10268 Commits

Author SHA1 Message Date
skidau
a4be65094f Merge pull request #1314 from FioraAeterna/fixprofiler
JIT: fix profiler on non-Windows OSs
2014-10-20 14:37:32 +11:00
skidau
81efd0e87f Merge pull request #1315 from RisingFog/movie-menu-input-display
Moved Input Display to Movie Menu
2014-10-20 14:34:02 +11:00
skidau
de2bf4c508 Merge pull request #1317 from lioncash/filter
Remove unused filter in DolphinWX vcproj file.
2014-10-20 13:32:37 +11:00
comex
4af98d63bc Merge pull request #1344 from comex/mem-tools-testing
MemTools testing
2014-10-19 22:20:30 -04:00
comex
6a7cff02b8 Merge pull request #1343 from comex/yet-another-stupid-branch
Rename the poorly named {Read,Write}BigEData to Copy{From,To}Emu -
2014-10-19 22:18:57 -04:00
comex
c5c4dd49e6 Add a define to use sigaction on OS X instead of OS-specific page fault handling.
The latter was introduced last year in order to allow debugging without
turning off Fastmem; I wanted to see if the old way was faster.  In
fact, it is not, but may as well keep the define around in case future
testing is necessary.
2014-10-19 20:41:54 -04:00
comex
f8dfb2ec90 Rename the poorly named {Read,Write}BigEData to Copy{From,To}Emu -
and change argument order to match memcpy.

Oh, and fix a lulzy buffer overflow in IOS emulation while I'm at it.
2014-10-19 19:34:38 -04:00
Lioncash
c251cada55 Merge pull request #1326 from waddlesplash/dolphin-qt
DolphinQt: link to Core, resource system
2014-10-19 15:40:23 -04:00
Augustin Cavalier
8d4068527b DolphinQt: Stub Host_* functions & Resource system. 2014-10-19 15:36:37 -04:00
Lioncash
656a2a16a3 TASInputDlg: Pass string by reference for CreateStickLayout
Also handles strings passed to it correctly.
2014-10-19 12:36:39 -04:00
Ryan Houdek
b769331f50 Merge pull request #1325 from Sonicadvance1/Android-OpenSLES-race
Fix a race condition in our OpenSL ES audio backend.
2014-10-19 08:53:19 -05:00
Ryan Houdek
b3cee80faa Merge pull request #1321 from Sonicadvance1/Qualcomm-v95
Change driver details to reflect Qualcomm's changes with their v95 driver
2014-10-19 08:48:42 -05:00
skidau
f9d9257c57 Fixed typo in the MEM2 handling. 2014-10-19 21:25:43 +11:00
skidau
033a349444 Merge pull request #1299 from comex/blr-opt-infinite-loop
If the stack overflow trap region has already been tripped, don't continue to ignore faults there.
2014-10-19 15:22:42 +11:00
skidau
615ebe7b67 Merge pull request #1298 from RachelBryk/netplay
Get rid of netpad and just send the GCPadStatus in netplay.
2014-10-19 15:20:38 +11:00
Lioncash
3782be15a3 Merge pull request #1309 from Stevoisiak/spellingFix
Minor spelling fix
2014-10-18 22:40:41 -04:00
Yuriy O'Donnell
97423d5ed8 D3D: Fixed anisotropic filtering.
This got broken when d3d state cache was implemented.
2014-10-18 17:47:47 +02:00
Ryan Houdek
73512ad38f Fix a race condition in our OpenSL ES audio backend.
After calling enqueue the callback would fire before we had assigned g_mixer a value.
This would cause a fun crash to happen.
2014-10-18 08:32:14 -05:00
Ryan Houdek
9108a11af4 Change driver details to reflect Qualcomm's changes with their v95 driver.
They fixed their issues with dynamic UBO array member access.
There are many other issues though.
2014-10-18 02:50:57 -05:00
comex
742f9c6b14 Merge pull request #1319 from lioncash/tas_vars
TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 01:04:32 -04:00
Lioncash
9df0fff7cc TASInputDlg: Apply m_ prefix to class member variables. 2014-10-18 00:37:13 -04:00
Lioncash
48a27458d1 Remove unused filter in DolphinWX vcproj file. 2014-10-17 23:11:38 -04:00
skidau
0d1f8527c7 Merge pull request #1297 from RisingFog/audio-dump-during-emulation
Start/Stop Audio Dump During Emulation
2014-10-18 13:16:41 +11:00
skidau
c80ba8704c Merge pull request #1276 from RisingFog/flipped-audio-dump
Flipped Wave File Channels for Audio Dumping
2014-10-18 13:15:23 +11:00
skidau
a5674bbe84 Merge pull request #475 from kayru/d3d_state_cache
D3D: Implemented cache for dynamic render states
2014-10-18 13:11:39 +11:00
Fog
467ab1a629 Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
comex
2684c75c6e Merge pull request #1304 from FioraAeterna/fasterhash
Hash: unroll CRC loop, since CRC32 typically has nontrivial latency
2014-10-17 20:24:47 -04:00
Fiora
99169eb620 JIT: fix profiler on non-Windows OSs
Still doesn't support timing code (since that's Windows-only), but run counts
will at least work without crashing.
