82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
47877ecf2c
InputCommon: Clean up creation of inputs.
2020-02-09 19:08:26 -06:00
01d69ba81a
Merge pull request #8624 from jordan-woyak/setting-expression-input-gate
...
InputCommon: Only update setting expressions when the input gate is enabled.
2020-02-10 00:47:30 +00:00
53f2e275af
InputCommon: Only update setting expressions when the input gate is enabled.
2020-02-09 18:42:42 -06:00
db65b9a766
Merge pull request #8616 from jordan-woyak/threshold-cleanup
...
InputCommon: Eliminate some duplicated button threshold logic.
2020-02-10 00:05:10 +00:00
f07457b6cc
InputCommon: Eliminate some duplicated button threshold logic.
2020-02-09 10:37:18 -06:00
5ab846ad12
Merge pull request #8614 from jordan-woyak/xinput-battery
...
InputCommon/XInput: Expose battery as input and cleanups.
2020-02-09 09:29:00 -05:00
2e2540317e
Merge pull request #8417 from jordan-woyak/setting-expressions
...
InputCommon: Allow controller settings specified with input expresions.
2020-02-09 01:37:30 +00:00
4f47cccd9f
Cleanup: Use std::abs instead of abs.
2020-02-08 18:21:14 -06:00
0a1634bedf
InputCommon: Allow Wii remote extension to be set with an input expression.
2020-02-08 16:03:13 -06:00
e7400cafd2
InputCommon: XInput cleanups.
2020-02-08 15:51:02 -06:00
86e8745169
InputCommon: Expose XInput battery level as an input.
2020-02-08 15:03:56 -06:00
e8152b700f
InputCommon: Allow controller settings specified with input expresions.
2020-02-08 14:01:55 -06:00
0491831483
Merge pull request #8592 from phcoder/devid
...
ButtonManager: Fix handling of empty device id.
2020-02-02 16:52:12 +01:00
69ee15e5ef
Merge pull request #8478 from jordan-woyak/dsu-client-cleanup
...
ControllerInterface/DSUClient: Minor cleanup.
2020-02-01 11:29:29 +10:00
02c5d292fa
ButtonManager: Fix handling of empty device id.
...
Device id is "" on ChromeOS when using gamepad
2020-01-29 02:47:18 +01:00
b92f6480a0
InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio.
2020-01-24 09:20:41 -06:00
a61dff67da
InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency.
2020-01-18 13:56:11 -06:00
6106f780a7
ControllerInterface/DSUClient: Eliminate m_accl/m_gyro state by accessing the pad data directly like every other input.
2020-01-13 17:35:33 -06:00
eacbff76dd
Merge pull request #8474 from jordan-woyak/dsu-battery
...
ControllerInterface: Exposse DSU client battery level as an input.
2020-01-13 18:30:53 -05:00
e2d5c92c76
ControllerInterface: Remove and re-add device when combining nodes.
2020-01-13 16:50:58 -06:00
aabe8d2ccd
ControllerInterface: Don't consider the empty string a valid unique ID.
2020-01-13 16:50:58 -06:00
ac907ef977
ControllerInterface: Combine evdev devices with the same unique ID.
...
This works around Linux drivers for DS4 (Playstation 4) controllers splitting the device into three separate event nodes which makes configuration difficult.
To prevent collisions of input names in combined devices more descriptive names are now used when possible.
2020-01-13 16:50:56 -06:00
2b9fa0597a
ControllerInterface: Minor DSU client device cleanups.
2020-01-13 16:32:02 -06:00
f0534cabc6
ControllerInterface: Exposse DSU client battery level as an input.
2020-01-13 16:29:24 -06:00
a8c33f4ef6
Fix trailing whitespace
2020-01-07 12:52:05 +13:00
21528c3e72
Document the evdev "interesting" heuristic
...
Was checking over this old code, and saw a comment calling me out for a lack of documentation.
It might be half a decade late, but better late then never.
2020-01-07 12:46:24 +13:00
6e549bb668
InputConfig::LoadConfig(): Convert num[] to an array of std::string_view.
...
NOTE: The explicit std::string() conversions later are needed. Otherwise,
gcc-9.2.0 throws all sorts of errors because it can't find a matching
operator+() function.
