nakeee
|
788cc73867
|
Just so I can play a bit without annoying f|res:)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2740 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-23 09:10:32 +00:00 |
|
nakeee
|
3c0faad0e3
|
fixed usexfb in gameini
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2734 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-22 21:34:06 +00:00 |
|
omegadox
|
564cf2dac1
|
Wireframe will work in AA mode now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2729 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-22 13:25:05 +00:00 |
|
omegadox
|
5f070bf225
|
Removed TortoiseSVN Junk
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2728 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-22 12:05:20 +00:00 |
|
hrydgard
|
e62b7f35ce
|
Clean up OpenGL plugin error handling macros. No longer bother with enabling TEXTURE_2D and TEXTURE_RECTANGLE_ARB - they don't apply when using shaders. Change a PanicAlert when looking for valid plugins into a LOG_WARN.
Let me know if this breaks anything - it shouldn't.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2726 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-22 11:21:44 +00:00 |
|
donkopunchstania
|
772f11ce71
|
EFB to ram scales correctly non-native resolutions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2724 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-22 09:00:43 +00:00 |
|
donkopunchstania
|
c4c5911538
|
Fixed the way a format was converted from the EFB to ram.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2723 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-22 03:25:59 +00:00 |
|
Shawn Hoffman
|
7572e0bf8d
|
remove newlines from OGL logging (they get added by logmanager)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2720 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-21 20:07:56 +00:00 |
|
hrydgard
|
76d24f2c0d
|
improve PE logging + misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2716 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-21 18:00:54 +00:00 |
|
donkopunchstania
|
6bec794002
|
Bug fixes with show EFB copy regions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2713 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-21 16:04:44 +00:00 |
|
Shawn Hoffman
|
2edd9a15ba
|
PBView "updates" now, i still dunno if it ever showed real values...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2711 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-21 01:00:33 +00:00 |
|
Shawn Hoffman
|
783164d372
|
convert PBView's MSWDrawSubItem to a multiplatform and wxw 2.8.10 friendly InsertItemInReportView
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2710 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-21 00:31:44 +00:00 |
|
Shawn Hoffman
|
323676a66b
|
update dsp hle and ogl plugins for the new console window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2709 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 23:45:25 +00:00 |
|
hrydgard
|
d046b55d1b
|
Change a bunch of project settings to reduce the flood of warnings you get when building in debug mode. Tweak bootup logging a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2706 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 22:54:59 +00:00 |
|
hrydgard
|
aa7fe1edee
|
Fix DEBUG logging (didn't work!). Shuffle around the log levels to make more sense (now NOTICE is the top one and always on), the rest is ERROR, WARNING, INFO, DEBUG. Fix the log levels of a lot of stuff. Use macros instead of numbers for various log level checks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2700 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 20:52:37 +00:00 |
|
Shawn Hoffman
|
ee7ef367ff
|
fix for linux compile error introduced in r2691
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2697 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 19:34:36 +00:00 |
|
Shawn Hoffman
|
eacb9ccd80
|
Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2694 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 18:25:36 +00:00 |
|
hrydgard
|
7d910a5e4a
|
Assorted cleanup and comments.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2693 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 18:13:31 +00:00 |
|
hrydgard
|
f126378de6
|
Don't log when File::Exist fails - that's just obnoxious. fix a const.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2692 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 17:22:55 +00:00 |
|
hrydgard
|
0489ccd420
|
nJoy SDL, linux: fix some warnings and a bug. untested :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2691 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 17:14:42 +00:00 |
|
nakeee
|
ad76edd157
|
Fixed some log messages
Fixed a crash when no game ini exists
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2690 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 15:01:49 +00:00 |
|
nakeee
|
ed70ca6d48
|
few more ogl game.ini options
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2689 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 12:36:38 +00:00 |
|
nakeee
|
623671df7a
|
making section names case insenstive
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2688 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 12:23:05 +00:00 |
|
nakeee
|
f22af37320
|
Trying to make gameini support some gl options
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-20 11:51:22 +00:00 |
|
Shawn Hoffman
|
c5bb835154
|
fix build of padsimpleevent on windows, even though this plugin isn't even used...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2681 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-19 02:28:32 +00:00 |
|
nakeee
|
2d167fa3f0
|
remove some unused files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2678 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-18 20:24:08 +00:00 |
|
Shawn Hoffman
|
2301d072a6
|
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-18 17:17:58 +00:00 |
|
Sonicadvance1
|
d9d711d9d5
|
