Techjar
8423f848d0
ControllerInterface: Combine evdev devices with the same physical location in addition to unique ID
2020-09-08 18:52:15 -04:00
JMC47
3d33b1c2c5
Merge pull request #9060 from Pokechu22/ignore-pi-reset-code
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Ignore PI_RESET_CODE resetting DI in Wii mode
2020-09-08 01:56:19 -04:00
LC
b350cf043b
Merge pull request #8976 from JosJuice/port-some-settings
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Port some settings to the new config system
2020-09-07 22:37:46 -04:00
LC
fa91b47863
Merge pull request #9054 from sepalani/hle-cleanup
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HLE cleanup
2020-09-07 22:36:19 -04:00
LC
8e505ad8d5
Merge pull request #9055 from JosJuice/gc-sample-rate
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AudioInterface: Use 32029/48043 Hz in more places
2020-09-07 22:35:00 -04:00
LC
48cfc32bf3
Merge pull request #8935 from JosJuice/di-read-latency
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DVDInterface: Increase the latency for read commands
2020-09-07 22:31:18 -04:00
JMC47
e7e5175606
Merge pull request #8861 from JosJuice/netplay-hash
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Make netplay's "same game" check more robust
2020-09-06 17:14:08 -04:00
JosJuice
bd44106fec
AudioCommon: Get initial sample rates from AudioInterface
2020-09-06 15:37:20 +02:00
JMC47
c8c4ec28ce
Merge pull request #8644 from JosJuice/rework-tgc
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DiscIO: Rework the implementation of TGC reading
2020-09-06 07:06:26 -04:00
JosJuice
6eefc3c524
Make default graphics backend not show up as empty
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Fixes https://bugs.dolphin-emu.org/issues/12245 .
I considered making a change to DolphinQt instead of
the core, but then additional effort would've been
required to add the same fix to the Android GUI once
we start using the new config system there.
2020-09-06 12:56:45 +02:00
Pokechu22
8142712c88
Ignore PI_RESET_CODE resetting DI in Wii mode
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Fixes bug 12241
2020-09-04 16:54:00 -07:00
LC
db067104ed
Merge pull request #9047 from JosJuice/wia-header-heuristic
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DiscIO: Adjust WIA/RVZ header size heuristic
2020-09-01 17:58:51 -04:00
LC
936702bd04
Merge pull request #9033 from leoetlino/scan-thread
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IOS/USB: Move scan thread logic into a separate class
2020-09-01 17:56:33 -04:00
LC
42a7c959e1
Merge pull request #9056 from JosJuice/supportsreadwiidecrypted-parameter
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DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-09-01 07:25:31 -04:00
LC
6bd7687893
Merge pull request #9050 from stblr/memory-watcher-fix
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MemoryWatcher: Do not follow invalid pointers
2020-09-01 07:24:05 -04:00
JosJuice
bdd28c0edf
DiscIO: Expand WIA/RVZ header size heuristic comments
2020-08-31 14:46:13 +02:00
Jordan Woyak
e0b64e0ef8
Merge pull request #9049 from Ebola16/GCAC
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GCAdapter_Android: Minor cleanup
2020-08-30 19:48:07 -05:00
Jordan Woyak
0a63340c20
Merge pull request #9037 from shuffle2/code-cleanup
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Code cleanup
2020-08-30 19:43:23 -05:00
Pablo Stebler
ff168469b7
MemoryWatcher: Do not follow invalid pointers
2020-08-30 10:29:40 +02:00
JosJuice
047bb80337
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
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It's possible (but rare) for a WIA or RVZ file to support
this for some partitions but not all, and for the game and
the blob code to disagree on how large a partition is.
2020-08-29 15:18:52 +02:00
JosJuice
1a1b89e7e8
AudioInterface: Use 32029/48043 Hz in more places
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In particular, I wanted to do change this in
AudioInterface::Init so that dumped GC audio doesn't need
to have a file split (changing from 32000 Hz to 32029 Hz)
when the emulated software initializes the AI registers.
I've also made the same change to DI's DTK code.
