Commit Graph

385 Commits

Author SHA1 Message Date
acf3bd8697 [Android] On-screen controls work for Software Renderer, but not the OpenGL ES 3 video backend yet. Enabled it for Software Rendering and disabled it for Open GL ES 3. 2013-09-01 20:31:45 -04:00
d84312c799 Merge branch 'master' of https://code.google.com/p/dolphin-emu into android-core-control 2013-09-01 15:24:29 -04:00
c092c65d4a [Android] Disable most video preferences if Software Rendering is chosen. Since the software renderer and other renderers have little in common, it doesn't make sense to keep many of the video preferences enabled. 2013-09-01 15:20:15 -04:00
440ae412b0 [Android] Add the option to show the on-screen FPS counter. 2013-09-01 03:07:16 -04:00
51c814f34e [Android] Removed the unnecessary MainActivity generics declaration in the DolphinEmulator class. It's unused (and likely won't be used). 2013-08-30 15:47:04 -04:00
c633c2bb13 [Android] Some various cleanups. Also make some class variables final.
Localize some variables as well, and clean up an import.
2013-08-30 15:31:25 -04:00
fae0c860f6 [Android] Woops forgot a JP TL of a UI string. 2013-08-29 22:56:40 -04:00
cf96bfc2be [Android] Add a button in the emulation view that allows a person to exit emulation and go back to the game list.
However, this does not work correctly yet. It will stop correctly. But the SurfaceView will not render the next game selected.
2013-08-29 22:52:09 -04:00
90918cdb84 [Android] Remove garbage loggers for when I was debugging why the overlay buttons wouldn't work. 2013-08-29 21:09:38 -04:00
dac9659c58 [Android] Preliminary save-state support. Have the UI set up. Crashes with SIGABRT however. 2013-08-29 21:07:17 -04:00
b5d5296250 [Android] Accidentally enabled screen rotation in the emulator window. Disabled it. 2013-08-29 19:09:56 -04:00
96394da1c2 [Android] Let NativeLibrary handle initial folder structure creation. 2013-08-29 18:07:32 -05:00
957c263367 [Android] Add save state native functions. 2013-08-29 17:47:50 -05:00
1dcede4d56 [Android] Stop the play store from overwriting buildbot builds. 2013-08-29 22:28:23 +00:00
5a749cc7ca [Android] The back button now toggles the visibility of the action bar in the emulation window. This can be used in the future to implement the overlay for save states and other things. 2013-08-29 18:26:45 -04:00
aeec249626 [Android] Decouple the emulation processes from the Main activity. Moved them into their own activity called EmulationActivity. 2013-08-29 17:21:17 -04:00
335839b27f [Android] Move the instantiation of the NativeGLSurfaceView into a layout file. This will allow the addition of other components in the future, such as overlays, etc. 2013-08-29 13:13:44 -04:00
01764fef67 [Android] Forgot to make the AboutFragmentAdapter class 'final' 2013-08-29 12:45:40 -04:00
8fd2c32ba6 [Android] Decouple the About fragment from the FolderBrowserAdapter. Now it uses its own independent adapter (I have no idea why this wasn't done in the first place). 2013-08-29 12:40:35 -04:00
93ed4adb02 [Android] Use the same layout for the game list and the folder browser. Since the UI layouts are exactly the same. 2013-08-29 12:16:29 -04:00
64b83a18b2 [Android] Simplify the line divider for the folder browser and game list. Turns out someone disabled it in the list view initially. No more custom implementation now. 2013-08-29 12:06:31 -04:00
c5a886100c [Android] Some minor formatting styling.
Remove unnecessary this statements.
2013-08-28 20:31:37 -04:00
ea671d639c [Android] Simplify the onItemClick listener for the GameListAdapter in GameListFragment. There is no need to evaluate whether or not an item is a folder, since folders cannot be added in the first place. Probably some leftover code I forgot to remove. 2013-08-28 18:23:32 -04:00
