4609 Commits

Author SHA1 Message Date
shuffle2
3d88dfbad9 Merge pull request #701 from LPFaint99/memcard
GCI Folder: try to reserve space for new saves from the current game
2014-09-04 23:02:23 -07:00
Fiora
2f9e9bf1fc JIT: completely inline timer reading
Should be a bit faster on games that heavily use the timer.
2014-09-04 21:55:36 -07:00
LPFaint99
e6e50ee621 GCI Folder: try to leave 10% of the blocks free. only applies if the save is not for the current game 2014-09-04 20:59:38 -07:00
shuffle2
a9a6270982 Merge pull request #774 from magcius/texdecode-cleanup
Clean up the TextureDecoder and some related things
2014-09-04 19:37:49 -07:00
Jasper St. Pierre
a5297f6da8 PixelEngine: Remove unused AllowIdleSkipping and all references to it 2014-09-04 17:25:59 -07:00
MikeRavenelle
411c060504 Checkbox for iteration
Added the option to handle whether the user wants to iterate through the
assignment of button mappings or assign them one at a time.

fixed formatting issues and code style.

I excluded this option from the config file. This stopped the check box value and the boolean from becoming offset. Since the option should always start as false.

 This still causes an issue with the Wiimote input, since the class variable that keeps the state will be wiped, but the check box value will stay the same after closing/reopening without closing the entire Wiimote configuration. I am looking for a way to resolve this.

I also reduced wait time to 2.5 seconds vs. the 5  seconds previously. Seemed to be a little long.

These changes apparently did not go through.

This should fix the Wiimote issue.
2014-09-04 19:23:04 -05:00
shuffle2
127fc1bdc1 Merge pull request #965 from FioraAeterna/srawixzero
JIT: remove srawix fallback
2014-09-04 08:44:33 -07:00
lioncash
9f48f02514 Core: Make the tables in ARDecrypt.cpp static 2014-09-04 09:29:34 -04:00
lioncash
4b329a0a75 Core: Fix variable prefixing of statics in Core.cpp
These aren't globals.
2014-09-04 08:26:15 -04:00
Fiora
a63b9f6713 JIT: remove srawix fallback
As far as I can tell, this has literally been here since the start of the git
history; maybe it was stubbed out because the author wasn't sure it was right?