2020-08-29 13:24:39 +02:00
Sepalani
4c75b96254
HLE: Improve naming
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Replace 'function' with 'hook' when appropriate
2020-08-28 20:29:05 +04:00
Shawn Hoffman
969ea6e4f5
msvc: enable /Zc:preprocessor and make build compile cleanly
2020-08-27 21:58:48 -07:00
Shawn Hoffman
4db06bf85b
ogl: init ProgramShaderCache::s_ubo_align to 1.
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silences a warning that it may cause div-by-zero.
2020-08-27 15:15:52 -07:00
Shawn Hoffman
d35514399e
msbuild: fix a typo
2020-08-27 15:15:52 -07:00
Kate
5981a1929d
Add support for FreeBSD/arm64
2020-08-27 21:54:04 +01:00
Sepalani
17ad2ac719
HLE: Rename GetFunctionIndex functions
2020-08-27 22:12:15 +04:00
Sepalani
6b05e48bd6
HLE: Make naming closer to the current coding style
2020-08-27 22:01:04 +04:00
Sepalani
e0605d7911
HLE: Remove unused OSBreakPoints
2020-08-27 21:41:32 +04:00
Sepalani
79bfb48d68
HLE: Remove unused function
2020-08-27 21:07:42 +04:00
Ryan Meredith
acd717ffae
GCAdapter_Android: Minor cleanup
2020-08-26 16:40:22 -04:00
Shawn Hoffman
fcc8dfd189
Common/Assert: no longer needs special impl for msvc
2020-08-23 13:57:05 -07:00
Shawn Hoffman
89b6a4cbee
DolphinQt: resolve Qt5.15 deprecations
2020-08-23 13:57:05 -07:00
Shawn Hoffman
c629af6319
replace is_pod with is_standard_layout && is_trivially_copyable
2020-08-23 13:57:05 -07:00
Shawn Hoffman
12ea56a6b2
remove extraneous WIN32_LEAN_AND_MEAN definition
2020-08-23 13:57:05 -07:00
Shawn Hoffman
181e0dba21
apply if constexpr
in a couple places
2020-08-23 13:57:05 -07:00
Shawn Hoffman
ccbc4c2d99
fix possible dangling shared_ptr ptr in ios
2020-08-23 13:57:05 -07:00
Shawn Hoffman
3ee4c53d65
wiimotereal: add some error handling. replace malloc with make_unique
2020-08-23 13:57:05 -07:00
Shawn Hoffman
938fd4e438
use constexpr for some compile-time expressions
2020-08-23 13:57:05 -07:00
Shawn Hoffman
79f5ea0474
initialize some variables which need to be
2020-08-23 13:57:05 -07:00
Shawn Hoffman
c22748dc38
windows: fix some incorrect string lengths
2020-08-23 13:55:15 -07:00
Shawn Hoffman
b021573a70
GekkoDisassembler: fix rld*
2020-08-23 13:55:14 -07:00
Shawn Hoffman
49590c9a42
FileUtil: handle some error conditions
2020-08-23 13:55:14 -07:00
Shawn Hoffman
3bc8a26083
don't use std::move on const variables
2020-08-23 13:55:14 -07:00
Shawn Hoffman
1b1fc39f02
handle to GetFileVersionInfoW must be zero
2020-08-23 13:55:14 -07:00
Shawn Hoffman
6ef9d70701
name some threads
2020-08-22 17:22:07 -07:00
Shawn Hoffman
a769dff1d0
windows: additionally set thread name via SetThreadDescription
2020-08-22 17:22:07 -07:00
LC
4a34b74e68
Merge pull request #9035 from shuffle2/vs-pretty
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misc vcxproj cleanup
2020-08-22 20:13:25 -04:00
Shawn Hoffman
cff4806d8d
windows: fix build if pch were to be disabled
2020-08-22 16:18:24 -07:00
Shawn Hoffman
af55938538
msbuild: use the moc dispatcher from Qt's vstools
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The new method supports build parallelism and cleaner
integration into msbuild dependency flows.
2020-08-22 16:17:51 -07:00