d4840565a9 [Android] Fix the position of a logcat logging statement. If, for whatever reason, the event parameter is null, then the previous placement would have caused an exception. 2013-08-28 08:21:09 -04:00
8ca3ed13de [Android] Clean up AboutFragment's onAttach method. 2013-08-28 08:15:00 -04:00
2a68b65cda Merge branch 'master' into wii-network 2013-08-28 00:57:37 +12:00
4a863c88b4 [Android] Simplify onAttach for CPUSettingsFragment and VideoSettingsFragment 2013-08-27 04:06:18 -04:00
76f20cca59 [Android] Remove the documentation of a parameter in GameListItem that was removed a while ago. 2013-08-27 04:01:20 -04:00
d83dffe442 [Android] Add wad file support. 2013-08-26 12:19:47 -05:00
670b028492 [Android] Remove the explicit key event listener from InputConfigFragment. The AlertDialog class has a key listener built into it.
Also documented the methods/interfaces in MotionAlertDialog.
2013-08-26 13:19:06 -04:00
e12c66b6cf [Android] Only dismiss the input dialog when an input is registered. Before it would dismiss upon the first event. Fixes a bug where control sticks wouldn't register because of the AlertDialog closing immediately after the "if (firstEvent)" branch. 2013-08-26 12:56:35 -04:00
ba274368f8 [Android] Make the dialog variable in InputConfigFragment a local variable in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes.
Also change the documentation of the custom dialog class.
2013-08-26 11:58:51 -04:00
08153387c5 [Android] Greatly simplify the input handling for the button mapping settings. Now input handling is directly in the fragment. 2013-08-26 08:57:52 -04:00
07ea771012 [Android] Finish documenting the native functions in NativeLibrary.java. 2013-08-26 08:06:28 -04:00
db355b21d2 [Android] My bad, somehow the Java file in the previous commit got encoded with UTF8+BOM. 2013-08-25 23:57:53 -04:00
9dfb6dfd7f [Android] Fixed a typo in the event callback system documentation. 2013-08-25 23:49:51 -04:00
786f09b1fa [Android] Document the event callback system used in the Settings menu in large detail. 2013-08-25 23:47:51 -04:00
15f8603d1f Merge branch 'master' into wii-network
Conflicts:
	Source/Core/Common/Src/CommonPaths.h
	Source/Core/Common/Src/FileUtil.cpp
2013-08-26 00:50:57 +00:00
28008814a7 [Android] Apparently I also forgot to commit the input menu layout. 2013-08-25 03:16:05 -04:00
6c0c460320 [Android] Woops forgot to commit the new resource strings. 2013-08-25 03:13:00 -04:00
709ab1feb5 [Android] Initial implementation of the new input UI.
Testing may be further required. But it should work for the most part.
2013-08-25 03:10:32 -04:00
2017ab9323 Revert "[Android] First french translation. "
This reverts commit d2481aa477.
2013-08-24 09:50:02 -04:00
31ea87d705 Revert "[Android] Added 2nd file for French translation. "
This breaks the Android UI. 'translatable="false"' is there for a reason."
This reverts commit 5d9700a303.
2013-08-24 09:43:21 -04:00
5d9700a303 [Android] Added 2nd file for French translation.
(Sorry, I didn't find how to upload 2 files at the same time in Google Code)
2013-08-24 13:37:42 +00:00
d2481aa477 [Android] First french translation.
Can't try it as I don't have any Android device. Any feedback appreciated.
If misplaced, please fix it.
2013-08-24 13:36:18 +00:00
a90e82d2c0 [Android] Invalidate the options menu upon switching fragments. This hides the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list. 2013-08-24 09:19:40 -04:00
528a733359 [Android] Don't create a new GCMPath entry in the Dolphin config if it another existing GCMPath entry already has the same directory path.
Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again.

This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24 09:12:17 -04:00
857ce47de2 [Android] Add the license header to Java files that were missing it. 2013-08-24 08:23:23 -04:00
5548e77438 Merge branch 'master' into wii-network 2013-08-24 23:56:31 +12:00
6907a32653 Fix android, part 3 of 3. >:) 2013-08-24 23:49:50 +12:00