Commit Graph

28 Commits

Author SHA1 Message Date
864969f300 [Android] Expose aspect ratio to the video settings. 2015-01-18 15:21:40 -06:00
859e103ce6 [Android] Add support for sterescopy configuration.
This menu allows us to configure the stereoscopy video settings if the device supports it.
This menu is only enabled if the hardware supports everything needed to use the feature.
2014-12-26 08:17:29 -06:00
cd9a0b6f4d [Android] Onscreen controls better resemble GC and user configurable scaling 2014-07-15 16:14:27 -04:00
5d793881b0 Fix the capitalization of "GameCube" throughout the project. 2014-06-08 11:24:49 +09:00
33bdc0f985 Adds support for the PP shaders in the Android UI.
Copies over the PP shaders to the APK's assets and installs them on run.
Exposes them via the video settings UI.

This is in anticipation of dropping the workaround for rotated blits on Adreno and instead forcing shader usage by the user.
2014-05-05 13:44:08 -05:00
3666178f85 Remove Cache DL option from Android UI
This option has been removed entirely from Dolphin, so remove the option from Android
2014-02-06 17:02:38 -06:00
50df037bb5 [Android] Fix gamepad input. 2013-12-12 14:42:25 -06:00
00a25cdaf5 [Android-overlay] Disable Wiimote configuration until it is wired up. 2013-11-29 21:12:36 -06:00
76843b450b [Android] Build the configuration window for the overlay programmatically. Moved the overlay configuration classes into their own package. Also launch the overlay config activity through the preference XML via an embedded Intent. Lets us remove code explicitly handling this. 2013-11-25 14:23:28 -05:00
42f8562e5c [Android] Basic Wiimote binding settings now implemented. 2013-11-19 19:28:10 -05:00
7e544d8996 [Android] Basic UI functionality for enabling/disabling aforementioned Gamecube controllers. 2013-11-19 16:14:40 -05:00
53ab104d5f [Android] Expand the input binding UI in the settings to handle 4 Gamecube controllers in the future.
Other changes:

 - Broke out MotionAlertDialog into it's own separate class.
 - Made a preference specifically for handling input bindings.
2013-11-19 15:53:30 -05:00
3c7613fc83 [Android] More cleanup. We don't need the preference to enable/disable the overlay in the video preferences anymore. 2013-10-28 16:36:26 -04:00
8d71a83ae5 [Android] Fix the super-mature string that was a placeholder for the title for the overlay configuration setting.
Also fix a NullPointerException possibility. Fixed it by giving the PreferenceScreen a title.
2013-10-26 00:55:07 -04:00
9f36081a8f [Android] Implement a very basic version of the input overlay configuration screen.
Still a bit of a mess, but this will get cleaned up during finalizations.
2013-10-25 16:52:46 -04:00
079147ca07 [Android] Refactor InputConfigFragment a little bit in preparation for the implementation of the new input overlay.
This moves all of the dialog handling into the actual MotionAlertDialog class itself. This is something I should have done a long time ago.
Also moved the Gamecube input binding preferences into their own PreferenceScreen.
2013-10-24 14:55:10 -04:00
511de71736 [Android] Actually show the currently selected CPU core and video backend within the settings screen. 2013-10-10 11:57:18 -04:00
81effb8099 [Android] Add in FSAA option. 2013-09-22 09:25:38 -05:00
7a15159c34 [Android] Explicitly set the defaults for the CPU settings. 2013-09-13 00:29:59 -04:00
ba05db7828 [Android] Add a fastmem option to the cpu options, default disabled. 2013-09-12 23:08:00 -05:00
2897619ddb Removal of my terrible idea. 2013-09-02 05:31:48 -05:00
440ae412b0 [Android] Add the option to show the on-screen FPS counter. 2013-09-01 03:07:16 -04:00
28008814a7 [Android] Apparently I also forgot to commit the input menu layout. 2013-08-25 03:16:05 -04:00
7f61c31f85 [Android] Fix some redundancy in the category names for the settings menu. In a menu named "Settings" (which is shown in the top left) we have the categories, "CPU Settings" and "Video Settings" - but the fact they are settings pages is already established at this point so it's redundant. Just made them "CPU" and "Video" instead.
Also changed the description for dual-core

They now look like this: http://i.imgur.com/qieaKmL.png
2013-08-23 16:10:55 -04:00
e52c2ac337 [Android] Migrate the "Draw Onscreen Controls" preference to the video settings. 2013-08-20 20:28:48 -04:00
00996c8d38 [Android] Implement a ViewPager for the settings. Also, move classes into appropriate packages to make things cleaner. 2013-08-20 19:39:00 -04:00
8de3250550 [Android] Load all of the new settings from the ini when the app is launched.
- Also fix a typo in the ini saving method in UserPreferences. Accidentally spelt the ini name wrong.
- Also include the relocated XML preferences. I meant to push this with the previous commit.
2013-08-20 15:35:16 -04:00
3fdfd75832 [Android] Add most of the Dolphin video/gfx settings to the settings menu. 2013-08-20 14:33:30 -04:00