It matches the PPC/Broadway manuals perfectly, though.
2014-09-03 23:39:52 -07:00
LPFaint99
f6d89c5c98 GCI Folder: if there are too many files in the folder, try to leave free directory entries.
Rule: Load first 112 files, any remaining files in the folder are ignored unless they are the same gameid as the current game
2014-09-03 21:15:41 -07:00
Lioncash
956b0708b4 Core: Initialize all JITIL RegInfo members in the initializer list. 2014-09-03 23:06:05 -04:00
shuffle2
1f6f01e2a0 Merge pull request #955 from skidau/geckocodes-mmio
Added code to patch the codehandler's MMIO address
2014-09-03 15:33:57 -07:00
skidau
0da22d687d Added code to patch the codehandler's MMIO address to the currently running system. Added code to detect the location of where the code list should be. This allows any Gecko code handler to be used. Replace the codehandler.bin file with the code handler to be used (e.g. codehandleronly.bin). 2014-09-04 07:44:45 +10:00
Fiora
068b5c26f4 JIT: fix regression in timer patch 2014-09-03 14:36:38 -07:00
Fiora
1b50f9df14 JIT: implement fres
Mostly a straightforward translation of the interpreter code, with a few
tricksy optimizations and fallbacks for rare paths.
2014-09-03 12:15:30 -07:00
Fiora
c72a133206 JIT: implement frsqrte
Mostly a straightforward translation of the interpreter code, with a few
tricksy optimizations and fallbacks for rare paths.
2014-09-03 11:21:04 -07:00
skidau
08715167a8 Added code to patch the codehandler's MMIO address to the currently running system. Added code to detect the location of where the code list should be. This allows any Gecko code handler to be used. Replace the codehandler.bin file with the code handler to be used (e.g. codehandleronly.bin). 2014-09-04 00:48:52 +10:00
Rachel Bryk
5adbc83453 Change ControlState typedef to double, and change all related floats/doubles to use it.
Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings.
2014-09-03 03:08:09 -04:00
comex
64575d565a Merge pull request #923 from FioraAeterna/fixcallersave
JIT: Fix caller-save registers on WIN64
2014-09-03 02:27:44 -04:00
Dolphin Bot
e2dfa603a0 Merge pull request #891 from RachelBryk/netplay-time
Allow system time to move forward during netplay.
2014-09-03 08:26:51 +02:00
comex
51a5311d6a Merge pull request #949 from comex/eviction-policy
Evict registers from the cache based on LRU.
2014-09-03 02:22:45 -04:00
shuffle2
50879f5624 Merge pull request #905 from RachelBryk/status-bar-messages
Add OSD messages back to status bar.
2014-09-02 23:21:58 -07:00
shuffle2
d20f5fb861 Merge pull request #946 from ChuckRozhon/fix_cast_bug
Fixed bug introduced in PR#803 caused by casting
2014-09-02 22:58:53 -07:00
Ryan Houdek
1ad1a9062a Remove PowerPCState::DebugCount.
This value was "helpful" for debugging when the stack got corrupted.
Helpful that if gpr[1](Which is the stack pointer with PPC ABI) is zero then the interpreter would spam huge amounts of annoy text saying that we
managed to get in to a "corrupted" state.
This is incremented every instruction on the interpreter, or every block run on the JIT64....Only if debugging is enabled(JIT64 it is a const
variable)
The message is only outputted when interpreter is used and debugging is enabled.
2014-09-03 00:26:57 -05:00
comex
f5c7f676dc Evict registers from the cache based on LRU.
The old method would always evict the first suitable register, i.e. the
same register every time once the cache got full.  The cache doesn't get
terribly often, but the result is pathological...
2014-09-03 01:06:14 -04:00
Dolphin Bot
fa29b18e3e Merge pull request #840 from FioraAeterna/jittimer
JIT: implement timer support in mtspr
2014-09-03 07:01:20 +02:00
Fiora
6875d911f1 JIT: merge paired timebase reads where possible
Combined with the previous patch, ~1% faster overall on F-Zero GX.
2014-09-02 21:49:24 -07:00
Fiora
816d056657 JIT: implement timer support in mtspr
Faster, of course, since we avoid the interpreter, but also means we can
get more a more accurate timer in long blocks by adding the offset from the
start of the block to the retrieved timer. I don't know if this will actually
fix any issues, but it's more correct and a nearly-free improvement.
2014-09-02 21:47:45 -07:00
Charles Rozhon
0e5fde52ac Fixed bug introduced in PR#803 caused by casting
Also changed casts to C++ style casts to removed some of the ambiguity.
2014-09-02 21:50:43 -05:00
Ryan Houdek
1bc246735b Add some static_asserts to the Arm32 JIT to make sure ppcState is sane. 2014-09-02 18:38:42 -05:00
Fiora
6655c7775e JIT: Fix callee-save registers on WIN64 2014-09-02 10:56:14 -07:00
Pierre Bourdon
ddb2aefedf Merge pull request #904 from FioraAeterna/dcbz
JIT64: try enabling dcbz again
2014-09-02 15:41:40 +02:00
shuffle2
cc6db8cf26 Merge pull request #939 from shuffle2/fix-memcard-flush2
move the decision to delay raw memcard flushes out of the thread.
2014-09-02 00:28:31 -07:00
Shawn Hoffman
44a1a7cdbe move the decision to delay raw memcard flushes out of the thread.
This allows the flush to work better with games which hammer
memcard accesses over short periods as it delays more of the work.
2014-09-01 22:38:31 -07:00
Shawn Hoffman
0625b5defb windows: make failure to load hid.dll or bthprops.cpl not pop a msgbox, and not crash 2014-09-01 21:27:44 -07:00
Shawn Hoffman
266992684d msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
Dolphin Bot
e5705a9273 Merge pull request #908 from FioraAeterna/fixenhancedbat
MMU: fix enhanced BAT support
2014-09-02 05:46:03 +02:00
Fiora
3aa40dab00 JIT64: optimize carry calculations
Omit carry calculations that get overwritten later in the block before they're
used. Very common in the case of srawix and friends.
2014-09-01 20:41:48 -07:00
Fiora
a40278b1c4 JIT64: support merged branching for rlwinmx, too
Not quite as common a branch instruction as cmpwi, but close.
2014-09-01 20:41:12 -07:00
Fiora
10d691a277 JIT64: optimize some special cases of srawix
Shift by 31 and 1, both of which are pretty common, can be done in a few less
instructions. Tested with a hwtest.
2014-09-01 20:41:12 -07:00
Fiora
805be80f12 JIT64: Optimize carry handling
Carries are rather common and unpredictable, so do them branchlessly wherever
we can.
2014-09-01 20:41:11 -07:00
Fiora
ee24d4714a JIT64: tweak srwx/slwx BindToRegister arguments
Register B gets immediately moved into the shift register, so even if a == b
it doesn't need to be loaded.
2014-09-01 20:41:11 -07:00
Fiora
ad51fc7c4b JIT64: use xor instead of mov for loading a zero regcache immediate 2014-09-01 20:41:10 -07:00
Fiora
27996a65cf JIT64: use LEA for the "a = b + imm" case of addi 2014-09-01 20:41:10 -07:00
Fiora
cd0c52b537 JIT64: avoid using LEA for adds when not necessary 2014-09-01 20:41:10 -07:00
Fiora
355850f499 JIT64: optimize sign/zero-extend
Also remove some comments that no longer apply since x86_32 was dropped.
2014-09-01 20:41:09 -07:00
Fiora
61af91ff16 JIT64: Optimize cmpXX
Use TEST instead of CMP if we're comparing against 0 (rather common), and
optimize the case of immediate compares further.
2014-09-01 20:41:09 -07:00
Fiora
41c3dde737 JIT64: optimize rlwinmx/rlwinix and friends
Take advantage of movzx as a replacement for anding with 0xff or 0xffff, and
abuse loads from the register cache to save ops.
2014-09-01 20:41:08 -07:00
Fiora
58dc802ce2 JIT64: optimize multiplication by immediate constants
Factor out common code and handle a few more common cases.
2014-09-01 20:41:08 -07:00