comex
c048691a57
Merge pull request #1292 from FioraAeterna/enablebats
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Make EnableBATs an option instead of disabling it entirely
2014-10-21 02:26:49 -04:00
comex
24e72cd064
Merge pull request #991 from phire/dsi_should_crash
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Panic if game does an invalid memory access.
2014-10-21 01:53:08 -04:00
skidau
305d2e1863
Merge pull request #1337 from skidau/AX-volume-clamp
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Clamp the AX Volume to prevent clipping. Patch by hk.konpie. Fixes issue 7519.
2014-10-21 13:43:56 +11:00
skidau
3022da5d9f
Merge pull request #1318 from RachelBryk/disable-bios
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Disable skip bios option if no bios files exists.
2014-10-21 13:23:23 +11:00
Scott Mansell
4fb6ab40a1
Eliminated getPointers which are memcpyed or memset.
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Removes 12 getPointers.
2014-10-21 12:18:54 +13:00
Scott Mansell
d77e01e6c4
IPC_HLE: Replace (const char *)GetPointer(x) with GetString(x)
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Removes 20 instances of GetPointer.
2014-10-21 11:10:34 +13:00
Stevoisiak
7f66344b64
Updated GCM references to ISO
2014-10-20 17:49:33 -04:00
Rachel Bryk
a67b9a4f52
Disable skip bios option if no bios files exists.
2014-10-20 14:17:19 -04:00
skidau
a4be65094f
Merge pull request #1314 from FioraAeterna/fixprofiler
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JIT: fix profiler on non-Windows OSs
2014-10-20 14:37:32 +11:00
skidau
81efd0e87f
Merge pull request #1315 from RisingFog/movie-menu-input-display
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Moved Input Display to Movie Menu
2014-10-20 14:34:02 +11:00
comex
4af98d63bc
Merge pull request #1344 from comex/mem-tools-testing
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MemTools testing
2014-10-19 22:20:30 -04:00
comex
6a7cff02b8
Merge pull request #1343 from comex/yet-another-stupid-branch
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Rename the poorly named {Read,Write}BigEData to Copy{From,To}Emu -
2014-10-19 22:18:57 -04:00
comex
c5c4dd49e6
Add a define to use sigaction on OS X instead of OS-specific page fault handling.
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The latter was introduced last year in order to allow debugging without
turning off Fastmem; I wanted to see if the old way was faster. In
fact, it is not, but may as well keep the define around in case future
testing is necessary.
2014-10-19 20:41:54 -04:00
comex
f8dfb2ec90
Rename the poorly named {Read,Write}BigEData to Copy{From,To}Emu -
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and change argument order to match memcpy.
Oh, and fix a lulzy buffer overflow in IOS emulation while I'm at it.
2014-10-19 19:34:38 -04:00
skidau
f9d9257c57
Fixed typo in the MEM2 handling.
2014-10-19 21:25:43 +11:00
skidau
990697bcbb
Clamp the AX Volume to prevent clipping. Patch by hk.konpie. Fixes issue 7519.
2014-10-19 21:20:33 +11:00
skidau
033a349444
Merge pull request #1299 from comex/blr-opt-infinite-loop
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If the stack overflow trap region has already been tripped, don't continue to ignore faults there.
2014-10-19 15:22:42 +11:00
skidau
615ebe7b67
Merge pull request #1298 from RachelBryk/netplay
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Get rid of netpad and just send the GCPadStatus in netplay.
2014-10-19 15:20:38 +11:00
Fiora
719326df65
Make EnableBATs an option instead of disabling it entirely
2014-10-17 19:05:01 -07:00
Fog
467ab1a629
Moved Input Display to Movie Menu
2014-10-17 21:08:34 -04:00
Fiora
99169eb620
JIT: fix profiler on non-Windows OSs
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Still doesn't support timing code (since that's Windows-only), but run counts
will at least work without crashing.
2014-10-17 16:48:09 -07:00
skidau
73590b1323
Merge pull request #1266 from skidau/mmu-exram
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Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3.
2014-10-17 17:10:51 +11:00
comex
4c2a542f1e
Revert "FastMem: don't let the backpatcher hit the same location twice"
2014-10-16 21:39:15 -04:00
comex
67088a1834
Fix signed/unsigned comparison and unused variable warnings.
2014-10-16 17:03:49 -04:00
Rachel Bryk
0f3194abc3
Get rid of netpad and just send the GCPadStatus in netplay.
2014-10-16 13:20:00 -04:00
comex
c5247673cd
If the stack overflow trap region has already been tripped, don't continue to ignore faults there.
