29095 Commits

Author SHA1 Message Date
Christian Aguilera
ee13e6ec80 Improved responsiveness when refreshing game list. 2020-10-01 22:10:16 +02:00
Christian Aguilera
4ca92464c0 **Refresh** and **Purge Game List Cache** now correctly enabled/disabled as notified by GameListRefreshRequested and GameListRefreshCompleted. 2020-10-01 22:09:45 +02:00
Christian Aguilera
bada677c5a Avoid using unnecessary RunOnObject() calls in GameTracker's worker thread to prevent deadlocks on shutdown. 2020-10-01 22:09:45 +02:00
Christian Aguilera
dc7b92651f Ensured that GameTracker's internal worker thread is flushed on exit to avoid crashes when accessing stale, already-destroyed data, and to favor responsiveness. 2020-10-01 22:09:45 +02:00
Christian Aguilera
213610e95d Extended WorkQueueThread class with Clear(), Cancel() and IsCancelled(). 2020-10-01 22:09:45 +02:00
Christian Aguilera
5b757024c4 GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed. 2020-10-01 22:09:45 +02:00
Christian Aguilera
0d02e70d4a Removed all references to GameListModel from the Settings component. 2020-10-01 22:09:45 +02:00
Sepalani
6675186520 Socket: Set SO_NOSIGPIPE on macOS 2020-10-01 13:25:34 +04:00
Stenzek
24bb947eff Vulkan: Use VK_LAYER_KHRONOS_validation for validation
VK_LAYER_LUNARG_standard_validation is deprecated.
2020-10-01 17:21:46 +10:00
JosJuice
f065525a48 Android: Correct SliderSetting minimum value behavior on API < 26 2020-10-01 00:07:56 +02:00
JMC47
31524288e3
Merge pull request #9116 from jordan-woyak/fix-wm-netplay
Core/NetPlay: Fix Wii Remote syncing.
2020-09-30 17:42:30 -04:00
Sammi Husky
fa866062ca DolphinQt/Debugger: Fix DBAT and IBAT registers in RegisterWidget 2020-09-29 22:11:21 -07:00
JMC47
ebdcddfcd0
Merge pull request #9120 from JosJuice/controller-defaults
Fix controller defaults being empty on fresh run
2020-09-29 18:38:11 -04:00
JosJuice
623340bbbb Fix controller defaults being empty on fresh run
A very early call to Config::Save is now creating empty
controller INI files.

https://bugs.dolphin-emu.org/issues/12283
2020-09-29 21:49:22 +02:00
Jordan Woyak
0295d470b1 ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that of regular "Point" settings.
Removed "Total Yaw" from included Wii remote input profile to take on the default value.
2020-09-28 18:09:34 -05:00
Jordan Woyak
f766c89a08 ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new FOV and to reach screen edges in the Wii Menu. 2020-09-28 18:09:34 -05:00
Jordan Woyak
f9280d0f66 ControllerInterface/Wiimote: Add "IR Distance" input providing a calculated distance from sensor bar in meters. 2020-09-28 18:09:34 -05:00
Jordan Woyak
761f7798c9 WiimoteEmu: Increase Camera FOV constants to 42 by 31.5 degrees. 2020-09-28 18:09:34 -05:00
Jordan Woyak
1063c4e940 MathUtil: Add Population (vs Sample) versions of Variance and StandardDeviation to RunningVariance. 2020-09-28 18:09:33 -05:00
Jordan Woyak
8f8509afc3 Core/NetPlay: Fix Wii Remote syncing. 2020-09-27 13:10:19 -05:00
JosJuice
960750003e
Merge pull request #9112 from Ebola16/setmin
Android: seekbar.setMin requires API level 26
2020-09-27 17:36:05 +02:00
Ryan Meredith
42b2d11f8d Android: seekbar.setMin requires API level 26 2020-09-26 23:55:16 -04:00
Jordan Woyak
6cb14a9a54
Merge pull request #9115 from jordan-woyak/default-modifiers
Core: Unbreak default keyboard mappings.