Code within #if 0 that if enabled, makes more mail come with zelda uCodes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2671 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-17 08:58:52 +00:00 |
|
omegadox
|
4761f7a3f2
|
small fix with show EFB copy regions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2670 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-17 06:04:57 +00:00 |
|
omegadox
|
befcfbde9a
|
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2666 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-16 07:56:59 +00:00 |
|
omegadox
|
845204c227
|
Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2665 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-16 07:54:44 +00:00 |
|
donkopunchstania
|
86944b5be2
|
Disable blending during destination alpha render pass.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2664 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-16 05:24:51 +00:00 |
|
donkopunchstania
|
7ef5e5cd1e
|
Make destination alpha render pass an option.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2663 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-16 05:04:59 +00:00 |
|
donkopunchstania
|
90254bd924
|
Change destination alpha handling. The blending method introduced in rev 1921 was not the correct way to do it. This way was suggested by hrydgard in October and I should have listened. A simple pixel shader as hrydgard suggested cannot be used because the alpha is not set if the pixel is discarded due to failing depth (after z texture) or alpha (result of tev stages) tests. There is a bit of a performance hit so there should be an option to disable the second render pass which sets the alpha because it is probably not needed most of the time.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2662 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-16 02:47:48 +00:00 |
|
omegadox
|
b1e64cb948
|
fix for force filtering option
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2660 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-15 08:32:35 +00:00 |
|
hrydgard
|
7178c8d686
|
Only use framebuffer_blit for the final screen copy if multisampling is enabled. Should restore some compatibility with terrible laptop gfx cards that got lost with the introduction of MSAA.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2657 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-14 20:36:12 +00:00 |
|
hrydgard
|
7ea1e4a6df
|
dx plugin : somewhat better but still wrong Clear code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2645 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-10 23:22:56 +00:00 |
|
hrydgard
|
c70a472522
|
A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2644 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-10 22:51:17 +00:00 |
|
XTra.KrazzY
|
b43cb723b9
|
D3D progress, report whether it made things better or worse HERE.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2641 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-10 14:15:46 +00:00 |
|
omegadox
|
31580db11d
|
OGL Plugin: added more info to an error message and some warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2640 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-10 13:54:58 +00:00 |
|
XTra.KrazzY
|
79e14b4077
|
Getting closer towards a working D3D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2638 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-09 23:24:53 +00:00 |
|
hrydgard
|
375c732f11
|
d3d: saner size of vbuffer. probably doesn't fix anything noticable.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2636 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-09 22:39:00 +00:00 |
|
hrydgard
|
095ba7bcd6
|
Reintroduce force filter. I had even forgot to remove the feature, i had only removed the checkbox :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2634 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-09 20:18:36 +00:00 |
|
tmator
|
9635b50a35
|
fix main config dir on osx and autodetect ogl version when it build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2630 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-09 10:43:56 +00:00 |
|
LPFaint99
|
f4ba5b3589
|
Some scons updates,
windows scons will build if dirs =
'Externals/Bochs_disasm',
'Externals/LZO',
'Externals/WiiUseSrc/Src',
#'Source/Core/Common/Src',
#'Source/Core/Core/Src',
# 'Source/Core/DiscIO/Src',
# 'Source/Core/VideoCommon/Src',
#'Source/Core/InputCommon/Src',
'Source/Plugins/Plugin_VideoOGL/Src',
#'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',
'Source/Plugins/Plugin_PadSimple/Src',
'Source/Plugins/Plugin_PadSimpleEvnt/Src',
# 'Source/Plugins/Plugin_nJoy_SDL/Src',
#'Source/Plugins/Plugin_nJoy_Testing/Src',
#'Source/Plugins/Plugin_Wiimote/Src',
# 'Source/Core/DolphinWX/Src',
'Source/Core/DebuggerWX/Src',
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2627 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-09 00:36:59 +00:00 |
|
XTra.KrazzY
|
ac11915892
|
Added "Overlay Projection Stats" to D3D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2626 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-08 23:46:47 +00:00 |
|
XTra.KrazzY
|
05d06090fd
|
Minor D3D changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2625 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-08 23:19:02 +00:00 |
|
hrydgard
|
d60c1b139a
|
remove stupid code that made it impossible to turn of AA
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2624 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-08 21:55:58 +00:00 |
|
hrydgard
|
ab1aad3815
|
Remove flicker when switching between native and full resolution from the gl config box. Remove a couple of unnecessary framebuffer binds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2623 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-08 21:42:27 +00:00 |
|
fires.gc
|
a9c79e4c5c
|
switched UCode for wiimenu to AX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2622 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-08 21:12:02 +00:00 |
|