Jules Blok
|
d09af2dbba
|
GeometryShaderManager: Set stereo parameters in a SetConstants() call.
Doing it in SetProjectionChanged() is too early because the projection type is not set yet.
|
2014-12-20 13:16:26 +01:00 |
|
Jules Blok
|
69df23f725
|
VideoCommon: Only use interface blocks when geometry shaders are supported.
|
2014-12-18 00:37:14 +01:00 |
|
Jules Blok
|
1af3d8447a
|
GeometryShaderManager: Set the constants within the callbacks.
|
2014-12-18 00:37:09 +01:00 |
|
Jules Blok
|
0ac7103391
|
GeometryShaderGen: Pack uniforms more tightly.
|
2014-12-18 00:36:40 +01:00 |
|
Jules Blok
|
332ba4b210
|
GeometryShaderManager: Upload Line/Point width constants.
|
2014-12-15 22:47:35 +01:00 |
|
Jules Blok
|
b406e4e1f2
|
VideoCommon: Add a separate constants buffer for the geometry shader.
|
2014-12-14 21:23:13 +01:00 |
|