2020-09-26 10:20:57 -05:00
Jordan Woyak
1dc0e0565d
Merge pull request #9114 from JosJuice/android-zstd-levels
Android: Fix convertCompressionLevelZstdValues
2020-09-26 08:41:43 -05:00
Jordan Woyak
24771aac5a Core: Unbreak default keyboard mappings. 2020-09-26 08:25:56 -05:00
JosJuice
bdfce1cd13 Android: Fix convertCompressionLevelZstdValues
That's what I get for copy-pasting
2020-09-26 11:25:54 +02:00
Connor McLaughlin
aea0239071
Merge pull request #9109 from stenzek/msaa-efb-readback
FramebufferManager: Fix EFB readbacks with MSAA on
2020-09-26 17:46:16 +10:00
Jordan Woyak
431eb4d60d ExpressionParser: Improve hotkey suppression logic. Allow activation with simultaneous press of modifier and final input. 2020-09-25 22:51:33 -05:00
Jordan Woyak
44927da420 ExpressionParser: Replace ScopeGuard with custom deleter unique_ptr. 2020-09-25 22:51:33 -05:00
Jordan Woyak
48b76ff90f InputCommon: Improve input detection to produce buton combinations. 2020-09-25 22:51:32 -05:00
Jordan Woyak
d8ad8c3861 InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy. 2020-09-25 20:29:18 -05:00
Jordan Woyak
aae913fbc6 InputCommon: Clean up modifier ignoring logic. 2020-09-25 20:29:18 -05:00
Jordan Woyak
f7bf26cd60 Core: Clean up default hotkey expressions. 2020-09-25 20:29:18 -05:00
Jordan Woyak
f015c99a51 ControllerInterface: Add platform consistent names for modifier keys. 2020-09-25 20:29:18 -05:00
Jordan Woyak
d2729df281 ExpressionParser: Allow duplicate and superset modifier hotkeys to function. 2020-09-25 20:29:18 -05:00
Jordan Woyak
b3acc7403f InputCommon: Support detecting combinations of inputs. (Hotkeys) 2020-09-25 20:29:18 -05:00
Jordan Woyak
e6ba495486 ExpressionParser: Suppress inputs when hotkey modifiers are pressed. 2020-09-25 20:29:18 -05:00
Jordan Woyak
52547379c9 ExpressionParser: Add Hotkey syntax. 2020-09-25 20:29:18 -05:00
Ryan Meredith
c3f34ac3fa Android: Add "Ignore for this session" to Warning AlertMessages 2020-09-25 11:50:59 -04:00
Ryan Meredith
991eb6ae83 Android: Use DialogFragment for AlertMessage 2020-09-25 11:50:04 -04:00
Stenzek
880f7ca6bb FramebufferManager: Fix EFB readbacks with MSAA on
Regression from #8827.
2020-09-25 20:58:02 +10:00
JosJuice
8f712114b6 Android: Use storage access framework for importing WADs
This is part of my efforts to add support for scoped storage.
I figured I would start with a relatively simple feature to
make sure that everyone is fine with the approach I'm taking
before I tackle more complicated features like the game list.
2020-09-23 18:36:23 +02:00
LC
a9b15dfe3c
Merge pull request #9107 from JosJuice/qt-disc-0
DolphinQt: Use 1-based disc numbering in InfoWidget
2020-09-23 12:29:15 -04:00
JMC47
54e570a95f
Merge pull request #8902 from JosJuice/android-convert
Android: Add disc image conversion
2020-09-23 12:27:43 -04:00
JosJuice
0ddd296cd9 DolphinQt: Use 1-based disc numbering in InfoWidget 2020-09-23 11:42:22 +02:00
JosJuice
402643fe4c VolumeVerifier: Call CheckDiscSize from Finish 2020-09-23 11:19:03 +02:00
JMC47
f33767f19c
Merge pull request #9088 from JosJuice/android-sysconf
Android: Add Wii SYSCONF settings to GUI
2020-09-22 14:03:56 -04:00
JosJuice
4f62960fb1 VolumeVerifier: Make high severity "too small" hide low severity "too small" 2020-09-21 21:00:04 +02:00
JosJuice
17e02838b0 DolphinQt: Stop using qtmain 2020-09-21 17:27:10 +02:00
JosJuice
16d2ef1ea9 DolphinQt: Handle non-ASCII characters in Windows cmd arguments
CommandLineParse expects UTF-8 strings. (QApplication, on the
other hand, seems to be designed so that you can pass in the
char** argv untouched on Windows and get proper Unicode handling.)
2020-09-21 17:26:29 +02:00