2019-12-29 23:45:02 -05:00
6fcb1c6c46
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
5c996dec89
DualShockUDPClient: downgrade spurious NOTICE_LOGs
2019-12-23 18:36:18 +01:00
dd23a1ee79
Update VS projects/solutions to VS2019
2019-11-30 13:42:52 +10:00
ef32a10d69
InputCommon: Decouple ButtonManager and Touchscreen from Android
...
Changes were also made for codestyle compliance.
2019-11-28 15:20:51 -05:00
155016531f
Merge pull request #8439 from JosJuice/android-native-motion-controls
...
Android: Native motion controls
2019-11-27 15:40:43 -08:00
ec895f544c
Merge pull request #8486 from lioncash/dualshock
...
InputCommon/DualShockUDPClient: Minor cleanup
2019-11-24 00:46:19 +01:00
334e2768f5
InputCommon/DualShockUDPClient: Use an alias for the clock type
...
Makes code slightly less verbose without exposing the whole chrono
header to the current source file.
2019-11-22 17:06:10 -05:00
db9e592765
InputCommon/DualShockUDPClient: Use deduction guides for lock_guard
...
With C++17, we can use template deduction guides provided by the
standard library. This allows the omission of the mutex type itself.
2019-11-22 17:06:10 -05:00
278d03f737
InputCommon/DualShockUDPClient: Make use of std::array where applicable
...
Provides the same semantics of a C array, but is much nicer to work
with.
Notably, it makes all cases of performing comparisons with said arrays
significantly less reading-involved.
2019-11-22 17:06:07 -05:00
a06da596e5
Merge pull request #8485 from lioncash/imu
...
InputCommon/IMU*: Remove unnecessary includes
2019-11-22 22:31:57 +01:00
af37d09b0f
Merge pull request #8484 from lioncash/input-func
...
InputCommon/FunctionExpression: Minor cleanup
2019-11-22 22:31:31 +01:00
67097b4574
InputCommon/DualShockUDPClient: Relocate settings to top of source file
...
This is a small namespace, so we can move it to the top of the file to
get it out of the way of everything else.
2019-11-22 15:56:29 -05:00
4488719a76
InputCommon/DualShockUDPClient: In-class initialize members where applicable
...
Deduplicates members within the constructor's initializer list.
2019-11-22 15:56:29 -05:00
544d6cbe52
InputCommon/DualShockUDPClient: Add missing header guard
...
Prevents potential inclusion issues from occurring.
2019-11-22 15:56:26 -05:00
91993b46d9
InputCommon/IMU*: Remove unnecessary includes
...
Trims out unnecessary includes to avoid unnecessary header dependencies.
This also resolves indirect inclusions of <optional> within
IMUAccelerometer.h and IMUGyroscope.h
2019-11-22 15:41:38 -05:00
814fd165af
InputCommon/FunctionExpression: Use Yoda conditions, we do not
...
The general convention in the codebase is to compare the non-constant
value/string with the constant value/string, not the other way around.
2019-11-22 15:36:18 -05:00
1f6077922b
InputCommon/FunctionExpression: Remove unnecessary 'else' in MakeFunctionExpression()
...
Given all conditional bodies only contain a return, the use of else here
isn't necessary.
This has the benefit of consistently vertically aligning the names.
2019-11-22 15:36:18 -05:00
10fea99d80
InputCommon/FunctionExpression: Make MakeFunctionExpression() take a std::string_view
...
There's nothing within this function that requires a copy of the string
to be made, so we can make use of a non-owning view
2019-11-22 15:36:18 -05:00
ddf8abf507
InputCommon/FunctionExpression: Remove unused LOOP_MAX_REPS constant
...
This isn't used anywhere in the translation unit, so we can remove it.
2019-11-22 15:36:18 -05:00
64bc6f53fd
InputCommon/FunctionExpression: Remove cyclical include
...
This header was including itself, which is likely not intended.
2019-11-22 15:36:18 -05:00
cb8fbe872e
InputCommon/FunctionExpression: Collapse namespaces
...
Since we target C++17, we can collapse the namespaces into a single
declaration specifier.
2019-11-22 15:36:14 -05:00
6586ecc7a8
InputCommon/FunctionExpression: include <algorithm>
...
std::min/std::max are used within this translation unit, so it needs to
be included to prevent potential compilation failures.
2019-11-22 14:41:13 -05:00