We can't use RendererHasFocus for this purpose because of some issues
with exclusive fullscreen, and the new RendererHasFocus implementation
didn't work for non-Render to Main Window cases, since the renderer
window wasn't managed by wx.
This reverts commit ff918df88991710d58d983aa2e5dbcf03f2064ab.
This changed it from "RendererHasFocus" to "UIHasFocus", which is
wrong. Specifically, it broke for non-Render to Main Window cases where
the renderer window isn't managed by wx. It also broke the pending
exclusive fullscreen support, which checks this function to determine if
the renderer is on top so it can full-screen it.
We'll add a new hook, "UIHasFocus", in the next commit.
- Gets rid of the underscore in some function names
- Appends the 'm_' prefix to class member variables.
Now it isn't a pain to see what is being modified in terms of state. Especially in the OnPaint call.
A previous PR changed a whole lot of min/maxes to std::min/std::max
but made a mistake here and used a templated min which cast it's
arguments to unsigned instead of casting return value.
This resulted in glitchy artifacts in bright areas (See issue 7439)
I rewrote the code to use a proper clamping function so it's cleaner
to read.
Another issue from #334 with the casting moved from the output of
min to it's inputs.
This is a non-issue on 64 bit machines, but if dolphin is compiled
on an OS with size_t == u32 (say ARM) then remainingSize could be
truncated.
Restored the casting to the original order before #334.
s_encodingPrograms is defined as an array with a length of 64
NUM_ENCODING_PROGRAMS is also defined as 64.
However 64 is out of bounds, so we want to be comparing for "equal to or
greater than here"
The logic of RendererHasFocus was extremely convoluted beforehand and
was too brittle and broke in certain circumstances, like when the
GCPad window was active. Simplify it and leave a comment explaining the
new logic. This fixes the GCPad window not working when Background Input
is unchecked.
Lessens the restrictions on the searching in the code view.
Now typing out the full 8 digit hex number isn't needed. For example, you don't need to type 000000FF to go to FF, you just literally type FF.
Also makes JumpToAddress a boolean function to remain consistent with the DSP code view.
This will also change the address search box to have a red background if
either an invalid hex number is given, or if it's longer than 8 characters