skidau
0f615c754a
Packed the emu wiimote structs, removed swap16 and removed the speaker amp as the amp was distorting the audio.
2014-11-08 11:33:20 +11:00
Lioncash
f9fe2d6487
Movie: Get rid of unnecessary explicit memcpys
2014-11-06 22:17:44 -05:00
Lioncash
f6b4b4dbba
Merge pull request #1497 from lioncash/host
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Host: Kill off Host_SysMessage
2014-11-06 20:41:53 -05:00
skidau
c36e7b9c23
Merge pull request #1494 from lioncash/statics
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PPCCache: Make PLRU lookup tables static
2014-11-07 12:33:19 +11:00
Lioncash
a5d304eb16
Merge pull request #1495 from lioncash/unused
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Interpreter: Remove dead patches() function
2014-11-06 20:31:01 -05:00
comex
ba48541c47
Merge pull request #1504 from comex/gpu-determinism-uninit-fix
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Fix uninitialized GPU determinism mode for NAND titles or whatever.
2014-11-06 19:49:31 -05:00
skidau
021cdac24c
Ignore the emulated wiimotes speaker data if the sample rate is set at 0hz.
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Fixes issue 7806.
2014-11-06 22:51:59 +11:00
Fiora
b8d88a41e0
JIT: remove accidentally left-in debug code
2014-11-05 17:44:13 -08:00
comex
9d23a366c8
Fix uninitialized GPU determinism mode for NAND titles or whatever.
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m_strGPUDeterminismMode can be set by either the global or game
settings. Either way, it's then supposed to be parsed into an enum,
m_GPUDeterminismMode. However, the code to do this was placed right
after checking for game settings, which doesn't happen at all if there
isn't a valid title ID. Move it outside the if block.
2014-11-05 19:36:12 -05:00
Lioncash
606efbce10
PPCCache: Make PLRU lookup tables static
2014-11-05 19:35:30 -05:00
Rohit Nirmal
1beb047959
PowerPC: Remove unused variable.
2014-11-05 11:47:44 -05:00
Lioncash
884ec2ed13
Host: Kill off Host_SysMessage
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Equivalent facilities already exist.
2014-11-05 02:30:48 -05:00
skidau
baaccfd2f0
Take into account the want_determinism option and do not create a DSP thread if determinism is needed.
2014-11-05 17:42:42 +11:00
skidau
5c862adfa7
Disabled the DSP thread if netplay or a movie has been started
2014-11-05 17:42:42 +11:00
skidau
2140ac15e4
Removed the DSP LLE on separate thread option.
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The DSP thread will be enabled if the game is an AX ucode game and if the host has more than two cores (not including hyperthreading).
2014-11-05 17:42:42 +11:00
Lioncash
a105a9a557
Interpreter: Remove dead patches() function
2014-11-04 20:44:57 -05:00
skidau
0515ab852e
Merge pull request #1230 from FioraAeterna/constaddr
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JIT: improve handling of stores with a known address
2014-11-05 12:40:38 +11:00
Fiora
b81686b582
JIT: fix register preloading
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Partially broken by typoes in the bitset patch.
2014-11-04 04:50:05 -08:00
Fiora
f8880c0284
JIT: fix typo in optimization patch
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Whoops... made us flush everything on every branch.
2014-11-04 02:04:30 -08:00
comex
9cba787871
Merge pull request #1408 from randomstuff/perf
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Profiling: measure time on non-Windows/POSIX using clock_gettime
2014-11-03 22:36:32 -05:00
Lioncash
30f97723db
Core: Fix potentially uninitialized variable warnings
2014-11-03 22:21:10 -05:00
comex
42d41a456e
Merge pull request #1489 from FioraAeterna/revertopt
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JIT: revert cmpXX optimization
2014-11-03 21:07:11 -05:00
Fiora
768273f59b
JIT: revert cmpXX optimization
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It seems like this wasn't correct in 100% of cases.
2014-11-03 17:50:20 -08:00
skidau
027791685a
Merge pull request #1483 from comex/on-demand-exi-interrupts
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Make EXI use CoreTiming events like everything else instead of having its own special check.
2014-11-04 12:31:12 +11:00
skidau
dc63f8f461
Merge pull request #1471 from RachelBryk/reset-record
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Allow hard resets to be recorded in movies.
2014-11-04 12:30:48 +11:00
Fiora
ce71c3cd4e
JIT: fix valid_block marking
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This caused invalidations that only affected the last portion of a JIT block
to fail, breaking Wii64's block linking. It might affect a bunch of other
games too; I haven't tested.