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In the unlikely case that it tripped and then, due to a bug, some other
fault occurred (e.g. stack misalignment), Dolphin would go into an
infinite loop rather than crashing.
2014-10-16 02:14:02 -04:00
skidau
f27aabd411
Merge pull request #1278 from lioncash/controller
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ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
2014-10-16 14:02:56 +11:00
skidau
002b9f7acd
Merge pull request #1222 from FioraAeterna/backpatchchanges
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FastMem: don't let the backpatcher hit the same location twice
2014-10-16 14:00:29 +11:00
Lioncash
b7b2074cc2
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
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Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
skidau
8ef21bc5e2
Merge pull request #1272 from RisingFog/sconfig-dump-frames
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Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
comex
8f61c6f239
Merge pull request #1243 from comex/warning-fixes
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Misc / warning fixes
2014-10-14 01:14:26 -04:00
comex
6650f8922d
Merge pull request #1283 from FioraAeterna/removebats
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MMU: disable BAT resolution
2014-10-14 01:14:14 -04:00
comex
d4e8e3a6a3
Properly handle the Wiimote speaker data format being unknown.
2014-10-14 01:10:35 -04:00
comex
47faf7c4fd
Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
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Conflicts:
Source/Core/Core/PowerPC/Jit64/JitAsm.cpp
2014-10-14 01:08:20 -04:00
Fiora
6ac2fcca61
MMU: disable BAT resolution
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No known games, not even Wii MMU games like Cars 2 and Toy Story 3, use custom
BATs. This makes BAT resolution a waste of time. BAT handling could be
optimized significantly, but as long as nothing uses it, it's easier to just
disable it.
Should significantly improve performance in MMU-heavy games.
2014-10-13 22:04:03 -07:00
skidau
e50dad67ce
Merge pull request #1252 from FioraAeterna/regallocator
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JIT: add basic register allocation heuristics
2014-10-14 12:45:48 +11:00
skidau
b4e82a5b9b
Merge pull request #1192 from skidau/dsp-acc-loop-adpcm
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Fixed the step_size_bytes in the ADPCM Accelerator loop
2014-10-14 12:38:54 +11:00
skidau
ce35cd301b
Merge pull request #1169 from lioncash/cpu-core
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Core: Use an enum for indicating CPU cores
2014-10-14 12:36:02 +11:00
skidau
96a2b74c02
Merge pull request #846 from lioncash/fpscr-enum
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Core: Move FPSCR exception flags to a typed enum
2014-10-14 12:33:57 +11:00
Lioncash
9f2b48ab07
Core: Use an enum for indicating CPU cores
2014-10-13 10:35:31 -04:00
skidau
32dbdbe92f
Corrected the step size bytes for the start of the DSP accelerator chunk. Patch by hk.konpie
2014-10-13 22:10:37 +11:00
skidau
711a8aa6ad
Fixed the step_size_bytes in the ADPCM Accelerator loop taking into account the varying number of bytes that ADPCM steps by.
2014-10-13 22:10:37 +11:00
skidau
7b44e79356
Changed the FAST_TLB_CACHE to update its state only if the TLB cache is accessed by the game (not by Dolphin). The FAST_TLB_CACHE (written by booto) is faster and accurate to the hardware. Enabled the FAST_TLB_CACHE by default.
2014-10-13 18:00:45 +11:00
skidau
69a2d0cb96
Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3.
2014-10-13 16:01:02 +11:00
skidau
9551650c42
Merge pull request #1095 from crudelios/sw-bbox
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Reimplement Bounding Box calculation using the software renderer.
2014-10-13 15:57:11 +11:00
Fog
8d424b114a
Move bDumpFrames to SConfig (and it's references)
2014-10-12 23:56:16 -04:00
skidau
a00ad6871c
Merge pull request #1220 from RisingFog/avsync
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Proper Audio/Video Dumping
2014-10-12 14:04:45 +11:00
skidau
7443a07f6e
Merge pull request #1253 from lioncash/jitcache
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JitCache: Use std::array to back the arrays within it.
2014-10-12 13:59:37 +11:00
skidau
9ddbdeb39f
Merge pull request #995 from FioraAeterna/fma
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Add FMA support to emitter and use it in the JIT
2014-10-12 13:56:18 +11:00
skidau
8738b1879c
Removed the MMU Speed Hack option. The TLBHack is now enabled if the MMU option is disabled. This will help catch cases where a game requires the TLBHack but the option has not been set in the game ini. It also removes the possibility to mistakenly enable both the MMU and TLBHack.
2014-10-11 11:31:16 +11:00