeVerifier: Add datfile parsing 2019-08-24 16:37:19 +02:00
Anthony
288dd649da
Merge pull request #8273 from CookiePLMonster/config-threading-fixes
Threading fixes for config layers
2019-08-21 08:55:03 -07:00
QuellaZhang
e67eb4693e
Fix implicit false-to-nullptr conversions 2019-08-15 17:49:57 +02:00
Silent
48a4b62125
Change Layer code not to create superfluous std::optional entries in LayerMap 2019-08-01 22:22:05 +02:00
Silent
cb4eecde52
Fix race conditions in Config Layers
API has been made stricter, layers are now managed with shared pointers,
so using them temporarily increased their reference counters.
Additionally, any s_layers map has been guarded by a read/write lock,
as concurrent write/reads to it were possible.
2019-07-30 22:10:17 +02:00
JosJuice
117a60ceb2 StringUtil: Comply with variable naming style 2019-07-23 14:49:13 +02:00
JosJuice
a2a1e04fc9 StringUtil: Use std::string_view more 2019-07-23 14:49:12 +02:00
Anthony
66e7a11139
Merge pull request #8235 from lioncash/move
Common/DebugInterface: Minor cleanup changes
2019-07-22 15:07:14 -07:00
Léo Lam
15679a9a70
Merge pull request #8227 from lioncash/gekko
Common/GekkoDisassembler: Don't print out '\0' as a character
2019-07-22 21:39:49 +08:00
JosJuice
73a9b4148b
Merge pull request #8257 from CookiePLMonster/assert-fixes
Fixes to assertions
2019-07-22 08:47:13 +02:00
Silent
518d96ad48
Remove duplicated "Ignore and countinue?" 2019-07-21 15:36:24 +02:00
Silent
e792a67dc6
Improve thread safety and remove an unnecessary string allocation from MsgAlert
s_msg_handler still seems thread unsafe, not sure if it should be or not
2019-07-20 21:03:45 +02:00
Lioncash
13a454d603 Common/SettingsHandler: Use fmt for printing out the serial number
Same thing, less code.
2019-07-16 04:23:20 -04:00
Lioncash
af576839d8 Common/SettingsHandler: Use std::string_view where applicable
Allows passed in strings to be non-allocating.
2019-07-16 04:15:25 -04:00