2014-11-03 16:23:44 -08:00
Fiora
fc63c7ecae
JIT: genericize immediate address handling, support in float stores too
2014-11-03 01:31:39 -08:00
Rachel Bryk
f9495a484c
Allow hard resets to be recorded in movies.
2014-11-03 00:30:29 -05:00
comex
9f683f353b
Make EXI use CoreTiming events like everything else instead of having its own slow special check.
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Microphone is probably wrong/mistimed because it doesn't take into
account cycles late, but that's not a new issue here.
2014-11-03 00:28:46 -05:00
Fiora
e729fc4a28
JIT: fix dumb mistake in crclr optimization patch
2014-11-02 21:03:11 -08:00
Ryan Houdek
204598a082
Merge pull request #1350 from FioraAeterna/integeropts
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Various smallish JIT optimizations
2014-11-02 20:13:20 -06:00
Rachel Bryk
2eac08aa30
Add nunchuk support to tas input.
2014-11-02 20:52:13 -05:00
Jasper St. Pierre
1e93b0db19
MemArena: Rename GrabLowMemSpace to GrabSHMSegment
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This code originally tried to map the "low space" for the Gamecube's
memory layout, but since has expanded to mapping all of the easily
mappable memory on the system. Change the name to "GrabSHMSegment" to
indicate that we're looking for a shared memory segment we can map into
our process space.
2014-11-02 16:51:27 -08:00
Jasper St. Pierre
6813473367
MemArena: Remove the low mappings for our pointers
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These are effectively unused, since the memmap already maps them in one
place. For 32-bit, they might have some slight advantage, but we already
special-case the regular "high-mem" pointer for 32-bit, so just use the
one we already have...
2014-11-02 16:50:36 -08:00
Jasper St. Pierre
8858dc7764
Memmap: Remove vestigals of the memory-mapped EFB
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It hasn't been memory-mapped for a long time.
2014-11-02 16:34:17 -08:00
Jasper St. Pierre
dd0aadac97
MemoryWindow: Use p_pFakeVMEM, not the virtual mirror
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They point to the same contents, so there's no reason to use the
mirror. This lets us make all the mirrors static.
2014-11-02 16:34:17 -08:00
Jasper St. Pierre
5a2340fead
Memmap: Make the constants aligned to 8 nibble characters
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Otherwise, the constants can be a bit confusing to read.
2014-11-02 16:34:17 -08:00
Jasper St. Pierre
6317721c95
MemmapFunctions: Remove unused effective_address argument
2014-11-02 16:34:17 -08:00
Jasper St. Pierre
81939e808f
Memmap: Clean up indentation and whitespace a bit
2014-11-02 16:34:17 -08:00
Gabriel Corona
641e820257
Profiling: measure time on POSIX systems using clock_gettime
2014-11-03 00:07:12 +01:00
Ryan Houdek
1c41acaddd
Merge pull request #1264 from Stevoisiak/GCM-to-ISO
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Gcm to iso
2014-11-02 11:29:41 -06:00
Ryan Houdek
6e43562496
Merge pull request #1468 from Tilka/cleanup
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Small cleanup
2014-11-02 11:02:35 -06:00
Ryan Houdek
cd64253cb4
Merge pull request #1459 from Buddybenj/nunchuk
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Nunchuck -> Nunchuk Fixes
2014-11-02 09:44:43 -06:00
Ryan Houdek
2b69d76e88
Merge pull request #1448 from skidau/mmio-read32
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Fixed the endianess of the 32bit MMIO reads.
2014-11-02 09:36:43 -06:00
Ryan Houdek
0d70880d89
Merge pull request #1466 from Sonicadvance1/ARMv7-and-optimization
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Optimizes ARMv7 andi{s,}_rc implementations.
2014-11-02 09:33:37 -06:00
Ryan Houdek
824bad458c
Merge pull request #1454 from lioncash/interp
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Interpreter: Remove a redundant macro
2014-11-02 09:33:19 -06:00
Ryan Houdek
83fcf710e8
Merge pull request #1462 from FioraAeterna/fixmftb
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JIT: more mftb fixes
2014-11-02 09:31:25 -06:00
Scott Mansell
52d42bf330
Clean up debug string functions in OS_HLE.
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* Use GetString instead of GetPointer.
* Use C++ strings instead of char* pointer math.
2014-11-02 21:39:37 +13:00
skidau
b241b6eadd
Merge pull request #1452 from lioncash/morestatic
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GCPadEmu/WiimoteEmu: Make some arrays static
2014-11-02 14:15:13 +11:00
comex
5d18c66c99
Merge pull request #1464 from phire/usb_keyboard
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Remove GetPointer from Wii USB Keyboard.
2014-11-01 22:35:37 -04:00