2014-10-17 16:48:09 -07:00
Fiora
15a4bccb73 Hash: unroll CRC loop, since CRC32 typically has nontrivial latency
Seems to be about 20-30% faster texture cache hashing on my machine.
2014-10-17 15:39:08 -07:00
Stevoisiak
e86ff867fe Fixed minor typo 2014-10-17 17:26:56 -04:00
Yuriy O'Donnell
b78396847f D3D: Removed SetBlendOp, SetSrcBlend and SetDestBlend as they are now trivial 2014-10-17 22:24:57 +02:00
Stevoisiak
ed5e698511 Minor spelling fix 2014-10-17 15:51:19 -04:00
skidau
73590b1323 Merge pull request #1266 from skidau/mmu-exram
Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3.
2014-10-17 17:10:51 +11:00
comex
4c2a542f1e Revert "FastMem: don't let the backpatcher hit the same location twice" 2014-10-16 21:39:15 -04:00
comex
4e8cc952bb Merge pull request #1247 from Stevoisiak/WiimoteSubmenu
Moved "Connect Wiimote" options into submenu
2014-10-16 20:12:35 -04:00
comex
67088a1834 Fix signed/unsigned comparison and unused variable warnings. 2014-10-16 17:03:49 -04:00
comex
4134a0ad54 Make some variables static (should probably adjust for coding style too, but I'm not the one who merged code with bad style...) 2014-10-16 17:03:37 -04:00
comex
1ff86a4716 Merge pull request #1295 from crudelios/remove-bbox-settings
Remove setting to enable or disable Bounding Box calculation.
2014-10-16 17:00:37 -04:00
degasus
8f403696ea DriverDetails: mark intel buffer_storage bug as fixed 2014-10-16 22:51:32 +02:00
Rachel Bryk
0f3194abc3 Get rid of netpad and just send the GCPadStatus in netplay. 2014-10-16 13:20:00 -04:00
Yuriy O'Donnell
9bdfd4a833 D3D: State cache now reduces number of blend state permutations by collapsing some states that have blending disabled 2014-10-16 18:27:43 +02:00
comex
c5247673cd If the stack overflow trap region has already been tripped, don't continue to ignore faults there.
In the unlikely case that it tripped and then, due to a bug, some other
fault occurred (e.g. stack misalignment), Dolphin would go into an
infinite loop rather than crashing.
2014-10-16 02:14:02 -04:00
Fog
108087bb68 Flipped Wave File Channels
This change was done because with the previous method of dumping audio, the mixer would handle switching the RL being emitted by the DSP to LR, and thus would provide the proper channel orientation. Because we're now dumping directly from PushSamples() and PushStreamingSamples(), it was writing the right channel to the left channel of the wave file and vice versa.
2014-10-15 23:16:48 -04:00
skidau
3023abc1b5 Merge pull request #1285 from degasus/master
PixelShaderGen: replace multiplication with shift
2014-10-16 14:04:25 +11:00
skidau
f27aabd411 Merge pull request #1278 from lioncash/controller
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
2014-10-16 14:02:56 +11:00
skidau
002b9f7acd Merge pull request #1222 from FioraAeterna/backpatchchanges
FastMem: don't let the backpatcher hit the same location twice
2014-10-16 14:00:29 +11:00
skidau
fc774f0232 Merge pull request #1062 from zhuowei/master
Parse input as hex instead of decimal to match display values in the register view
2014-10-16 13:58:56 +11:00
Fog
f2ed533841 Start/Stop Audio Dump During Emulation 2014-10-15 20:50:38 -04:00
Yuriy O'Donnell
bea68c95a4 D3D: Fixed uninitialized members of gx_state 2014-10-15 20:22:41 +02:00
Yuriy O'Donnell
21655dc61a D3D: moved render state cache implementation to D3DState.h/cpp 2014-10-15 20:22:41 +02:00