Commit Graph

9 Commits

Author SHA1 Message Date
48ff45b8a8 VideoCommon: Remove some unused constants from VertexShaderGen.h. 2014-07-05 23:46:07 -04:00
924ad1ee9f LightingShader: hard code const variable 2014-06-19 16:46:53 +02:00
4bf57565e8 ShaderGen: Store light color uniforms as integers. 2014-03-14 22:31:18 +01:00
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
ebb48d019e Clean up some struct indentations
Also cleaned up the indentations of some variable declarations.
2014-02-09 19:40:11 -05:00
5e5db9fbc6 VideoCommon: cleanup of "components" usage
This "u32 components" is a list of flags which attributes of the vertex loader are present.
We are used to append this variable to lots of vertex generation functions, but some of them don't need it at all.
2014-01-15 16:58:36 +01:00
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00